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Lord of DwarvesEventsPatch v0.22.4 - March 24, 2019
Game update

Patch v0.22.4 - March 24, 2019

Lord of Dwarves · published 25 Mar 2019, 14:17 UTC

All eventsPlayers around this dateRead on Steam

Here are the notes for the three patches that have been released since early access launch. Thanks to everyone for reporting bugs and providing improvement ideas, keep them coming!

Patch v0.22.4


Bug fixes

  • Fixed a bug in the Furnace Workshop that always showed 0 dwarves even if you had some dead dwarves that could be cremated.
  • Fixed a bug where Markets could not be demolished except by a dwarf with both the build & engineering jobs. Now a dwarf only requires the build job (e.g. a Laborer) as intended.
  • Fixed an issue with the camera jumping through the terrain if it was moved during a game save.

Crash fixes

  • Fixed a crash when a dwarf spawns while dragging a squad between stations.
  • Fixed a crash when mining. Monsters spawned due to mining could cause the game to crash. (This one was a giant pain! Thanks to everyone who sent me example logs and game saves. You really helped me figure this one out!)
  • Fixed a possible memory stomp issue (future crash) when going to the title screen from in game.
  • Made some code more resilient to crashes.

Patch v0.22.3


Bug fixes

  • Hardened code against crashes when moving items in window lists.
  • Fixed an issue where bad picking results from the GPU could cause a crash
  • No longer crate shadow buffers when shadows are set to None.
  • Address issues with some Intel HD drivers.
  • Added a video param to control OpenGL glFlush & glFinish calls. Manually setting this may work around some buggy Intel HD drivers.

Patch v0.22.2


Improvements

  • Added options to reverse the camera controls.

Bug fixes

  • Fix bugs with the helpful red circle appearing in the center of the screen, in the wrong place, or off screen.
  • Fixed bugs with windows disappearing or moving to the lower left corner when the game is minimized. (Really this time)
  • Allow the camera to move slightly off the edge of the map to better see the edges of the terrain.
  • Corrected various in game text.
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