Lord of Dwarves
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
34Mar 2019
Playing now
0−1 vs. yesterday
All-time peak
34Mar 2019
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch v0.23.0 April 5, 2020 This patch has been a long time coming. Although I've been continuing to work on Lord of Dwarves on and off I guess the truth is I needed a break. I didn't even realise it at first, I was still working on it here and there, but yea, after 5 years of consistent development I just needed a break. I started working on Lord of Dwarves in 2013 and it does a lot. At 432,099 lines of code it has been… | — | |
| Community | Patch v0.22.9 May 27, 2019 This patch has some important fixes to memory issues and even an bug that can freeze up the game. Also a few improvements that came from player suggestions. Thanks everyone for providing feedback. If you have any more thoughts on balance or anything else, let me know. Patch Notes v0.22.9 Improvements · Mousing over a workshop now displays what the workshop is currently crafting. · Added optiona… | — | |
| Community | Patch v0.22.8 May 5, 2019 It's been longer than I wanted since the last patch due to unexpected life events. We came home to find an inch of water in our apartment. We had a whirlwind week moving all our stuff (including my development machines) to a new apartment. The machines are (mostly) back up and there are a number of good improvements in this latest patch so I wanted to finally get it out. I also have a number of… | — | |
| Community | Patch v0.22.7 April 14, 2019 (Looking for feedback!) There are two notable changes for this patch. 1) I've received feedback about dwarves getting stuck while building walls. So I added a couple new algorithms in the upper left corner preferences window to help prevent this. Please try them out and let me know what you think! They basically force the dwarves to build from the bottom up - there are tool tips in the game that describe them in more… | — | |
| Community | Patch v0.22.6 - April 7, 2019 This patch has some minor design changes to farming to reduce some frustrating micromanagement. Additionally, there are some changes with how dwarves engage enemies to make them choose better targets. Also bug fixes. Thanks to everyone who is reporting bugs! Patch v0.22.6 Improvements · Dwarves will no longer wander slightly out of their post (due to idle movement) while monsters present. · Dwa… | — | |
| Game update | Patch v0.22.5 - March 31, 2019 The latest patch is live. Been spending a lot of time looking into bugs. Thanks to everyone who is reporting issues and improvement ideas! Keep them coming. Patch v0.22.5 Improvements · In Sandbox mode pressing the Select Start Position button in a dense forest could freeze the game for a short time while trying to find positions for all of the starting items. Now existing features (trees, tall… | — | |
| Game update | Patch v0.22.4 - March 24, 2019 Here are the notes for the three patches that have been released since early access launch. Thanks to everyone for reporting bugs and providing improvement ideas, keep them coming! Patch v0.22.4 Bug fixes · Fixed a bug in the Furnace Workshop that always showed 0 dwarves even if you had some dead dwarves that could be cremated. · Fixed a bug where Markets could not be demolished except by a dwa… | — | |
| Community | Lord of Dwarves has been Released! After over 5 years in development I'm happy to announce that Lord of Dwarves is available on Steam! Lord of Dwarves is a survival-kingdom building game with a focus on grandiose 3D building and leading your dwarves to defend those buildings. Guide your kingdom to ensure your dwarves survive, build, and prosper. You'll need to gather resources, secure food sources, craft weapons & armor, build s… | — | |
| Community | Lord of Dwarves Release Date After more than five years of development I'm excited to announce that Lord of Dwarves will release in early access on March 8, 2019 . What is the development status? Lord of Dwarves is feature complete. The full campaign and sandbox mode are done. The game is very playable and fun. Then why early access? If the last five years of development has taught me anything, it's that I want to keep twe… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.