New TECH tab in the Ship Upgrades shop — salvaged technology (Planet Map, Overheat Vent, Shield, Prospector's Eye and their branch upgrades) now lives on its own tab, which unlocks once you sell your first salvage data back at base.
Improvements
The Ship Upgrades shop has been fully restyled to match the ship's cockpit — bronze panel framing, glowing state-colored upgrade cards, circuit-style connector lines, and a blueprint grid behind the tree.
The Supplies tab is now a proper storefront: large item cards with descriptions, per-quantity pricing (×1/×5/×10), and a live count of what's already in your hold.
Sonar Ping now has purchasable upgrade tiers — reduce its cooldown, extend its range, and boost its intensity.
Refactors
Removed the redundant Ore Finder shop item — Sonar Ping is standard equipment on every ship, free from the start.
Bug Fixes
The shop's resource readout no longer spills past its panel, and only shows minerals you actually own.
Supply cards no longer collapse and overlap their contents.
Drill Mk5 now displays its proper name, price, and description in the shop instead of a blank card.
Underground worms are now correctly shaded, no longer visible through unexplored fog, and can no longer pass through caldera walls.
Fixed a shader that caused player lighting to strobe in builds.