Rogue Elements Demo
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Rogue Elements v1.010k - Noise and Behaviour Systems I wanted to make the dungeon a bit more reactive, so I added observable Idle behaviours, so the dungeon can be observed and reacted to, instead of only having monsters move randomly. Also, added a noise system, to make enemies react more directly to what the player does. New Features: - Noise System Certain actions now make noises that enemies can hear and then investigate. Enemies have differe… | — | |
| In-game event | Rogue Elements v1.009e - Pot System As I wanted to create this game with some of my favourite game mechanics, I finally got around to taking time for the pot system, which is one of my favourite Shiren items. That allows you to carry more items with you and has a variety of effects in 19 different pots. New Features: - Added Pots as a new Item category - Added 19 different Pots, the negative pots are only added in modes where pot… | — | |
| In-game event | Rogue Elements v1.008k There are probably some bugs hiding in plain 3d sight, but I might as well push some content out that I was in the mood to work on: New Features: - Added the Twisted Dimensions Event as a full dungeon. Tried to test some likely breaking points, like the puzzle rooms and so far it seems to work, but please send bug reports my way. This is also harder than standard, because keeping an eye on clou… | — | |
| Community | Devlog #1: Basic Design Inspirations for Rogue Elements I have no Ground and I must Scream I likely wouldnt have been able to form a vision for Rogue Elements if it hadnt been for my attempt last year to play and review as many Roguelikes as I could. I reviewed and sorted my impressions over here and keep expanding that list over time: So many of these games are absolutely fantastic. Deep systems, engaging loops and super unique ideas. I couldnt hop… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.