EULA ~2026 Human Creativity Report~
Last seen
0Sampled 35 minutes ago · not a live figure
—of peak
All-time peak
213 Sep 2026
Last seen
0Sampled 35 minutes ago · not a live figure
All-time peak
213 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Devlog Ep15 Making AI and Organic Feel Different “I changed modes, but only the pictures are different. I can’t really feel what changed in the content.” We received feedback that the difference between AI and Organic was hard to feel. The earlier version already had small differences in the things Jua used. In Organic she drank a mysterious green drink, while AI gave her BlueBull. But that alone was not e… | — | |
| Community | DevLog Ep14 Making the Ai-Koi Radio You said we only had to write the story... When we first asked for the main story, we said, “Just write a story that fits the themes we decided on.” But in the end, the writer had to rebuild Jua, draw art for the main story, and keep bringing in new ideas. At some point, the writer muttered sadly, “You said I only had to write a story that fit the themes. Now I have to d… | — | |
| Community | DevLog Ep13 EP 13 — Why We Rewrote EULA After the Demo The first version of EULA was much shorter than it is now. It was something we made mostly for ourselves, filling it with whatever we wanted to make. At the time, we actually liked the full game's story quite a bit among ourselves. But it was the kind of thing people call ‘boring and pretentious.’ It felt like someone excitedly rambling about whatever… | — | |
| In-game event | EULA v1.2.0 UPDATE!! Major Changes · Revised and expanded dialogue and scenes for major characters to better highlight their personalities and relationships. · Reduced Giraffe’s excessive involvement and revised the related dialogue. · Strengthened several pieces of foreshadowing and dialogue connections spanning the early and later chapters. · Replaced the background music in chapters that previously used a cappel… | 24368829 | |
| In-game event | 1.1.0 Update! AIKOI Radio Corner — Getting Ready to Go Live!! Update Notice When loading a save created before this update, certain sections may resume from a slightly different point than where they were originally saved. · Refined the dialogue and narrative flow throughout the later chapters and ending branches. · Improved the overall quality and naturalness of the writing. · Reduced Giraffe’s excessive in… | 24241699 | |
| Game update | 1.0.1 Update! Update Notice · When loading a save created before this update, the game may resume from a slightly different point than where you originally saved in some sections. Improvements · Streamlined some trial scenes to improve story pacing. Thank you to solid man, 심작, and ph0ne (greatijedi) for your valuable feedback. We’d also like to thank everyone who shared feedback on the story. We haven’t been… | 24203176 | |
| Community | Feedback Implementation and Future Update Roadmap Hello! Thank you for playing the game and for taking the time to send us your valuable feedback! Every piece of feedback you shared has been a tremendous help in deciding how we can improve the game going forward. We’ll continue to listen closely to your feedback and keep working to make the game better. Based on everything we’ve received so far, we’ve identified the following areas for improve… | — | |
| Community | Thank You for the Official Launch of EULA Sorry it took us so long. And thank you for waiting! To the precious souls who have been waiting since the dawn of time, when dinosaurs were still knapping stone tools; to the curiosity- and courage-filled adventurers who played the demo; and even to the infinitely benevolent video creators who graciously shared their gloriously scuffed gameplay footage with the world: To those meeting us for t… | — | |
| Community | Notice of EULA Release Delay Hello, this is MoEater. First and foremost, we would like to sincerely apologize to everyone who has been waiting for the release of EULA ~2026 Report on Human Creation~ . We have made the difficult decision to postpone the scheduled release by two weeks. We had originally completed a version of the game that could have been released as planned. However, out of our desire to provide a more enjo… | — | |
| Esports | 📢 EULA ~2026 Humanity Creation Report~ is joining Steam Next Fest this June! The EULA demo is out during the event!! If you play it and leave us your feedback, it would help us out a lot. Seriously, a lot. The demo version is a completely different story with a different structure from the main game!! Follow us and repost for a chance to win the full game!!!! | — | |
| Community | 📢 EULA ~2026 Humanity Creation Report~ is joining Steam Next Fest this June! The EULA demo is now available during the event!! If you play it and leave us your feedback, it would help us a lot. The demo features a completely different story and structure from the full game!! play it now!! Follow us and repost for a chance to win the full game!!!! | — | |
| Game update | Demo Patch Notes v1.0.3 \ Xiaoxin , thank you for reporting the issue and sharing a video with us. · Fixed an issue where changing the language during gameplay could cause the UI and active dialogue to appear in different languages at the same time. Fixed some key guide labels that were referencing incorrect localization keys. | — | |
