Dungeons of Freeport
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
212 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
212 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | DFP v1.0.9 Version 1.0.9 is up on the main branch! Work this time has focused on back-end checks to ensure secrets are accessible, plus fixes to boulder & stalagmite placement. | 23852922 | |
| Game update | DFP v1.0.8 A few more fixes today, including a critical 'spawning in a bath tub' fix for today's dungeon. (A fascinating cascade bug, and a funny one, but that doesn't stop it being a bug that must be crushed.) We also added a rubber ducky, because reasons. | — | |
| Game update | DFP v1.0.7 Some more fixes in this new version, and atop of this, a requested change: dungeons are no longer locked to your player's experience! The Freeport Hollows Delving Co. Ltd. will no longer stop you from delving into absurdly hard dungeons as any character who wants to risk life and limb in such a way. | — | |
| Game update | DFP 1.0.6 Update More fixes this week. Mostly dungeon-hardening, including a new internal dungeon-tester utility I am running before each build. Like a unit test for testing dungeon continuity. (For the technically curious: it uses a heatmap calculating walkable distance for every tile in the level, from the entry stairs, counting only passable or destructable tiles or openable doors to ensure each down stairs… | — | |
| Game update | DFP v1.0.5 & Future Another update with a few fixes this week. We've hardened the startup process to try and make it more resilient on first-launch when creating the game's dynamic state folders, and also fixed the perfect delve stat bug. As for the next little while, and future updates: 1.0.6 will fix a few dungeon generation bugs, and will be on the beta branch later on today. My plan is to keep these updates on… | — | |
| Game update | DFP v1.0.4 New version is up! Mostly some more fixes that needed working on, but we've also brought the knife in parity with the other melee weapons as being smeltable, constructable, etc. You can now find knife parts in the early dungeons. Thanks to everyone reporting bugs and giving feedback! Another note: we now have a public beta branch, for anyone wants to ensure they have the most bleeding-edge vers… | — | |
| Game update | DFP Version 1.0.2 update VERSION 1.0.2 Fixes: · Fixed erroneous 'pick up' message when near letters · Achievements: Fixed achievements not being unlocked on some systems · Achievements: Fixed bug with "Still Breathing" achievement · macOS: Fixed game on older macOS versions · Various minor bug fixes | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.