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Objects in SpaceNewsPatch Notes for v0.9.4.4, v0.9.4.3 and v0.9.4.2
Game update

Patch Notes for v0.9.4.4, v0.9.4.3 and v0.9.4.2

Objects in Space · published 27 Aug 2018, 14:05 UTC

All newsPlayers around this dateRead on Steam

Here are the patch notes for the last three updates.
Sorry for the delay.


Version 0.9.4.4 Patch Notes

Alterations:

  • Changed component stats from a star system to a text system.
  • Altered 'damaged' calculations to avoid modules being low-efficiency but seemingly having no damaged components.

General:

  • Fixed a crash when jumping from PUP-9010 to The Two Sisters.
  • Fixed a bug where certain factions for contracts were not unlocking for various stories.
  • Fixed a bug where sensor objects being removed and a pirate tracking them could cause a crash.
  • Fixed a bug where buttons were not visible for the jump drive when docked sometimes.
  • Fixed a few clipping errors for character models.
  • Fixed the Arakaki Hapnode's broken look.
  • Fixed some clipping errors on the Enceladus monitors.
  • Fixed a bug where Michaelson would never appear in the mission for Benny
  • Fixed a bug where Henrietta Arcade would email you upset even after you picked her up
  • Fixed a bug where players could accidentally appear on their ship if they misclicked while aboard Etna Mining Outpost
  • Fixed a bug which left the PDA Note to pick up Henrietta Arcade stuck open in your PDA
  • Relocated Fanbrigo Labres Lagrange spawn point
  • Added jump spawn locations to quadrant C in the Two Sisters


Version 0.9.4.3 Patch Notes

Alterations:

  • Components are now described with star ratings for minimum damage, sturdiness and efficiency. These are displayed when looking in your engine room, and at component purchase screens.

General:

  • Fixed a sporadic crash when certain ships are destroyed and do not have a weapons module aboard.
  • Fixed a problem causing a crash when clicking the down/up buttons the cargo screen on certain kinds of docked synthetics.
  • Fixed a bug where going to the trade screen on a starbase when there's a contract with bad information, usually from an old save, could cause a crash.
  • Fixed an issue where selling your weapons system while leaving a tube selected could cause a crash when going back to your engine room.
  • Fixed an error where registration changes weren't costing money.
  • Fixed an error where selling pods did not earn you money.
  • Enceladus Comms Status creen was not showing the number of emails ready to download.
  • Fixed a bug where if Qian Block agreed to pay you 600, you couldn't complete his mission.
  • Fixed a bug where Liam One's mission displayed the wrong destination in your PDA.
  • Fixed a crash in one of Harry Vuong's conversations.
  • Fixed a bug where Harry Vuong would start his second mission while you were still in his first.
  • Fixed a bug where Fernando would appear to cancel his passenger job while it was technically still available.
  • Fixed a bug where pirates would sometimes refuse to spin up a second torpedo after hitting a first target.
  • Fixed a bug where pirates would sometimes continue trailing a target forever instead of giving up on them.
  • Fixed a bug where the alert messages weren't appearing properly, or were frozen on some monitors.
  • Fixed a bug where after engaging course, sometimes the 'distance to target' would show garbage information on the Nav Map.


Version 0.9.4.2 Patch Notes

Alterations:

  • You can now remotely access space stations via the 'hail' function to view current prices, contracts and passengers before docking.
  • Increased value of passenger contracts.

General:

  • Fixed a bug where destroying a ship that was hailing you or in conversation with you would crash the game.
  • Fixed a bug where an incoming hail was not properly reset between scenarios.
  • Fixed a bug where quitting back to menu did not reset the camera position on the nav map.
  • Fixed a power issue sometimes causing merchants to lose control of their vessel.
  • Fixed a bug where some menu states were kept between games.
  • Fixed a bug causing NPCs to spin up weapons and give away their positions at incorrect times.
  • Fixed a bug where you could jettison cargo while docked with existing cargo, thereby doing it instantly.
  • Fixed a bug where natural objects were not appearing on sensor lists in Galileo and Devass' Star.
  • Fixed a bug where the maximum cargo you can hold was not displaying properly in the system terminal.
  • Specified when you should sell goods to complete a contract on trading terminals
  • Fixed a bug where dropping Rami Ravachandran off didn't remove the PDA note.
  • Fixed a bug where Avelina Dembo would spawn at Mr Li's Bar on Assayer before you'd completed her job
  • Removed all references to the Plum Bar (which doesn't exist)
  • Fixed a bug where Tuisin Brown would never get off your ship
  • Fixed a bug where Avelina Dembo's second mission would start even if you'd never finished her first
  • Removed 'welcome' emails for contract-givers which were actually just NPCs
  • Fixed a bug where Maja Lindqvist would message you about having stolen her goods even when you hadn't picked them up yet
  • Updated Maja Lindqvist's PDA Note to be more descriptive
  • Re-balanced Maja Lindqvist mission
  • Fixed a bug where your PDA Note for the final Kesta Jones mission wouldn't disappear
  • Fixed a bug where Kesta Jones would message you to complain that you hadn't delivered the cargo when you had
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