Reign of Guilds
Playing now
8+2 vs. yesterday
1.4%of peak
All-time peak
589Apr 2024
Playing now
8+2 vs. yesterday
All-time peak
589Apr 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update 1.00.259 Dear friends! Elixirs As part of introducing enhancement elixir crafting, we've also reworked the elixir system as a whole. We've noticed that many players have accumulated large stocks of low-tier XP elixirs that rarely see use—so we're giving them a purpose instead of letting them gather dust in storage: · We’ve added an NPC in Cadarn that enables creating enhancement elixirs: · T1 elixir is… | 22124912 | |
| In-game event | Update 1.00.249 Dear friends! While we're hard at work on the new location — fine-tuning its rules and rewards — we didn't want to hold back an interim patch packed with important changes. You'll see the phrase "coming in the next patch" pop up fairly often in these notes. Because we pulled anything we didn't have time to properly test out of this build Pain Points · Strength attribute no longer affects charac… | 22019489 | |
| In-game event | Hotfix 1.00.227 Dear friends! This hotfix includes fixes for content introduced in the previous update, along with the promised minimization of loading screens during castle sieges, balance adjustments, and several other improvements. List of Changes: · Damage dealt to guildmats and party members decreased 4 times; · Optimized and decreased the among of server logs; · Thief Vocation bonuses to PA/MA/PD/MD decr… | — | |
| In-game event | Update 1.00.219 Dear friends! Before sharing details about the current update, we'd like to highlight our upcoming plans for this month (in order of their implementation in the game): · Castles — minimizing loading screen times: · Adding a "complex" featuring key points, arrival point, teleport, and Green Zone on the podium within the castle territory; · This update will eliminate loading screens entirely whil… | — | |
| In-game event | Hotfix 1.00.206 Dear friends! This hotfix addresses issues that appeared following yesterday's update, including bugs introduced with the new content. We've also taken your feedback on board regarding resource gathering and enchantment balance adjustments. More details below in the patch notes. Resources | Materials · Cotton: · Processing efficiency now depends much more heavily on quality (fiber length); · Th… | — | |
| Game update | Update 1.00.204 Dear friends! We're continuing on our path to improve the overall gameplay experience. In this update, we've added quest markers above NPC quest givers that show which quests are available and their current completion status. We've also listened to our veteran players. By popular request, shirts have been added as a new customization option for character builds. Read on for the full list of cha… | — | |
| Game update | Update 1.00.187 p. 2 Dear friends! As promised, we are presenting you with the second part of the update, where we are introducing several game balance changes: a buff to enhancement powders, Vocation adjustments, nerfs to the Rage, Risk, and Chaos enchantments, as well as combat Earth powders. We also have to address the technical issues that arose during the server update, but more on that below. Database Technic… | — | |
| Game update | Update 1.00.187 Dear friends! In this update, we've continued moving in the direction set by several previous patches: improving user interfaces and the overall gameplay experience. One of the main focuses has been refining the third-person camera and crossbow shooting mechanics. We've also prepared significant balance changes for you, but you'll see those in the second part of the patch, which we'll upload to… | — | |
| In-game event | Update 1.00.166 Dear friends! We welcome you to the new year. We hope you had a good rest during the festive break. This patch, shaped by your feedback over the last month, focuses on system improvements and balance. The full list of changes is below. Balance · All crossbows without requirements can no longer be used by characters with any Vocations; · Fixed errors in the stats of the “Palms” powder; AI · Boss… | — | |
| In-game event | Update 1.00.145 Dear friends! Unfortunately, our main focus for the final update of the year—the UI/UX for the quest system—didn't make it into this patch. Therefore, this update will primarily include changes and bug fixes to existing game mechanics. Additionally, we've enriched the character creator with some long-awaited new hairstyles. We congratulate you on the upcoming New Year! May this year bring you m… | — | |
| In-game event | Update 1.00.131 Dear friends! Preparing this update took us longer than usual. In it, we not only completed the migrated weekly tasks from the roadmap but also made changes in response to your questions and suggestions. You can find the detailed changelog below. Balance · Changes to equipment stats and enchantments: · Increased base stats of items: · By 25% for large and small gear sets. · By 40% for jewelry (… | 21310711 | |
| Community | Developer Q&A Dear friends! We know we’re embarrassingly late in posting our answers to your questions. In our defense, we want to assure you that this is entirely because we did our best to give serious attention to as many of the submitted questions as possible. We’ve done our best to organize all of your questions into a clear, readable format. Those that were written in other languages have been translat… | — | |
| In-game event | Update 1.00.95 Dear friends! We prepared ambitious plans for this week. But unfortunately, not all of them came to fruition by the time we release this patch. Some of the uncompleted tasks we planned for this week will move to the next, where we’ll finish them. We’d also like to remind you that we are collecting questions for developers until December 14th. You may ask your question in a Discord thread in our… | 21157115 | |
