Objects in Space
Playing now
3+3 vs. yesterday
43%of peak
All-time peak
7Playing now
3+3 vs. yesterday
All-time peak
711 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Linux native version is now available! Hello everyone, As some of you may have already noticed, the native Linux version of Objects in Space is now officially available for download on Steam and GOG. Some players reported that the game was still running on Proton despite the fact that the version is supposed to be native: if this happens to you, please disable the Steam Play option in the Steam client settings and perform a clean in… | — | |
| Game update | Patch Notes for v1.0.5 Version 1.0.5 Patch Notes Alterations : · Allowed mapping of backspace in the configuration screen. · Allowed de-selecting of icons from trade terminals, power screen, engine room, etc, by clicking against on the selected tile/module. · Flagged that buying a new ship would sell all your existing contents and cargo more clearly. · World map uncovering / knowleding now stays when you buy a new sh… | — | |
| Game update | Patch Notes for v1.0.4 Version 1.0.4 Patch Notes Arduino : · Now stripping CR characters from incoming lines so that libraries sending CRLF instead of LF should still be legible by the hardware interface. · Added 'hardwarecrlf' option to use CRLF as the line delimeter. General : · Fixed a bug causing bounties to commit suicide in asteroid fields. · Fixed a contract payment bug. | — | |
| Game update | Patch Notes for v1.0.3 Version 1.0.3 Patch Notes Alterations : · Hitting escape when zoomed in on a monitor now simply takes you back to the main view, and does not bring up the tablet in case you press it again. · Changed the repair functionality so if you repair any part of your ship's hull, any broken/damaged monitors are also fixed, instead of only when you repair the bow. · Moved the emergency alert messages to… | — | |
| Game update | Patch Notes for v1.0.2 and v1.0.1 Between yesterday and today, two updates were pushed to the game. Here you can find the patch notes for both of them. The latest update should also fix the pirates-not-attacking bug that has been reported by some players. Should you find it still occuring in your game, please refer to this topic by Elissa to report it and let the team know it's still happening. Version 1.0.2 Patch Notes Windows… | — | |
| Community | Objects V1.0 is OUT NOW! The game has finally reached 1.0! We want to thank everyone who played Objects in Space during its time in Early Access. When we think about the game on 21st June last year to the game on 1st March this year, there’s light years of difference, and in large part that’s thanks to people jumping in early and taking a chance on a new and strange title. We’re at 1.0 as of today, with all major featu… | — | |
| Game update | Patch Notes for v0.9.9.1 Yesterday version 0.9.9.1 went live! Here are the patch notes for the update (sorry for the delay): Version 0.9.9.1 Patch Notes Alterations : · Attack logic altered to open the AI attack ranges a bit more. · Attack logic altered to make AI attack patterns a bit more variable and intelligently chosen. · AI vessels react better to being fired upon when they are stalking a target. · Characters tur… | — | |
| Community | Version 0.9.9 - Beta Hi everyone! The 0.9.9 version of the game went live on the beta branch a few hours ago! The two biggest additions that are included in 0.9.9 and are coming to the game as soon as they leave beta are Mod support and LAN multiplayer scenarios. It's a big update, so it will stay on the beta branch for some time for testing reasons. If you can't wait to try the new features or want to help with te… | — | |
| Community | Developers Update Hi everyone! In case you missed it, Elissa posted quite a big update on what's coming to the game in the next couple of weeks. You can read the full update in her pinned post in the Discussions section. Spoiler: it's about mod support, multiplayer, Linux and more! Also, another good news: 1.0 release is coming on 1st March , as you might already know from the Objects in Space official Twitter a… | — | |
| Game update | Patch Notes for v0.9.8.4 Version 0.9.8.4 Patch Notes Alterations : · Stealth meter in ships is now more granular. · New emails ready to be downloaded prompt an audio tone. · Number of unread news articles displays on the messages/new screen on the bridge. General : · Fixed a bug where removing ships that had been destroyed caused a crash under certain conditions. · Fixed a bug where either the player or an NPC pirating… | — | |
| Game update | Patch Notes for v0.9.8.3 Version 0.9.8.3 Patch Notes Alterations : · Commerce menu now highlights selections if they have items in them - for instance bounties, licenses, contracts... · Set up factions so licenses can be bought for "narrative-only" trade factions while in sandbox mode. General : · Fixed a bug which caused sporadic crashes when a pirate vessel lost contact with its intended piracy targets. · Fixed a bug… | — | |
| Game update | Patch Notes for v0.9.8.2 and v0.9.8.1 Version 0.9.8.2 Patch Notes General : · Fixed bug where ships would sometimes hail you in EMCON mode and carry out conversations as if you hailed them. · Fixed a bug when attempting to moor with cargo pods using autopilot with very slow ship configurations. Version 0.9.8.1 Patch Notes Alterations : · General speed-up of in-space private comms. · Added ability to look at buy prices when hailing… | — | |
| Game update | Patch Notes for v0.9.8 - Contracts&Criminals Update Version 0.9.8 Patch Notes Alterations : · Contracts are now streamlined - taking a contract loads the cargo, and you now deliver the cargo from the destination station's contract terminal. · You can now move cargo from your tablet by dragging it from pod to pod, while docked at a station. · Added ability for players to engage in piracy by hailing merchants and threatening them. · Added ability… | — | |
