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Hobo: Tough LifeEventsUpdate delays
Community

Update delays

Hobo: Tough Life · published 27 Jun 2021, 10:15 UTC

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Hello everyone! ːsteamhappyː

We are nearing the end of June and with it the next “June” update. Or are we?

Unfortunately, we have hit a few bumps on the road and won’t be able to finish the update on time. We will still release a patch addressing some more issues that we have managed to uncover and fix, but the major features that were supposed to be included will not make an appearance just yet.

Main features of this upcoming update were supposed to be “security” measures and player management for multiplayer games.
Firstly, guests would be able to interact with the host's hideout (both stash and placed items) only after a certain amount of time has passed.
Secondly, the host would now have the option to kick or ban players, and also to override the time requirement if a trusted player joins in.

This wouldn’t be a whole lot difficult if we were working with the old matchmaking system. As we have promised earlier, Hobo will support crossplay between various platforms. Because of that, we have to move to a different matchmaking service. Here’s when things get complicated.
We want to first make the transfer to the new service, make sure it works, and then implement these features. However, the transfer is not going as smoothly as we had hoped. In addition to that, one of our programmers has suffered an injury that put him out of action for at least two weeks.

We wanted to let you know that the main features of the June update will be postponed until July to ensure that we can properly implement everything. Bugfix patch will still release as scheduled.

Thank you and stay safe!

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