Time (UTC)SourceWhat changedAddedEditedRemovedReference
4 Oct 2019
NewsUpdate on Objects in Space———Major update
Major update · published 4 Oct 2019, 11:12:45 UTC
Update on Objects in Space
Hi everyone, Elissa and Leigh have posted an update about the current status of the game. You can see the original post and join the discussion at this link . Thank you all for playing Objects in Space. You commitment as a community has been incredible, and we're glad you've been sharing this journey with us. See you in the Apollo Cluster!
Version 1.0.7 Patch Notes Mac : · Put a fix in to stop the game crashing on load on certain systems. Windows : · Fixed an error causing mods to not load on some versions of windows. Linux : · Fixed an error causing news and infopedia articlse to not load correctly. General : · Re-wrote the docking routines to stop problems docking in auto-pilot using certain configurations of engine or RCS. · F…
Version 1.0.6 Patch Notes Alterations : · Added ability to bind any commands open to serial protocol through the config file. · Added ability to bind keys to increase/decrease main drive power. · Added a warning message when docking at higher than safe speeds. General : · Fixed a crash when jumping out of a sector using a jumpdrive with a torpedo inbound. · Stopped the ability to manually hail…
NewsLinux native version is now available!———Community
Community · published 20 Mar 2019, 14:17:58 UTC
Linux native version is now available!
Hello everyone, As some of you may have already noticed, the native Linux version of Objects in Space is now officially available for download on Steam and GOG. Some players reported that the game was still running on Proton despite the fact that the version is supposed to be native: if this happens to you, please disable the Steam Play option in the Steam client settings and perform a clean in…
Version 1.0.5 Patch Notes Alterations : · Allowed mapping of backspace in the configuration screen. · Allowed de-selecting of icons from trade terminals, power screen, engine room, etc, by clicking against on the selected tile/module. · Flagged that buying a new ship would sell all your existing contents and cargo more clearly. · World map uncovering / knowleding now stays when you buy a new sh…
Version 1.0.4 Patch Notes Arduino : · Now stripping CR characters from incoming lines so that libraries sending CRLF instead of LF should still be legible by the hardware interface. · Added 'hardwarecrlf' option to use CRLF as the line delimeter. General : · Fixed a bug causing bounties to commit suicide in asteroid fields. · Fixed a contract payment bug.
Version 1.0.3 Patch Notes Alterations : · Hitting escape when zoomed in on a monitor now simply takes you back to the main view, and does not bring up the tablet in case you press it again. · Changed the repair functionality so if you repair any part of your ship's hull, any broken/damaged monitors are also fixed, instead of only when you repair the bow. · Moved the emergency alert messages to…
NewsPatch Notes for v1.0.2 and v1.0.1———Game update
Game update · published 6 Mar 2019, 15:01:06 UTC
Patch Notes for v1.0.2 and v1.0.1
Between yesterday and today, two updates were pushed to the game. Here you can find the patch notes for both of them. The latest update should also fix the pirates-not-attacking bug that has been reported by some players. Should you find it still occuring in your game, please refer to this topic by Elissa to report it and let the team know it's still happening. Version 1.0.2 Patch Notes Windows…
The game has finally reached 1.0! We want to thank everyone who played Objects in Space during its time in Early Access. When we think about the game on 21st June last year to the game on 1st March this year, there’s light years of difference, and in large part that’s thanks to people jumping in early and taking a chance on a new and strange title. We’re at 1.0 as of today, with all major featu…
Yesterday version 0.9.9.1 went live! Here are the patch notes for the update (sorry for the delay): Version 0.9.9.1 Patch Notes Alterations : · Attack logic altered to open the AI attack ranges a bit more. · Attack logic altered to make AI attack patterns a bit more variable and intelligently chosen. · AI vessels react better to being fired upon when they are stalking a target. · Characters tur…
