Hobo: Tough Life
Playing now
369+70 vs. yesterday
16%of peak
All-time peak
2,240Sept 2020
Playing now
369+70 vs. yesterday
All-time peak
2,240Sept 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| News | Experimental Beta Is Here! Hello and good day everyone! ːsteamhappyː The experimental beta is here and you can finally try it for yourselves! Let me remind you that this is not an official release of the patch. Despite our rigorous testing there might be bugs, occasional crash, or you might experience surprising behavior from the game. However, it is an important step in the development of both the console version and th… | — | |
| Community | Experimental Beta, New Languages, and More! Hi, everyone! ːsteamhappyː As promised in the ancient times of 2 months ago by a different guy, I’m bringing you the anticipated news from our studio. Peter, our previous community manager, has been assigned to our new project and decided to focus more on design and project management. That’s where I come in. So, let me introduce myself. I’m David, or Ireas as my friends and co-players knows me… | — | |
| Community | Going Forward Hello everyone! ːsteamhappyː We hope you had wonderful Holidays and properly celebrated the end of 2021. New year is here and we‘ve got some exciting news to share with you all! We know we tend to go radio silent for longer periods of time, but the game is far from abandoned and we‘ve been working tirelessly on the project to meet our internal deadlines. Experimental Branch New update should co… | — | |
| Community | Development news and CEEGA Nomination Hello, everyone! ːsteamhappyː It’s been quite a while since our last update post. We apologize for this radio silence, but frankly there’s not been much to update on. Until now… Console Ports Possibly the most frequent question we’ve gotten post release was “Console ports when?” Well, we wanted to be done with the console ports by the end of the year. We now know that we’re not going to make it… | — | |
| Game update | Patch Notes 1.02.006 This patch will be lighter on the content, as explained in our Steam posts. Work on multiplayer security features still continues, but it's taking much longer than expected. However, fixes introduced in this patch will hopefully solve some repeatedly reported issues. Apart from fixes, we have also reworked the backend infrastructure for dialogue systems and the item database. It won’t have any… | 7051717 | |
| Community | Update delays Hello everyone! ːsteamhappyː We are nearing the end of June and with it the next “June” update. Or are we? Unfortunately, we have hit a few bumps on the road and won’t be able to finish the update on time. We will still release a patch addressing some more issues that we have managed to uncover and fix, but the major features that were supposed to be included will not make an appearance just ye… | — | |
| Game update | Patch Notes 1.01.002 Features: - Begging expertise and mastery perks rebalanced - Expert Begging now gives 30 % chance to get an item in addition to cash. Master Begging increases the chance to 70 %. That should hopefully result in less items cluttering the inventory of master beggars. - Early elections available - Now, if you've got enough votes, you can ask Herold to start the elections early, allowing you to bec… | 6793752 | |
| In-game event | Update 1.01 Hello, everyone! ːsteamhappyː We are back with another update on the situation of our game. Progress on the console ports is steady, but we still have a loooong way to go. We’ll share more once we have something more substantial. Sadly, we can’t really show you any progress on tape as it is strictly under NDA. However, we can share that on the next generation consoles, we can already run the ga… | — | |
| Community | Going Forward Hello, everyone! ːsteamhappyː We are back with another update on things to come. Our last statement addressed these issues somewhat, but we now have much clearer vision that we can share with you all! First, we’d like to thank you for the awesome release. We are aware that it was a bumpy ride at times and we absolutely appreciate your patience, help, and cooperation with reporting and fixing bu… | — | |
| Game update | Patch notes 1.00.022 Features: - added new NPC "Stink" that sells some of the most coveted items (for outrageous prices). You gotta find him first though. - lightning near Drax and Shrug improved - added animation to a character change and fixed the activation spot - added a conversation option to not ask drunk Hobos for money (for RP reasons) Fixes: - fixed some colliders and poorly placed props - issue with dumps… | 6641264 | |
| Game update | Patch notes 1.00.019 Features: - smoother camera transitions - slight improvement to loading times - loading bar added before intros - added option to adjust brightness - added option to adjust FOV - added option to lock FPS - adjusted the volume of the intro movies - Maisner now teaches recipes during his quests like he used to - improved global illumination and reduced the number of lighting artefacts - added opt… | 6577823 | |
| Major update | Release 1.0 Hello, everyone! ːsteamhappyː The day has come! We are proud to announce that Hobo: Tough Life is leaving Early Access after almost 4 years of development. Version 1.0 is now publicly available for everyone to enjoy. What has changed since the 0.9 version released more than half a year ago? If we were to list every single thing, the list would be way too long. You can look forward to an expande… | — | |
| Esports | Pre-release stream! Join us in our today's last pre-release lives stream! ːsteamhappyː Our community manager will playthrough the game, while answering your questions regarding the game. | — | |
| Game update | Patchnotes 1.00.015 New features: - optimizations for the Ludicrous graphic level - optimization of vegetation for low and medium settings - improved vegetation rendering for all quality levels - tree colliders slightly improved - optimization of vegetation (15-20 % improvement in FPS) - added decals and decorations into the Hall of Kings - added fire barrels and banners into the Hall of Kings (banners during the… | 6500185 | |
| Community | 1.0 almost here! Hello, everyone! The 1.0 release is approaching terrifyingly fast and we are working tirelessly to get everything done in time. We have a lot to share, so let’s get to it! First off, we would like to thank everybody who took part in our beta testing and helped us find and fix many (MANY) bugs. We have received and cleared over 500 reports and we are still working on more fixes to ensure that th… | — | |
| Community | 1.0 Beta testing Hello, everyone! ːsteamhappyː The release of the experimental beta build is here! It has been available since Tuesday on our Discord, but to make the amount of bug report manageable, we’ve decided to make an official announcement only after we fixed some of the most glaring issues. It has been an ordeal, but we believe the build is mostly ready for rigorous testing. Bear in mind, not all featur… | — | |
| Community | Man Plans, Lockdown Laughs Hello everyone, we’ve got a bit of unfortunate news. Beginning yesterday, our government is prolonging the state of emergency and tightening lockdown even more. Up until now, offices could stay open, but under the new restrictions offices are being closed down as well. Home office is mandatory wherever possible. Citizens are not allowed to leave districts for any other than work or family relat… | — | |
| Community | Development news Hello, everyone! ːsteamhappyː We have some sad news to share. There is no point in beating around the bush – the final release will be delayed by a bit. We would need a miracle to finish all the work still left on the game by the end of the week. However, it is not all just doom and gloom. There is a silver lining too – we can now give you finalized release date! Hobo: Tough Life will launch in… | — | |
| Community | Thank You 2020! Hello everyone! ːsteamhappyː We hope you’ve had pleasant holidays, however you chose to spend them. This year sure was a bumpy ride, but 2020 is nearing its end. Hopefully, 2021 will be much more agreeable and the situation improves worldwide. We at the Perun Creative studio were not left unaffected by the global pandemic. Some members of our team had to self-isolate and governmental restrictio… | — | |
| Esports | [ENG] Developer Playthrough + Q&A "MEGAMIGS SPECIAL" Join us in our today's lives stream! ːsteamhappyː Our community manager will playthrough the game, while answering your questions regarding the game. | — | |
| Esports | [ENG] Developer Playthrough + Q&A #6 Join us in our today's lives stream! ːsteamhappyː Our community manager will playthrough the game, while answering your questions regarding the game. | — | |
| Community | We need your help! Hello, everyone! ːsteamhappyː Many of you have been calling for non-English translations and some even offered help with the translation process. Originally, we wanted to first finalize the English translation of the game and then have that translated into various other languages. That process would take long and would not be done before the full release of the game next year. However, with you… | — | |
| Major update | Narrative update Hi everyone! ːsteamhappyː After 5 loooong months, the narrative update is finally here! An update that delivers a massive amount of new content to the game. Story For over a decade, no one has been able to bring the many factions of the homeless together. The throne of the Beggar King has been sitting empty for far too long. Who will earn enough respect and prove themselves worthy of uniting th… | — | |
| Community | Development news Hi everyone ːsteamhappyː Hope you are doing great! We have been working extremely hard on the next update aka "the narrative update". Even though the update is content wise ready, we have decided to postpone the release date from July to August in order to have more time on bug fixing and polishing. The delay is caused by the complexity of the whole narrative content. We have added almost two h… | — | |
| Major update | Update 0.84 Hi everyone! We hope you are doing well during these difficult times. Nevertheless covid-19 won't stop us from delivering what we have promised, so here comes the update ːsteamhappyː Main new features Indoor stealing via 2D GUI was transformed into 3D. This means that inside locations like residential buildings, warehouses... were replaced with 3D equivalents with residents, lockers etc. In the… | — | |
| Community | Roadmap 2020 Hi everyone! ːsteamhappyː Today we are going to look at what to expect in 2020. So let's get started! As you can see in the roadmap there will be 3 main updates. Small updates between them are probable, but not certain. March 2020 This update will primarily focus on new features. You can look forward for 3D indoor stealing (replacement for 2D indoor stealing), this means that inside locations l… | — | |
| Major update | Update 0.79 Hi everyone ːsteamhappyː Christmas came early, because it's update time!!! But first let me take a selfie. I mean, let's look first at Game Developers Session 2019. On this conference we were showing our game and the feedback was awesome! Since this session was mainly for game developers and press, we have received priceless advice and suggestions. which will help us make the game even better!… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.