
Friends, this major update introduces several new mechanics and locations—but first, a word on our immediate plans.
Beyond hotfixes, our primary focus will be on rebalancing. We've already begun actively gathering community feedback, with the main priority being a reassessment of the current attack/defense imbalance. While we continue collecting input on how best to address this, we're considering several options:
Join the ongoing balance discussions—and share your thoughts on the new changes in this patch!Previously announced compensation and rollbacks for castle/guild owners:
The Island of the Brave is a location offering unique rewards and challenges for experienced players with level 60 characters.
The county castle of Maenboff County stands in the scorched valley and will operate under an "Eternal Siege" mechanic.
Castle Characteristics:
T4, Level 250;
Guards of level 60;
Castle and fort gates comparable to level 90 gates;
Forts burn down in 30 seconds;
Only external local teleport points for both attackers and defenders;
Castle phases:
Red — 60 minutes of real time;
Blue — 15 minutes;
White — absent; the castle automatically transitions from Red to Blue;
The timer for any phase is now displayed not only on the map but also directly on the castle;
Reward #1 Participation Rewards:
We're opening their contents up for community discussion, considering various options (all containing guaranteed "Bloody Coins" and a chance at rare rewards);
Castle owners at the time of occupation — "Owner" Chest;
51+ kills — "Glass Cannon" Chest;
25–50 kills — "Seasoned Fighter" Chest;
11–25 kills — "Fighter" Chest;
1–10 kills — "Participation" Chest;
Chest distribution is scheduled to begin on Thursday, March 26, 2026.
Reward #2 Taxes:
All NPC trade taxes are now distributed among castles (proportionally to their levels, with an additional ×2 multiplier for county castles);
Since Maenboff is level 250 and a county castle, it receives 40%+ of all collected taxes;
Taxes accumulated in Maenboff castle are transferred to the treasury at the start of the Blue phase; in other castles, as before, on the last day of the game month;
A complete overhaul of the teleportation system:
Teleportation is now performed via the world map interface
You can teleport from any location—but only to existing destinations (settlements, castles, yellow and blue teleport points);
Teleportation time:
From a teleport point — instant
Yellow and Orange karma zones — 10 seconds
Black zone — 20 seconds
Teleportation cost:
Teleporting consumes tokens of a specific color;
Price depends on distance, departure point, and character load;
Departing from a teleport point — lowest cost;
Departing from anywhere on the surface — higher cost;
With cargo — even higher cost;
All restrictions on teleporting with previously prohibited items have been removed;
Teleportation now uses universal tokens differentiated only by familiar colors (green, red, yellow, and blue). Separate tokens apply in specific locations (Fazira and the Island of the Brave);
Token vendors will be adapted to the new system in upcoming patches
Parcels can no longer be sold at the auction;
Crafting quests — all now have equal spawn chances, maximum level set to 60;
Crafting quests — appearance probability doubled;
Water readiness status changed to "Ready";
Увеличен радиус отображения метки ваших останков (места гибели) на карте, а также исправлена ее отображение на компасе;
Уровни замковых эликсиров, эликсиров усиления;
Island of the Brave Utilities: