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Digger Playtest
News
Update v0.1.20260402b
Game update
Update v0.1.20260402b
Digger Playtest
· published
5 Apr 2026, 22:39 UTC
All news
Players around this date
Read on Steam
New Features
Mineral Vault — ore mined each day is automatically smelted into ingots that carry over between days
End-of-day panel — shows your Ingot Vault, Smelting Queue, and available Facility Upgrades after each day
Facility Upgrades can now be purchased with ingots from the Mineral Vault (Sell Dock, Ore Refinery, Seismic Stabilizer)
Three upgrade tiers for all facility lines (Mk1 → Mk2 → Mk3); buying a tier advances the row to the next in the panel
New tiers added: Sell Dock Mk3 (×8 sell speed), Ore Refinery Mk3 (×3 ingot yield), Seismic Stabilizer Mk2 (+120s/day), Seismic Stabilizer Mk3 (+180s/day)
"Day Beacon" renamed to Seismic Stabilizer
Improvements
Day-end panel shows an animated progress bar while the next world generates in the background; DESCEND is locked until generation completes
World generation stages (Forming Chunks, Seeding Ore, etc.) now update the progress label in the panel instead of rendering as overlay text
Reduced CPU usage and garbage collection during gameplay and world generation
Bug Fixes
Fixed a multi-second freeze at the start of each new day caused by tilemap colliders processing tiles one at a time during generation
Fixed WASD movement becoming unresponsive after closing the shop or day-end panel
Fixed a visible skybox gap between the lava crust and lava ocean surface
Fixed ghost "Preparing Descent" text bleeding through the day-end panel during transitions
More from Digger Playtest
Other announcements
All news
Game update
3 Sep 2026
Update v0.1.20260902
New Features · Modular ship loadout — your ship is now a hull grid you fit parts into. Cutting heads mount in the nose; tanks, radiators and modules fill the body. Every part costs cells you could have carried ore in. · Service depot rig screen — pull up to the fuel pad and rebuild the ship: drag parts from stores onto the hull, rotate them, pull them back off. Mouse or controller. · The hold i…
Game update
31 Aug 2026
Update v0.1.20260831
New Features Added a Pixel Upscale graphics option, available from both the title screen and in-game settings. Improvements Greatly reduced GPU shader work underground. Fully opaque fog now prevents hidden world layers from rendering. Precomputed fog lighting and wall bleed replace expensive per-pixel searches. Empty lava-ocean regions skip unnecessary terrain and background calculations. Reduc…
Game update
30 Aug 2026
# Update 0.1.20260830b
## Improvements - On first launch the game now detects your hardware and picks graphics settings to match, instead of starting everything at maximum. Older machines get a lower render scale, simpler effects and a frame cap. Anything you choose yourself is kept permanently. - The frame rate is no longer uncapped by default — it bought nothing when the graphics card was the limit and kept it runn…