Ruin
Playing now
8+0 vs. yesterday
25%of peak
All-time peak
32Aug 2026
Playing now
8+0 vs. yesterday
All-time peak
32Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Ruin Development Changelog – September 3–4 Combat Strike, Smash and other circular AoE abilities now properly account for the full size of players and mobs. If any part of a unit is inside the AoE radius, it can be hit. Fixed Smash visual effects not staying correctly positioned relative to the direction your character is facing. Heroic+ & Dungeons Heroic+1 now has a 1% chance for a perfect 50 Power Epic gear drop to upgrade into a Lege… | — | |
| Game update | Ruin Development Changelog September 2-3 Heroic+ 2 new equipable items have been added to Heroic+ Heroic+ now supports +6. Heroic +4 and above adds Corrosive Aftermath. Defeated enemies leave dangerous green pools behind for 20 seconds. Corrosive pools now apply one consistent damage effect instead of stacking enough pools to instantly kill players. Starting Heroic+ now resets everyone’s cooldowns and restores full health and mana. Ex… | — | |
| Game update | Ruin Development Changelog — September 1–2 Heroic+ Challenge Mode Added Heroic+ levels 1 through 5 for Broodmother’s Lair. Party leaders can open Challenge Mode by right clicking their portrait inside the dungeon. Higher levels unlock by completing the previous level. Every level increases enemy health and damage. Challenges begin with a 10-second preparation period. Abilities are free during preparation, but players cannot move until i… | — | |
| Game update | Ruin Update — August 30–31 Classes & Combat New characters now begin with their correct starting class abilities. Additional class abilities become available to learn from level 6. Holy Strike can now be used without an active Seal. Seals still add their bonus effects. Abilities with multiple resource options now correctly use your class resource. Withering Spores and Holy Wrath now update with your current stats, haste… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Game update | Ruin Update — Stormcaller Arrives New Class: Stormcaller Added the new Stormcaller class. Stormcallers use Intellect and Nature magic. Added a new Stormcaller class icon. New Stormcaller Abilities Lightning Bolt — Cast a ball of lightning at an enemy. Static — Direct Nature damage and movement generate Static charges. Static stacks up to 12 and lasts 30 seconds. Each Static charge adds a 33% chance to unleash Lightning Arc, rea… | — |
| Game update | Ruin Update, Cooking, Combat & Performance Cooking Campfires and stoves can now cook raw food. Added cooked strange meat, spider legs, bear meat and stag flank. Cooked food restores Health and Mana every second. Bread now restores 5 Health per second. Water now restores 10 Mana per second. Eating and drinking now stop when moving, jumping, casting or taking damage. Food no longer burns when left inside a cooking station. Campfires, furn… | — |
| Game update | Player Trading, New Abilities & Major Gameplay Improvements new update for Ruin has been released: New Features Added secure player-to-player trading. Trade items, Points, gold, silver and copper by right-clicking another player. Trade offers now require both players to confirm, and any offer change clears both confirmations. House owners can now remove guests through the house management window. Characters requiring a name change now receive a guided r… | — |
| Game update | Loot Scaling, New Staffs & Class Ability Updates - 3 new staff models focused on Healing, Spell Damage, and Random Stats. - **Boss loot improved** — bosses such as the Broodmother and Elite Trolls now drop 3 items, ranging from Blue to Epic quality. - Pre-made gear now scales with level — no more being stuck with things like a level 10 blue helm or shoulders. - World drops now scale with mob level as well. For example, a level 20 Bloodthirst… | — |
| In-game event | Banks, Mail, Loot & Housing Improvements Ruin 21/8/26 Patch Bank window - Talking to a banker will now open the Bank window Mail attachments improved - Items attached to mail now show properly in an item slot and disappear from the mail once claimed. No mailing your own account - You can no longer send mail to another character on your own account. Vendor purchases made safer - Fixed an issue where a vendor could refresh while buying… | 24842529 |
| Game update | Ruin Early Access Update – Crafting, Mailboxes, Combat Fixes & Performance Ruin Gameplay Changelog World & Movement Fixed caves and some large world objects incorrectly pushing or pulling players around. Mounts and wandering mobs now stand and move more correctly on bridges, docks, boats and other raised surfaces. Fixed several tree variants showing Invalid World Object. These trees can now be chopped and interacted with normally. Housing & Building Fixed some existin… | — |
| Game update | Ruin Patch Notes – Performance, Housing, Movement & Quality of Life Changelog for yesterdays patch and todays patch: Performance Improved both server and client performance based on yesterday’s live server testing. Reduced unnecessary work related to: Furniture data Player and mob updates Corpses Stationary mobs Housing & Furniture House owners and authorized managers can now pick up empty furniture anywhere inside the protected 3x3 house claim. The old 10 minu… | — |
| In-game event | Ruin Early Access Patch – Housing Protection, Terrain Fixes & Performance Welcome to all of you who just joined Ruin to help gather feedback on the Early Access launch of the game, we've set up a quick survey. It would help us out greatly if you could take a few minutes to complete it! Ruin Early Access Feedback Totally anonymous, totally up to you but it would help us out a lot to get your opinion! Recent Patch Notes Housing & Building · Tiles within your house boun… | 24711050 |
| News | Ruin Closed Beta Combat Stress Test — July 4th, 6 PM AEST On July 4th at 6 PM AEST , we are running a new closed beta stress test for Ruin . In the previous stress test, we focused on building, furniture, terraforming, land claiming, and server stability. This next test will use those same systems again, but this time combat will be enabled . The goal is to test how the server handles players fighting around buildings, claims, terrain changes, and lar… | — |
| News | Ruin Closed Beta Stress Test Ruin Closed Beta Stress Test This Saturday we are running a closed beta stress test for Ruin. The goal is to push the new building, furniture, terraforming, and land claiming systems while also testing how many players the server can reliably handle at once. Discord Ruin Server: Discord Event sign-up Main test areas: - Building placement, editing, and persistence - Furniture placement inside bu… | — |
| Major update | Ruin - Patch Notes, 0.7.1.3 Inventory & Action Bar Improvements · Added the ability to link items or abilities to the action bar. · Client now sends the item/ability ID instead of just the slot ID. · Picking up an item from the action bar now removes the old slot link if applicable. · Consumable items on the action bar now properly check inventory and consume charges. · Fixed action bar items being used when they have 0 q… | — |