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Digger Playtest
News
Update v0.1.20260619
Game update
Update v0.1.20260619
Digger Playtest
· published
19 Jun 2026, 17:18 UTC
All news
Players around this date
Read on Steam
New Features
Pre-baked worlds — 5 hand-structured map layouts with randomized ore and salvage placement for more varied runs
Fog of war — raycast-blocked line of sight with smooth shadowed edges
Faction system UI — live mission tracker, end-of-day faction summary, and faction standing in the inventory panel
Steam integration — achievements, Steam Cloud saves, and full controller navigation
Accessibility
colorblind and gamma adjustment settings (broken)
Loading screen real progress bar with smoother, frame-budgeted world generation
Improvements
Much faster load times — roughly 24s down to ~7s
Reworked ore rendering — metallic marching-squares shader with organic, veined edges
Richer terrain visuals — depth-based color gradients, warmer fog, a player radial light, and stronger surface detail
Ore detection — clean white ping circles for located ore
Drill polish — spinning drill shader, exhaust smoke trails, tuned drill speed and tip sparks
Cleaner HUD — fluid fuel and hull bars; removed the ore-pickup popup text
Streamlined economy — ore converts to sellable ingots immediately on pickup
Bug Fixes
Overheat vent now properly destroys blocks, with smoother lava fog glow
Reduced drill heat buildup when mining ore
Fixed particle silhouettes and correctly hid particles inside fog of war
Technical
Weekly automated Steam release pipeline with changelog surfacing for manual posting
Scene-audit tooling, expanded automated tests, and an MCP-driven editor workflow
More from Digger Playtest
Other announcements
All news
Game update
3 Sep 2026
Update v0.1.20260902
New Features · Modular ship loadout — your ship is now a hull grid you fit parts into. Cutting heads mount in the nose; tanks, radiators and modules fill the body. Every part costs cells you could have carried ore in. · Service depot rig screen — pull up to the fuel pad and rebuild the ship: drag parts from stores onto the hull, rotate them, pull them back off. Mouse or controller. · The hold i…
Game update
31 Aug 2026
Update v0.1.20260831
New Features Added a Pixel Upscale graphics option, available from both the title screen and in-game settings. Improvements Greatly reduced GPU shader work underground. Fully opaque fog now prevents hidden world layers from rendering. Precomputed fog lighting and wall bleed replace expensive per-pixel searches. Empty lava-ocean regions skip unnecessary terrain and background calculations. Reduc…
Game update
30 Aug 2026
# Update 0.1.20260830b
## Improvements - On first launch the game now detects your hardware and picks graphics settings to match, instead of starting everything at maximum. Older machines get a lower render scale, simpler effects and a frame cap. Anything you choose yourself is kept permanently. - The frame rate is no longer uncapped by default — it bought nothing when the graphics card was the limit and kept it runn…