| In-game event | Update 1.00.56 Dear friends! This patch includes the updates deployed during last weekend's maintenance. It marks our first full-fledged update following numerous hotfixes. Our primary focus has been on one of the most requested changes from the community: the PvP flagging system. Alongside it, we've made adjustments to the related karma system. Unfortunately, we've also had to address several vulnerabilities… | 21083440 | |
| Game update | Hotfix 1.00.41 Dear friends! Last night, a series of unfortunate events unfolded, forcing us to take the servers down for over four hours. During this downtime, we deployed a patch intended to address a critical invulnerability exploit. Unfortunately, this patch included changes that had not yet been tested by our team. As a result, a critical bug that caused server crashes was introduced. At this time, the e… | — | |
| Game update | Hotfix 1.00.33 (By Marshal Law) Dear friends! First and foremost, we'd like to thank a member of our community, Marshal Law, who helped solve the mystery behind the long loading times. We have temporarily removed the intro video, and a proper loading screen will be introduced in the upcoming patches. We also want to inform you that we are currently working on repackaging the client to improve loading speeds on HDDs. Today, we… | — | |
| Game update | Hotfix 1.00.19 Dear friends! On this weekend day—a day off for most of you, but not for us—we are rushing to publish a new hotfix, which also includes a number of changes. Zlatys: Final Compensation Unfortunately, due to issues with the in-game mail system, not all players who purchased Zlaty prior to the release received them in full during the first days after launch. It took us time to determine the exact… | — | |
| Game update | Hotfix 1.00.17 Dear friends! We’ve prepared a number of fixes of small yet noticeable issues you had to face at the launch of the game. Beside these, we also addressed problems with issuing rewards through the in-game mail system. Mail and Rewards · Fixed an issue that prevented players from claiming rewards from their in-game mail; · Reward letters for DLC content have been re-sent to users who did not have… | 20965762 | |
| Game update | Hotfix 1.00.9 Friends! We're bringing you good news, which is why we've taken the liberty of stopping the servers for 15 minutes – urgent fixes: · Fixed a server crash on Rivulet Island (first stage of the tutorial) related to deaths on stickmen under certain circumstances; · Game loading (level streaming) has been accelerated several times (both on initial login and on subsequent loading screens) · Increase… | 20952580 | |
| Steam news | 1.00. Release and Wipe — Let’s Go! Dear friends, \ ROG’oms up before we start reading because: · This is most likely an even more significant milestone for our studio than the Early Access release; · The last year and a half has been an incredibly difficult journey for us. Despite the setbacks, we never lost heart or gave up; · So many of you stayed with us even during times when you completely disagreed with or were frustrated… | — | |
| Announcement | 26.11 — Release, Wipe and Its Rules, Patchnote Dear friends! We are happy to announce that on 26/11/2025 at 10:00 (GMT) we’ll open up game servers: · With version 1.0.xxx (the project is moving to the release stage); · With a wipe (reset of all game progress); · With new rules in the kingdom of Dwarrhan; · With great vibes, gifts, and discounts! We are looking forward to seeing you all! Attention! The servers will be closed for maintenance… | — | |
| Major update | Update 0.95.743 Dear friends! This is our final major update before releasing the game from early access. 80% of this time we spent on the new realty system because of how important this mechanic is for the gameplay. All the following patches will include mostly fixes and changes. From the technical viewpoints, this patch also coincides with the final relocation of servers and their major reconfiguration. New… | 20694922 | |
| Game update | Hotfix 0.95.673 Dear friends, a number of fixes for the previous patch has transformed into a small patch. It includes fixes, as well as additions to the content and mechanics that were added in the last major update. Dungeons · Changed: · T5 Dungeons were turned into Epic dungeons: · Epic Solo Dungeon features lvl. 75 enemies, giving change to obtain T4 recipes of quality [ООО] to \ ; · Epic Solo Dungeon feat… | 20313338 | |
| Major update | Chapter 2: Major Update 0.95.649 Dear friends, this update is one of the most substantial we've released during the Early Access period, which is why it took us a bit longer than usual to prepare. It's packed with long-awaited features, from solo dungeons for lone wolves to high-end content in T3 counties, alongside a wealth of tweaks, fixes, and subtle but important refinements. Gwaelot County Upgraded to T3 and New T3 Conten… | 20176274 | |
| Community | Plans, Roadmap, Wipe, Return to Steam Dear Friends! We apologize for delaying this message. We were carefully evaluating our capabilities and timelines for implementing our desired goals, as an important decision regarding the release was being made. We also want to note that we are not addressing the fixes here that we have already started working on in the latest patch, and of which there are still many more to come. Summary of P… | — | |
| In-game event | Chapter 2: Update 0.95.554 Dear friends, This update is primarily dedicated to fixes. We were able to pay special attention to issues that required refactoring to resolve. Our other area of focus was the UX component. Fixed · (Hotbar) Items disappearing from the quick access panel when switching between servers. Also, if an item that was in your hotbar disappears from your inventory, its slot will become dimmed, but when… | — | |
| In-game event | Chapter 2: Update 0.95.510 Dear friends, In this update, we focused on implementing changes to the castle siege procedure, as outlined in our roadmap. These changes aim to make sieges more dynamic and user-friendly. We also revisited the concept of concentrated powders. It is now limited to one stage, but R1 powders have received enhanced characteristics, balanced by additional crafting requirements. Siege Mechanics · En… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.