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Dungeons of FreeportEventsDFP v1.0.14
Game update

DFP v1.0.14

Dungeons of Freeport · published 2 Sep 2026, 06:19 UTC

All eventsPlayers around this dateRead on Steam

As you may have noticed, the last few months we were busy getting our new game, Deck & Conn, released. As part of this process, we did a bunch of optimisations to the speed of the underlying game engine. This update is PRIMARILY that, along with a few other issues we found during D&C's development.

VERSION 1.0.14
Changes:
* Engine optimisations to assist with performance on lower speed machines
* More engine rendering fixes
Fixes:
* WINDOWS: Fixed UTF-8 character handling in system username

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Dungeons of FreeportGame update20 Jul 2026DFP v1.0.11Two small fixes this week - Fixed issue where 'you saw a monster' popup sometimes fired too early Fixed an issue which could have resulted in the sneak key being stuck down Up on the open beta branch now is a new build with some rendering optimisations for slower computers. Dungeons of Freeport is the kind of game people with older machines often play (people even play the linux/arm build on ra…Dungeons of FreeportGame update10 Jul 2026DFP v1.0.10Version 1.0.10 is now live on the main branch! It contains a minor dungeon generation fix which sometimes caused chests to be placed in walls like some kind of transporter accident from Star Trek, and a small new system to help flesh out some of the aesthetics of otherwise-empty rooms.Dungeons of FreeportGame update25 Jun 2026DFP v1.0.9Version 1.0.9 is up on the main branch! Work this time has focused on back-end checks to ensure secrets are accessible, plus fixes to boulder & stalagmite placement.