Gamepan
Playing now
2Sampling since 13:22 UTC
67%of peak
All-time peak
36 Sep 2026
Playing now
2Sampling since 13:22 UTC
All-time peak
36 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Gamepan 1.1.21: Map Zones Gamepan 1.1.21 Map zones, a reworked Add-module window, and a faster overlay for maps. Map zones · Mark off areas on your maps. Use "Add zone" to draw a freeform shape by clicking corners, then close it. Zones show as a translucent fill with a dashed outline, perfect for marking mine fields, no-go areas, regions, or points of interest. · Reshape anytime. Drag a corner to move it, drag the dashe… | 25004657 | |
| Game update | Gamepan 1.1.20: Overlay Fixes Gamepan 1.1.20 A couple of overlay fixes. Fixed · Map changes made in the overlay no longer get lost. If you switched maps in the overlay and edited it, then later opened that map in the main window, your overlay edits could be overwritten with an older copy. The overlay and main window now stay in sync, so changes from either one are kept. This applies to every module, not just maps. · The ove… | 24982901 | |
| Game update | Gamepan 1.1.19: Pin Labels Stay in View Gamepan 1.1.19 A small fix for pin labels on the Map module. Fixed · Pin labels no longer get cut off at the edge of the view. A label normally sits to the right of its pin, but when the pin is near the right edge (which happens a lot in the overlay window) the label now flips to the left so it stays fully visible. | 24979079 | |
| In-game event | Gamepan 1.1.18: Big Maps, Now Fast Everywhere Gamepan 1.1.18 The big map performance and storage update. Large, high-resolution maps are now fast everywhere. Improved · Large maps are smooth at every zoom level. The Map module now loads just the detail it needs for what's on screen, so zooming and panning stay fluid and the image stays crisp at full resolution, even on maps that are hundreds of megabytes. No downscaling, and sharper than b… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| 24961313 |
| Game update | 1.1.17: Smoother maps and skill tree controls Gamepan 1.1.17 A big performance upgrade for large, high-resolution maps, along with a new Skill Tree display option. Improved · Large map images are now far smoother. The Map module was rewritten to draw only the part of the map you're actually looking at, so zooming and panning stay fast no matter how big the image is, even with multi-hundred-megabyte maps. Nothing is downscaled, so your maps… | 24937914 |
| Game update | 1.1.16: Themes, overlay control, and safer saves Gamepan 1.1.16 Per-game themes moved into Settings, overlay improvements, a data-safety fix, and a close-to-tray fix. New · Themes: per-game themes now live in Settings under Appearance. When you're in a game, a switch lets you set the app-wide theme or a theme just for that game, and a note makes it clear when a game is using its own look. A new list shows every game that has its own theme so… | 24931443 |
| Game update | Gamepan 1.1.15 update: Map module polish Gamepan 1.1.15 update A small follow-up with a couple of Map module touch-ups. · Map module: a new cog in the module header scales just the module's text, the pin sidebar, the category chips, and the map menu and buttons, without touching the map image or your pins. Drag the slider from 80 to 160 percent (with a Reset), and the buttons grow cleanly with it instead of getting cramped. Each Map m… | 24910285 |
| In-game event | Gamepan 1.1.15: Multiple maps, richer notes, and auto-backups Gamepan 1.1.15 Text sizing in the note editor, a more flexible overlay hotkey, and some polish. Here is what changed. New · Text size control in the rich text editor (used by Notes, the Kanban cards, and more). Pick an exact pixel size for the text you have selected, or set it before you type so what you write next comes out at that size. The dropdown shows the current size, or "Mixed" when you… | 24907911 |
| Game update | Toggle the Overlay With One Key Gamepan 1.1.14 Some quality-of-life upgrades for the in-game overlay, plus a small fix. Here is what changed. New · Overlay toggle hotkey: press a system-wide key to show or hide the overlay without alt-tabbing, even while your game is focused. It defaults to Ctrl+Shift+O. · You can now rebind that hotkey. Set it in Settings under System, or right from the overlay's own settings (the gear butto… | 24873673 |
| Game update | Fresh Icons and a Sharing Fix Gamepan 1.1.13 A small update with fixes and polish. Here is what changed. Fixes · Fixed LAN sharing handing out an unreachable link on PCs with VirtualBox, VMware, Hyper-V, WSL, or a VPN installed. The share link now uses your real Wi-Fi/Ethernet address instead of a virtual adapter, so phones and tablets connect instead of loading forever. · Fixed the game "Genre / type" field turning white a… | 24832215 |
| Major update | Achievements, Bigger Maps, and More Achievements, Bigger Maps, and More Gamepan's first big update is here. Gamepan now has achievements, every module is customizable with its own settings, the Map module was rebuilt from the ground up for huge maps, and there are new app-wide options plus a stack of fixes and polish. Here is everything that changed. Achievements Gamepan now has achievements that unlock as you set up games, try o… | 24803765 |
| Community | Gamepan is officially live on Steam It's launch day. After a long stretch of nights and weekends, Gamepan is officially live on Steam. I can't quite believe I'm typing that. Gamepan started as a fix for my own mess. I was running every game out of a pile of browser tabs and sticky notes, got tired of it, and built the companion app I actually wanted. One workspace per game, filled with the exact tools that game needs, all yours t… | — |
| Community | Thank you to the first 15! Fifteen wishlists. I know that's a small number to most people, but to me it's fifteen people who saw Gamepan, understood what I was going for, and hit a button to say "yeah, I want that." That means more than I can really put into words. Gamepan started as a fix for my own mess. I was running every game out of a pile of browser tabs and sticky notes, got tired of it, and built the companion ap… | — |