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Terraforming TitansNews2026-08-14 Weekly Update
Game update

2026-08-14 Weekly Update

Terraforming Titans · published 14 Aug 2026, 13:16 UTC

All newsPlayers around this dateRead on Steam

Good Friday.

It's been very nice being to spend time and just making tweaks instead of rushing for more content. This week I actually had the chance to sit down and try out a lot of these difficulty settings I added. In particular, I wanted to test space access capacity alongside some lopsided ship energy cost multiplier (200 before, 15 after in my case). I have made some QoL changes to it and buffed it a bunch.

In this update, I also added aerobraking. It's not particularly useful on default settings (and in fact can be dangerous for your planet) so it's an optional difficulty setting. It's mostly useful with space access capacity on. With aerobraking you can convert the potential energy of your import directly into heat, and save on space access capacity. However, anyone who does the math on this kind of stuff will quickly realize that at the rate we actually import resources in TT this will typically lead to an apocalypse of sorts. I found it quite enjoyable to try out on early story worlds.

However, if I am left to tweak things I could just tweak things forever. I need to take a break from tweaking and actually add some content once in a while. I'll be working on a new challenge world next.

Changelog

- Misc bugfixes
- Space access tweaks
- Aerobraking
- Significantly reduced boiling rate (more plausible, may slow down terraforming times in some cases)
- Reworked Rapid Extraction WGC Stance
- Added some energy cost values to scripting
- New advanced research
- Buffed hydrogen reservoir
- Modified requirements for the "Classic Renewable" achievement (this makes it harder)
- Added a tooltip to Hephaestus Construction Yard
- Added listed requirements for researches

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Game update12 Sep 20262026-09-11 Weekly UpdateHello, This week has been very busy so it's going to be another very small update. Main highlight is a new advanced research and a surface albedo rework. Nothing much to talk about. I want to work on a new challenge world next. I expect it will take me two weeks.Game update4 Sep 20262026-09-04 Weekly UpdateAnother small update this week. The only thing really worth mentioning is a new dominion. I would love to have at least 1 more in the game. I really like them even though I know many people ignore them. The variety feels nice. I also reworked the methane flare completely. It is now a more flexible "combustion generator" which can use one of three recipes. Next week I would like to do an albedo…Game update28 Aug 20262026-08-28 Weekly UpdateSmall update this week. I have been trying to slow down and am liking this slower pace. I added two new advanced researches that are fairly weak, but pack in a bunch of flavour and I like flavour. It serves to fill up more of the higher cost advanced researches. I also added a new difficulty setting for "Life thermodynamics". It's a bit experimental still, and may need some adjustment. There co…