Hi everyone! The 0.9.9 version of the game went live on the beta branch a few hours ago! The two biggest additions that are included in 0.9.9 and are coming to the game as soon as they leave beta are Mod support and LAN multiplayer scenarios. It's a big update, so it will stay on the beta branch for some time for testing reasons. If you can't wait to try the new features or want to help with te…
Hi everyone! In case you missed it, Elissa posted quite a big update on what's coming to the game in the next couple of weeks. You can read the full update in her pinned post in the Discussions section. Spoiler: it's about mod support, multiplayer, Linux and more! Also, another good news: 1.0 release is coming on 1st March , as you might already know from the Objects in Space official Twitter a…
Version 0.9.8.4 Patch Notes Alterations : · Stealth meter in ships is now more granular. · New emails ready to be downloaded prompt an audio tone. · Number of unread news articles displays on the messages/new screen on the bridge. General : · Fixed a bug where removing ships that had been destroyed caused a crash under certain conditions. · Fixed a bug where either the player or an NPC pirating…
Version 0.9.8.3 Patch Notes Alterations : · Commerce menu now highlights selections if they have items in them - for instance bounties, licenses, contracts... · Set up factions so licenses can be bought for "narrative-only" trade factions while in sandbox mode. General : · Fixed a bug which caused sporadic crashes when a pirate vessel lost contact with its intended piracy targets. · Fixed a bug…
NewsPatch Notes for v0.9.8.2 and v0.9.8.1———Game update
Game update · published 18 Dec 2018, 08:53:09 UTC
Patch Notes for v0.9.8.2 and v0.9.8.1
Version 0.9.8.2 Patch Notes General : · Fixed bug where ships would sometimes hail you in EMCON mode and carry out conversations as if you hailed them. · Fixed a bug when attempting to moor with cargo pods using autopilot with very slow ship configurations. Version 0.9.8.1 Patch Notes Alterations : · General speed-up of in-space private comms. · Added ability to look at buy prices when hailing…
NewsPatch Notes for v0.9.8 - Contracts&Criminals Update———Game update
Game update · published 11 Dec 2018, 09:32:18 UTC
Patch Notes for v0.9.8 - Contracts&Criminals Update
Version 0.9.8 Patch Notes Alterations : · Contracts are now streamlined - taking a contract loads the cargo, and you now deliver the cargo from the destination station's contract terminal. · You can now move cargo from your tablet by dragging it from pod to pod, while docked at a station. · Added ability for players to engage in piracy by hailing merchants and threatening them. · Added ability…
Hi everyone! In case you missed it, Elissa and Leigh posted two topics in the Discussions section asking for feedback and suggestions about two specific aspects of the game, the contract system and the achievements. You can read the threads and leave your comments at the following links: Feedback and Changes Coming for Contracts System Creating Achievements If you feel like writing your impress…
Version 0.9.7.1 Patch Notes Alterations : · Shifted descriptions of for-sale ships to a more natural order. · Shift-clicking when already in autopilot now simply adds a new waypoint to your existing waypoint set. · Re-balanced the amount of damage a second-hand module can contain. · Allowed binding of "Full Stop" command to a key. · Allowed filtering of module categories when in sell mode. · Se…
NewsPatch Notes for v0.9.7 - The Sandbox Update———Game update
Game update · published 29 Oct 2018, 13:01:10 UTC
Patch Notes for v0.9.7 - The Sandbox Update
Version 0.9.7 Patch Notes Alterations : · Sandbox mode is now a thing - various options for startin a new game are now available, from starting location to difficulty options to disable tutorial or even story content. · Second-hand ships are now purchasable. · Provided more details on the selected nav map location/object. General : · Fixed a bug where Authority and Military ships sometimes turn…
Hi everyone! Here's an update coming from Elissa and Leigh about what will happen to Objects in Space from now until the full 1.0 release. You can see the original post at this link Hope you like it! Hi all, Been a bit quiet on this end as you may have noticed. Elissa and I have been working full-time to add new features to the game and keep the updates coming. We’ve got a few big things coming…
