Small update this week. I have been trying to slow down and am liking this slower pace.
I added two new advanced researches that are fairly weak, but pack in a bunch of flavour and I like flavour. It serves to fill up more of the higher cost advanced researches.
I also added a new difficulty setting for "Life thermodynamics". It's a bit experimental still, and may need some adjustment. There could be some bugs with it too. It will limit life growth to actual energy input, and provide some cooling as well.
Finally, there is a new small guide/starter preset for ship automation. I would like to also add one for life and a guide for presets.
Changelog
Misc bugfixes
2 new advanced researches
Biostorage now also enables space food
Life thermodynamics
Ship automation starter guide
Buffed manufacturing shop points curve slightly
Optional transfer weight sliders for space storage
GOTO in scripts can now specify a line
Variables in scripts can now be renamed
The gravity calculation on dynamic mass has been tweaked + you can now see material density in the gravity tooltip