Terraforming Titans
Playing now
33−2 vs. yesterday
47%of peak
All-time peak
708 Sep 2026
Playing now
33−2 vs. yesterday
All-time peak
708 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 2026-08-21 Weekly Update As promised, this week I worked on a new challenge world, and I should probably discuss it a little bit. The world is a little simpler than I initially anticipated, but this is because the original design would likely have placed it beyond ShadesNightmare in difficulty. That was not my goal. I wanted something in between Wolfy and Shades, so I had to hold back and simplify a few things. I still… | — | |
| Game update | 2026-08-14 Weekly Update Good Friday. It's been very nice being to spend time and just making tweaks instead of rushing for more content. This week I actually had the chance to sit down and try out a lot of these difficulty settings I added. In particular, I wanted to test space access capacity alongside some lopsided ship energy cost multiplier (200 before, 15 after in my case). I have made some QoL changes to it and… | — | |
| Game update | 2026-08-09 Hotfix A recently introduced bug was preventing progression on Story World 14. | — | |
| Game update | 2026-08-09 GHG Factory adjustment The previous update introduced a major nerf to GHG because it was physically nonsensical. This went a bit too hard however and the factory became far too weak. I am compensating for this nerf by buffing the ghg factory a large amount. | — | |
| Game update | 2026-08-07 Weekly Update Last week I updated the climate model to accommodate phase change heat and I said it was a mistake. It was a mistake. We've had so many climate-related issues this week. I need to apologize for one of them : runaway greenhouse effect from water was far too common. This update rectifies this. It also includes a large nerf to safe GHG. Not really because it needed nerfing, but because it was just… | — | |
| Game update | 2026-08-01 Hotfix Hotfixed an issue causing infinite condensation. | — | |
| Game update | Hotfixed Story World 6 Crash A bug on World 6 was causing the game to crash. | — | |
| Game update | 2026-07-31 Weekly update This week might look like a fairly small update, but I actually worked very hard for 3 days on some large rework of the climate model under the hood. While my goal still is not for a completely physical model, I did want to get a bit closer to realistic. I wanted to enable a new optional difficulty setting that accounts for the energy of phase changes. Indeed, evaporating water actually cools i… | — | |
| Game update | 2026-07-24 Weekly Update Now that the dust of the Steam release has settled a bit, we can go back to weekly updates. As is tradition, new content this week in the form of a new simple advanced research. Modding took a lot of effort this week... and I do not know yet if this effort was worth it. At the very least it was worth trying. Time will tell. Thank you all for over 1000 copies <3 This is once again beyond my expe… | — | |
| Game update | Steam workshop Good Tuesday! As promised in the previous announcement, I wanted to enable the Steam Workshop for this game. As part of this update it is now available. After the update, launching the game will now go through a very light launcher first, where you can manage your mods order. I also included 8 mods on the workshop. 7 of which are AI translations. I expect them to be awful. However, someone moti… | — | |
| Game update | You exceeded my expectations Good morning. I did not think I would wake up to selling over 300 copies. Thank you so much! I need to repay this of course. So I am going to be adding more things to this game. First thing I want to do is start getting more art in. There are some epic story moments we can illustrate, and character portraits could be fun. I have some ideas. As for what I am doing next well... I really want to g… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.