Night Portable Demo
Playing now
0−3 vs. yesterday
0.0%of peak
All-time peak
39 Sep 2026
Playing now
0−3 vs. yesterday
All-time peak
39 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Demo V0.631: Mild Mode Balance and Interaction Improvements The Night Portable demo has been updated from V0.63 to V0.631. This update adjusts Mild mode and improves interactions, on-screen guidance, and sound effects. Mild Mode Adjustments · Increased Flash uses from 3 to 6. Two battery icons in the upper-left corner now show your remaining charges. · Using a Battery item fully restores all 6 Flash charges. · Added one extra chance to survive contact w… | — | |
| Community | Night Portable Demo | Video & Streaming Guidelines Thank you for your interest in Night Portable! Here are our video and streaming guidelines for the Steam demo, scheduled for release on September 5, 2026. You are welcome to show the entire demo. There are no restricted scenes or sections. First-time reactions, thorough playthroughs, and everything in between are welcome. We hope you and your viewers enjoy your night shift! What you can share ·… | — | |
| Community | Steam Playtest Now Open — Demo Launches Sep 5 at Around 6:20 PM JST Thank you for supporting Night Portable . Steam Playtest Now Open The Steam Playtest for the Windows version currently in development is now accepting players. We would especially appreciate feedback on how clearly the game communicates what to do next, controls and UI usability, difficulty, horror presentation, and any bugs or progress-blocking issues you encounter. Playtest Period From the pu… | — | |
| Community | Preparing a Public Playtest for Night Portable Thank you for supporting Night Portable. I am currently preparing a public playtest of the Windows version currently in development. For this test, I hope to receive feedback from players experiencing the game for the first time, particularly regarding: • How clearly the game communicates what to do next • Controls, menus, and overall usability • Difficulty and pacing • Horror presentation and… | — | |
| Community | From Complete Beginner to Showcasing “Night Portable” at Events Hello, I’m Kabocha Misoshiru from Pumpkin Miso Studio. I work an office job in Sapporo, Hokkaido, and spend my evenings and days off developing Night Portable, a horror game made with Unity 6, mostly on my own. When I first started making games, I had never used Unity, C#, or Blender. At the end of 2024, I installed Unity and began teaching myself through courses, videos, and documentation. Aft… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.