Digger Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
28 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
28 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hot hot fix. Graphical optimization hotfix and graphical settings options. | — | |
| Game update | # Update v0.1.20260826 ## New Features **The planet persists between trips** - Tunnels you dig stay dug — the world remembers your excavation across trips - Each run pins a single world layout instead of regenerating one - Shipping reseeds ore rather than rebuilding the world around you **Trips replace days** - The day countdown is gone. Earthquakes are scheduled events with causes, not a clock - Ore converts to mone… | — | |
| Game update | Update v0.1.20260702 New Features · New TECH tab in the Ship Upgrades shop — salvaged technology (Planet Map, Overheat Vent, Shield, Prospector's Eye and their branch upgrades) now lives on its own tab, which unlocks once you sell your first salvage data back at base. Improvements · The Ship Upgrades shop has been fully restyled to match the ship's cockpit — bronze panel framing, glowing state-colored upgrade cards… | — | |
| Game update | 0.1.20260701 New Features · Three new underground creatures — Scorch Beetle, Tunnel Grub, and Lava Worm now inhabit the planet's depths, each with their own behaviors and animations · Faction radio objectives — dual mission objective windows for Corp and Engine factions now appear in the HUD · Ship banking animation — the drill ship tilts and banks left/right as it moves above ground · Tread dust — dark dir… | — | |
| Game update | Update v0.1.20260619 New Features · Pre-baked worlds — 5 hand-structured map layouts with randomized ore and salvage placement for more varied runs · Fog of war — raycast-blocked line of sight with smooth shadowed edges · Faction system UI — live mission tracker, end-of-day faction summary, and faction standing in the inventory panel · Steam integration — achievements, Steam Cloud saves, and full controller navigat… | — | |
| Game update | Update v0.1.20260410 New Features · Mountains between rock chunks now contain dense copper and silver deposits — a rich surface ore source unlocked once you have the afterburner Improvements · Shop upgrade tree now displays as a visual branching layout, making progression paths clearer · Refined shop upgrade costs and world event alerts · Shop consumable cards now display in a compact side-by-side layout · Signific… | — | |
| Game update | Update v0.1.20260402b New Features · Mineral Vault — ore mined each day is automatically smelted into ingots that carry over between days · End-of-day panel — shows your Ingot Vault, Smelting Queue, and available Facility Upgrades after each day · Facility Upgrades can now be purchased with ingots from the Mineral Vault (Sell Dock, Ore Refinery, Seismic Stabilizer) · Three upgrade tiers for all facility lines (Mk1 →… | — | |
| Game update | Update v0.1.20260402 Update v0.1.20260402 New Features - Deep Risers — vertical tunnels now connect each inter-chunk gap down through the lava zone, reachable after breaking the chunk bottom with Overheat Vent - Veilstone — a new high-value hidden ore seeded exclusively in deep risers; completely invisible and unmineable without a Prospector's Eye ping - Branching Mk3 Ability Upgrades — Mk3 tiers now fork into mutu… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.