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Objects in SpaceNewsPatch Notes for v0.9.6
Game update

Patch Notes for v0.9.6

Objects in Space · published 1 Oct 2018, 09:24 UTC

All newsPlayers around this dateRead on Steam

Version 0.9.6 Patch Notes

Alterations:

  • Added ability to skip introductory NPCs on new games.

General:

  • Changed pirates to have a finite amount of time they will hunt for or chase a target.
  • Enabled mouse cursor on the on-ship engineering terminal.
  • Re-wrote the Black Annie mission to more clearly explain time limits
  • Re-wrote conversation with the SS Tchaikovsky and had her fly back to base once the conversation is complete
  • Fixed a bug where Angela Reddy would get off your ship upset with you even after you'd completed her transport job.
  • Fixed a bug where if you requested a tow, Casey Croma would still be aboard your ship after you next jumped to a new system.
  • Removed the PDA Note for Angela Reddy's second passenger job if the timeout had been reached.
  • Added further information about the time limit for Angela Reddy's second passenger job.
  • Added an email if you pass the time out limit for Angela Reddy's second passenger job.
  • Fixed a burn-correction bug which sometimes caused pirates or authority ships to fly off into outer space rather than pursue a target correctly.
  • Fixed a bug where the main menu could crash if an invalid/corrupt save game was in the game folder.
  • Fixed a bug where RCS burning in autopilot on slow machines at high time acceleration levels could cause problems.
  • Fixed a bug which could cause crashes when authority ships scan certain kinds of vessels.
  • Fixed a bug where sometimes, after loading game, you could no longer connect any disconnected modules iny our ship.
  • Fixed a bug where ship were rotating either too fast or two slow due to a double application of the efficiency modifier to RCS modules.
  • Fixed another bug which could send ships spiralling forever when it high time compression on slow computers.
  • Fixed a bug which could cause a crash when rendering certain kinds of monitors in specific conditions.
  • Fixed a bug which caused pirates to continue on into the void while tracking targets they have lost contact with.
  • Fixed a small pathing bug for story-related ships.
  • Fixed a bug where manual burning of main drive or RCS when under autopilot wouldn't fully cancel autopilot correctly.
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