| Community | Tell the devs! Hi everyone! In case you missed it, Elissa and Leigh posted two topics in the Discussions section asking for feedback and suggestions about two specific aspects of the game, the contract system and the achievements. You can read the threads and leave your comments at the following links: Feedback and Changes Coming for Contracts System Creating Achievements If you feel like writing your impress… | — | |
| Game update | Patch Notes for v0.9.7.1 Version 0.9.7.1 Patch Notes Alterations : · Shifted descriptions of for-sale ships to a more natural order. · Shift-clicking when already in autopilot now simply adds a new waypoint to your existing waypoint set. · Re-balanced the amount of damage a second-hand module can contain. · Allowed binding of "Full Stop" command to a key. · Allowed filtering of module categories when in sell mode. · Se… | — | |
| Game update | Patch Notes for v0.9.7 - The Sandbox Update Version 0.9.7 Patch Notes Alterations : · Sandbox mode is now a thing - various options for startin a new game are now available, from starting location to difficulty options to disable tutorial or even story content. · Second-hand ships are now purchasable. · Provided more details on the selected nav map location/object. General : · Fixed a bug where Authority and Military ships sometimes turn… | — | |
| Community | What's Next Hi everyone! Here's an update coming from Elissa and Leigh about what will happen to Objects in Space from now until the full 1.0 release. You can see the original post at this link Hope you like it! Hi all, Been a bit quiet on this end as you may have noticed. Elissa and I have been working full-time to add new features to the game and keep the updates coming. We’ve got a few big things coming… | — | |
| Game update | Patch Notes for v0.9.6.1 Version 0.9.6.1 Patch Notes Alterations : · Increased minimum spawn distance of pirates to reduce "attacked the moment you undock from the station" incidents a little. General : · Fixed a bug potentially causing periodic crashing after a non-player ship is destroyed. · Fixed bug where merchants were trying to keep their reactor off sometimes, slowing them down. · Fixed a bug where ships could s… | — | |
| Game update | Patch Notes for v0.9.6 Version 0.9.6 Patch Notes Alterations : · Added ability to skip introductory NPCs on new games. General : · Changed pirates to have a finite amount of time they will hunt for or chase a target. · Enabled mouse cursor on the on-ship engineering terminal. · Re-wrote the Black Annie mission to more clearly explain time limits · Re-wrote conversation with the SS Tchaikovsky and had her fly back to… | — | |
| Game update | Patch Notes for v0.9.5.4 Version 0.9.5.4 Patch Notes Alterations : · Module and Component purchasing screens can now be filtered by type and quality. < and > symbols on helm changed to clockwise/counter-clockwise symbols. · Plotting course now clears previous course first by default. · Toggle Tablet and Switch Tab keys are now re-mappable, and by extension so are the tab and tilde/grave keys. · Contraband for the desti… | — | |
| Game update | Patch Notes for v0.9.5.3 Version 0.9.5.3 Patch Notes General : · Some fixes to the autopilot code. · Fixed bug where Escape scenarios were not being shown correctly. · Fixed a periodic crash when undocking. · Fixed bug where scenario screens were being re-populated incorrectly when going 'back'. · Fixed Confirm Delete button size being too big at main menu. · Fixed save games screen not updating after save deletion. | — | |
| Game update | Patch Notes for v0.9.5.2 and v0.9.5.1 Version 0.9.5.2 Patch Notes Alterations : · Scenarios are now selected via submenus. · Can now drag a working component from inventory into a full slot and the components will simply be switched. · More in-game ads and space station art. General : · Fixed various autopilot bugs which could result in ships heading to random places or fail to accelerate to full speed under certain circumstances.… | — | |
| Game update | Patch Notes for v0.9.5 - The Scenarios Update Version 0.9.5 Patch Notes Alterations - General : · Time compression now indicated separately from emergency messages, and shown in the top bar of every screen. · Number of save slots increased to 5. · Authority and Military vessels now communicate with each other, and respond in kind of violent force they see a player (or any other ship) engage in. In short - expect to get torpedos heading you… | — | |
| Game update | Patch Notes for v0.9.4.4, v0.9.4.3 and v0.9.4.2 Here are the patch notes for the last three updates. Sorry for the delay. Version 0.9.4.4 Patch Notes Alterations : · Changed component stats from a star system to a text system. · Altered 'damaged' calculations to avoid modules being low-efficiency but seemingly having no damaged components. General : · Fixed a crash when jumping from PUP-9010 to The Two Sisters. · Fixed a bug where certain fa… | — | |
| Game update | Patch Notes for v0.9.4.1 Version 0.9.4.1 Patch Notes Alterations : · Hacking a vessel shows you its modules and their states. General : · Fixed a bug where if you owed money (due to a fine, etc) to a faction that doesn't loan money, the game would crash when interest was calculated. · Fixed bug where passengers were being retained after you quit back to menu and began or loaded another game. · Fixed a crash when you en… | — | |
| Game update | Patch Notes for v0.9.4 Version 0.9.4 Patch Notes Major : · Room-change crash on Mac 64-bit systems fixed. Alterations : · When modules are sold to a station, they are now repaired and put back on sale. · News articles are now shown in reverse order. · Previously-selected emails and news articles are kept after viewing them. General : · Clicking on countermeasures after launching showed graphics glitches. · Fixed a pe… | — | |
| Game update | Patch Notes for v0.9.3.3 Version 0.9.3.3 Patch Notes General: · Fixed some memory-related crashes. · Fixed a crash when loading save games that have no-longer-valid contracts. · Fixed a crash when loading save games that had cracked consoles. · "ROT" command on ship terminal didn't cancel autopilot before rotating your vessel. · Implemented INV and MODULE terminal commands. · Fixed word-wrapping and text-padding issues… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.