| Community | Devlog Ep12 Honestly, I did not expect it to get this much attention. There are countless games pouring out into the world, and with AI images standing so openly at the front, I thought people might just see it as AI slop and move on. It is not like the human-drawn art in Organic mode was incredibly beautiful either. We talked about spreading it around as much as we could, and if it still got buried, then… | — | |
| Game update | Demo Patch Notes v1.0.1 - v1.0.2 \ - Added an easter egg inspired by the developer's personal taste to the rune text in one of the background illustrations. \ - Fixed an issue where the display language could become locked to English in certain environments. - Fixed an issue where dropdown options did not sync with the saved setting when entering the settings UI for the first time. - Improved mouse drag behavior when using dro… | — | |
| Community | Devlog Ep11 It probably would have been better to let this pass without being the first to bring it up. There is a saying that if you stay quiet, you avoid at least half the trouble. But when a poor, tiny game team like ours keeps making games, you also come to understand why the possibility of making art faster and cheaper can feel attractive. At the same time, all of us on the team are otaku, and it was… | — | |
| Community | Devlog Ep10 AI has already changed the landscape. Whether we like it or not, people are now taking in that change in very different ways. My sympathy leans more toward creators. If I love a work enough, I buy a full set of the original-language books and then buy the ebook version too, just so I can keep it with me. When a new chapter goes up, I read it right away. If there is a creator I really like, I fo… | — | |
| Community | DevLog Ep9 There are games I love, and games I learned a lot from. The Stanley Parable. Doki Doki Literature Club. Totono. They are all works I truly love and respect. Games that are aware of themselves as games, and look directly at the player. As a metafiction nerd, I always wanted to make something like that someday. I like games as play, of course. But as a creator, I especially like games that feel l… | — | |
| Community | DevLog Ep8 This game has two modes. Organic mode and AI mode. It shows the same story in two forms. On one side: images and writing made by people, songs sung by people. On the other: images, writing, and songs output by AI. You switch between them with a single Tab key. I Tried My Best to Draw Honestly, the art in Organic mode is not perfect. It isn't at the level of a professional illustrator. I still r… | — | |
| Community | DevLog Ep7 The quality of what AI generates keeps getting better. It shows no sign of stopping. Protection for creators cannot keep up with the speed of technological progress. Legally, socially, emotionally. That's an undeniable reality. What Can I Do? I'm not someone who makes laws. I'm not someone who develops the technology. I don't have great influence. But as someone who has lived through joy, anger… | — | |
| Community | DevLog Ep6 The timeline changed, an artist I liked put down their pen, and things that had vanished came back through AI. A lot happened in a short time. So I found myself thinking more and more. What Is Creation? I thought things people spent time making had value. That felt obvious. Then AI appeared, and that certainty started to shake. When you can't tell just by looking at the result, does the process… | — | |
| Community | DevLog Ep5 There was an artist I had a soft spot for. I won't say their name, though some of you might know who I mean. They were making a living through other work, but never put the pen down. They kept drawing, and had finally started to see a little light. Then One Day Someone trained AI on their art, and it reproduced that artist's style. In an instant. Of course, parts of it were rough. But a style b… | — | |
| Community | DevLog Ep4 There was an artist I liked. One day, something that looked just like their work showed up on my timeline. "Did they post something new?" I thought — but it was AI-generated. It wasn't just a little similar. It was uncannily so. It was a strange feeling. Fan Works of Things I Loved I'm an old otaku. I've always had a thing for niche works. If you've been around long enough, you've probably expe… | — | |
| Community | DevLog Ep3 Stable Diffusion came into the world, and reviews from people who tried it started appearing one by one... At first, it was funny. Images that looked like anime girls composited onto trains. Six fingers on a hand, or eating ramen in some grotesque way. You've probably seen them too, if you're reading this. Everyone tried it out of curiosity, posted the results, and we all laughed together. It w… | — | |
| Community | DevLog Ep2 The game was finished. I had to make a trailer. At first, I thought about arranging screenshots. Show the game screens in order. A predictable approach, and boring. This game leans toward metafiction. I decided the trailer should behave the same way. The License, As It Is EULA stands for "End User License Agreement." That document no one reads before clicking \ . The trailer is exactly the same… | — | |
| Community | DevLog Ep1 2026. Generative AI is flooding the world with artwork. Will AI replace artists? Is AI-generated art truly creative? Can we blame artists who start using AI to survive? There are no right answers. Both sides make valid points. Both sides are in pain. That's the problem. EULA is this situation turned into a game. EULA EULA stands for "End User License Agreement." That document no one reads befor… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.