Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Reign of GuildsNewsUpdate 1.00.259
In-game event

Update 1.00.259

Reign of Guilds · published 27 Feb 2026, 12:17 UTC · build 22124912

All newsPlayers around this dateRead on Steam

Dear friends!

Elixirs

As part of introducing enhancement elixir crafting, we've also reworked the elixir system as a whole.We've noticed that many players have accumulated large stocks of low-tier XP elixirs that rarely see use—so we're giving them a purpose instead of letting them gather dust in storage:

  • We’ve added an NPC in Cadarn that enables creating enhancement elixirs:
    • T1 elixir is crafted using Magistrate Bills and Seals, T2 elixirs are made out of T1, and T3 out of T2;
    • Phantom enhancement elixirs can now be upgraded from lower Phantom tiers;

  • The NPCs who allowed creating XP buff elixirs now work in the same way:

    • Tier 1 crafted from seals (requirement reduced from 5 to 2), Tier 2 crafted from Tier 1, and so on up the chain;
    • Phantom XP elixirs can also be upgraded from lower phantom tiers;

  • Adjusted the bonuses from elixirs: Т1 — 3%, Т2 — 6%, Т3 was left unchanged 10%;
  • Note: Effects from regular and Ghost enhancement elixirs do not stack—they overwrite each other.;

Castle Elixirs & Bills

  • Tier 10 and Tier 11 elixirs have been added—they will be required to occupy level 90 castles;
  • Maximum filling duration:
    • Level 90 castle with Royal Elixir: 6 days, 60 — 5, 30 — 4;
    • Level 15/45/75 castles: Regular Elixir — 24 hours, Royal Elixir — 48 hours (Royal Elixir use on regular castles has been re-enabled);

  • Red phase duration:

    • Unified across all castle levels;
    • Duration now depends solely on elixir type and tier: Regular Elixir: 45–55 minutes; Royal Elixir: 50–60 minutes (±5 minute random deviation applies to both);

We aim to increase siege frequency on Royal castles while leaving control over regular castle siege pacing in players' hands. At the same time, we're reducing excessively long siege durations on high-level castles—from 95 minutes down to a maximum of 60 minutes.

  • Bills:
    • Processing quests for low-tier materials (wood/stone), previously seasonal/random, are now permanent and allow bill crafting from planks and small blocks. Metal processing quests have been removed. All requirements have been rebalanced accordingly.

Reward Recipes for Crafting Orders

  • In addition to talers, craft quests now reward containers with random recipes:

    • Container tier matches quest requirements: quests requiring T4–T6 items — T6 recipe containers, quests requiring T7–T9 items — T9 recipe containers, quests requiring T10–T12 items — T12 recipe containers;

    • Master quests grant chests with high-quality recipes, basic quests grant chests with medium-quality recipes, with a chance to receive high-quality ones;

Other

  • Added an option to hide headgear in the equipment settings menu;

  • New rewards added for tutorial quests (crafting line): resources and a Tier 2 HHH recipe box;

Changes

  • Respawn time for roaming bosses of any level has been reduced to one hour of real time;

  • Phantom items can no longer be dropped on the ground;

Fixes

  • Fixed incorrect drop chance for the Phantom Enhancement Elixirs;

  • Corrected the "Damage" enchantment recipe for the small gear set;

  • Fixed incorrect requirements for Tier 10–12 equipment crafting quests;

  • Resolved errors in tutorial quests for armor crafting;

  • Localization fixes applied;

In-Game Store

  • Repair and Restoration Scrolls have been added (applied similarly to skins—via drag-and-drop onto the item to be repaired);

  • Warning! Some of the items purchased in the in-game store may drop from your inventory upon death. This issue will be fixed in the next patch.

Best regards,

Atlant Games Team

More from Reign of Guilds

Other announcements

All news
In-game event28 Mar 2026Hotfix 1.00.319 | AnnouncementDear friends, This patch note begins with a message from the studio head: I'll start with a touch of humor, recalling a famous catchphrase known in the Russian community: “I'm tired — I'm out.” As of March 30, I am fully and irrevocably stepping down from my role as project lead, making way for fresh energy and perspectives. This decision wasn't easy: over these 9 years, while I've certainly ta…Major update24 Mar 2026The Age of BraveFriends, this major update introduces several new mechanics and locations—but first, a word on our immediate plans. Beyond hotfixes, our primary focus will be on rebalancing. We've already begun actively gathering community feedback, with the main priority being a reassessment of the current attack/defense imbalance. While we continue collecting input on how best to address this, we're consider…In-game event3 Mar 2026Update 1.00.267Dear friends! Along with some minor tweaks based on your feedback, this patch includes some important updates we'd like to share. But first, a quick heads: "Teleportation System 2.0" is already in testing and developing alongside our new location. Exploits and Punishments Over the past two weeks, we've identified and fixed two methods of illegal item duplication. These weren't widespread, but t…