Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Reign of GuildsNewsUpdate 1.00.187
Game update

Update 1.00.187

Reign of Guilds · published 22 Jan 2026, 14:58 UTC

All newsPlayers around this dateRead on Steam

Dear friends!
In this update, we've continued moving in the direction set by several previous patches: improving user interfaces and the overall gameplay experience. One of the main focuses has been refining the third-person camera and crossbow shooting mechanics.

We've also prepared significant balance changes for you, but you'll see those in the second part of the patch, which we'll upload tomorrow. For now, let's move on to the changes.

Invisible Characters & Karma Loss

  • Killing an invisible character no longer reduces karma or applies the “Murderer” flag. Attacking a player in invisibility also does not apply the “Aggressor” flag.

  • Players who fell prey to this exploit were restored their karma. 

Camera & Crosshair

  • Third-person crosshair is now identical to first-person crosshair and is located over the right shoulder;

  • The character model in third-person view has been shifted to the left (this does not affect combat system physics);

  • The first-person camera no longer changes height when equipping weapons and is no longer dependent on the character's height;

  • Reduced the influence of the “hip-fire” effect;

  • Doubled the number of physics calculations for projectile flight (both magical and bolts);

Crossbow

  • Fixed bugs where crossbow hit effects would not play, bolts would not display on the target, and bolts on the client could visually pass through the target even though a hit was registered;

  • Bolt drop (projectile trajectory arc) is now approximately one character height over 100 meters;

  • Added third-person aiming (zooming in as was previously available in first-person);

  • Camera sway while walking with a crossbow is now set to 0;

  • Slightly increased the initial velocity of bolts;

UI | UX

  • Complete overhaul of the Quest Journal window: 

    • Wider window;

    • Quest sorting by region and quest type;

    • Maximum number of active quests increased to 50;

Other

  • Added merchant and processor NPCs to the title room;

  • Powders in merchant inventories are now sorted according to their element;
  • Improved readability of map markers;

  • Special tools no longer stack;

  • Changed footstep sounds based on equipment weigh;

  • Localization fixes;

  • Experience quests now also count kills made by group members;

  • Removed the cooking and powder brewing stages from the island tutorial;

Balance

  • Medium crossbow stats have been increased: minimum damage +15%, maximum damage +30%;
  • A significant portion of the balance changes will be published in tomorrow's hotfix.

Best regards,Atlant Games Team

More from Reign of Guilds

Other announcements

All news
In-game event28 Mar 2026Hotfix 1.00.319 | AnnouncementDear friends, This patch note begins with a message from the studio head: I'll start with a touch of humor, recalling a famous catchphrase known in the Russian community: “I'm tired — I'm out.” As of March 30, I am fully and irrevocably stepping down from my role as project lead, making way for fresh energy and perspectives. This decision wasn't easy: over these 9 years, while I've certainly ta…Major update24 Mar 2026The Age of BraveFriends, this major update introduces several new mechanics and locations—but first, a word on our immediate plans. Beyond hotfixes, our primary focus will be on rebalancing. We've already begun actively gathering community feedback, with the main priority being a reassessment of the current attack/defense imbalance. While we continue collecting input on how best to address this, we're consider…In-game event3 Mar 2026Update 1.00.267Dear friends! Along with some minor tweaks based on your feedback, this patch includes some important updates we'd like to share. But first, a quick heads: "Teleportation System 2.0" is already in testing and developing alongside our new location. Exploits and Punishments Over the past two weeks, we've identified and fixed two methods of illegal item duplication. These weren't widespread, but t…