Version 0.9.6.1 Patch Notes Alterations : · Increased minimum spawn distance of pirates to reduce "attacked the moment you undock from the station" incidents a little. General : · Fixed a bug potentially causing periodic crashing after a non-player ship is destroyed. · Fixed bug where merchants were trying to keep their reactor off sometimes, slowing them down. · Fixed a bug where ships could s…
Version 0.9.6 Patch Notes Alterations : · Added ability to skip introductory NPCs on new games. General : · Changed pirates to have a finite amount of time they will hunt for or chase a target. · Enabled mouse cursor on the on-ship engineering terminal. · Re-wrote the Black Annie mission to more clearly explain time limits · Re-wrote conversation with the SS Tchaikovsky and had her fly back to…
Version 0.9.5.4 Patch Notes Alterations : · Module and Component purchasing screens can now be filtered by type and quality. < and > symbols on helm changed to clockwise/counter-clockwise symbols. · Plotting course now clears previous course first by default. · Toggle Tablet and Switch Tab keys are now re-mappable, and by extension so are the tab and tilde/grave keys. · Contraband for the desti…
Version 0.9.5.3 Patch Notes General : · Some fixes to the autopilot code. · Fixed bug where Escape scenarios were not being shown correctly. · Fixed a periodic crash when undocking. · Fixed bug where scenario screens were being re-populated incorrectly when going 'back'. · Fixed Confirm Delete button size being too big at main menu. · Fixed save games screen not updating after save deletion.
NewsPatch Notes for v0.9.5.2 and v0.9.5.1———Game update
Game update · published 12 Sep 2018, 09:02:21 UTC
Patch Notes for v0.9.5.2 and v0.9.5.1
Version 0.9.5.2 Patch Notes Alterations : · Scenarios are now selected via submenus. · Can now drag a working component from inventory into a full slot and the components will simply be switched. · More in-game ads and space station art. General : · Fixed various autopilot bugs which could result in ships heading to random places or fail to accelerate to full speed under certain circumstances.…
NewsPatch Notes for v0.9.5 - The Scenarios Update———Game update
Game update · published 7 Sep 2018, 07:31:27 UTC
Patch Notes for v0.9.5 - The Scenarios Update
Version 0.9.5 Patch Notes Alterations - General : · Time compression now indicated separately from emergency messages, and shown in the top bar of every screen. · Number of save slots increased to 5. · Authority and Military vessels now communicate with each other, and respond in kind of violent force they see a player (or any other ship) engage in. In short - expect to get torpedos heading you…
NewsPatch Notes for v0.9.4.4, v0.9.4.3 and v0.9.4.2———Game update
Game update · published 27 Aug 2018, 14:05:47 UTC
Patch Notes for v0.9.4.4, v0.9.4.3 and v0.9.4.2
Here are the patch notes for the last three updates. Sorry for the delay. Version 0.9.4.4 Patch Notes Alterations : · Changed component stats from a star system to a text system. · Altered 'damaged' calculations to avoid modules being low-efficiency but seemingly having no damaged components. General : · Fixed a crash when jumping from PUP-9010 to The Two Sisters. · Fixed a bug where certain fa…
Version 0.9.4.1 Patch Notes Alterations : · Hacking a vessel shows you its modules and their states. General : · Fixed a bug where if you owed money (due to a fine, etc) to a faction that doesn't loan money, the game would crash when interest was calculated. · Fixed bug where passengers were being retained after you quit back to menu and began or loaded another game. · Fixed a crash when you en…
Version 0.9.4 Patch Notes Major : · Room-change crash on Mac 64-bit systems fixed. Alterations : · When modules are sold to a station, they are now repaired and put back on sale. · News articles are now shown in reverse order. · Previously-selected emails and news articles are kept after viewing them. General : · Clicking on countermeasures after launching showed graphics glitches. · Fixed a pe…
Version 0.9.3.3 Patch Notes General: · Fixed some memory-related crashes. · Fixed a crash when loading save games that have no-longer-valid contracts. · Fixed a crash when loading save games that had cracked consoles. · "ROT" command on ship terminal didn't cancel autopilot before rotating your vessel. · Implemented INV and MODULE terminal commands. · Fixed word-wrapping and text-padding issues…