1.1.16: Themes, overlay control, and safer saves

Gamepan · build 24931443 · published

On SteamNotes only · this build shipped before we watched the app

Gamepan 1.1.16

Per-game themes moved into Settings, overlay improvements, a data-safety fix, and a close-to-tray fix.


New

  • Themes: per-game themes now live in Settings under Appearance. When you're in a game, a switch lets you set the app-wide theme or a theme just for that game, and a note makes it clear when a game is using its own look. A new list shows every game that has its own theme so you can spot or reset overrides in one place.
  • Overlay: you can now reorder the modules pinned to the overlay. Open the overlay's module chooser and use the up and down controls in the new order panel to set the top-to-bottom order.

Fixes

  • Fixed a bug where module edits could be lost, most visibly map pins disappearing. Editing a game from both the overlay and the main window at once could let an older copy overwrite newer work, and a change made in the last moment before closing could fail to save. Edits now save reliably, including right up to when you close Gamepan.
  • Turning off "Close to system tray" now takes effect right away. Previously the app could keep running in the background until you fully quit it once.
  • The theme picker no longer looks stuck when a game has its own theme. Before, changing the theme in Settings while in such a game seemed to do nothing; now the scope is clear and the picker always responds.
  • Overlay: expanding one module no longer squeezes or covers the modules around it. Each module keeps its size and the overlay scrolls instead.
  • Kanban: the "Add card" button no longer looks cut off at the bottom of a column.