Gargadusa's Tower
Playing now
20−3 vs. yesterday
14%of peak
All-time peak
142Feb 2026
Playing now
20−3 vs. yesterday
All-time peak
142Feb 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes: 2.0.0-beta.4155 (Beta) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ BUG FIXES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Combat & Watch board · Hex Battles now work on multiplayer quest results, matching raids and single-player. · A hero who falls to an off-battle mishap on a clean victory now gets a real death line in the log and a "SLAIN — fell at N HP lost" badge on the live Watch board, with a stated cause, instead of vanishing with n… | 25071551 | |
| Game update | Patch Notes: v2.0.0-beta.4123 (Beta) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FEATURES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ · World Events are now live. This is a very large system that touches everything and has a lot of infrastructure, so I am just launching a few simple World Events to start to ensure they hit. I'll then role out new Events each week over the next few months. Note: these get pretty deep and eventually evolve into Novella-s… | 25049920 | |
| Game update | Patch Notes: v2.0.0-beta.4081 (Beta) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FEATURES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ · Now that the Hex Battle System is up and ripping, I am pushing to make Tower bosses a bit more moar. I'm going through all 100 and defining them uniquely with skills and tactics, which will take a hot minute and I'll be doing them chunk by chunk in the coming weeks. The first chunk is now up which are the "decade bosse… | 25017383 | |
| In-game event | Friday Live Patch: v2.0.0-beta.4068 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FEATURES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ The Tower Muster · I received a bunch of great feedback this week after the new Tower Loadout launched on Wednesday that folks missed being able to group by parties. So! I snuck that back in tied into the new system. · The muster picker's roster column is now The Registry, split into Roster and Parties tabs. The Parties… | 25002733 | |
| In-game event | Live Patch: New Tower Loadout, Custom Sandbox Settings, and the Book is on Steam Patch Notes: v2.0.0-beta.4029 (Live) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FEATURES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ "The Shield of Hiltcrest" book is now up on Steam as a DLC It feels very fancy to have a support DLC, but it's extra neat to have it in book form :) With this update, you don't need to buy the book on Amazon, you can buy it directly on Steam and launch a book reader in-game, open PDF… | 24953975 | |
| Game update | Patch Notes: v2.0.0-beta.4017 (Beta) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FEATURES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Tower · Send a scout below your front line to chart the floors ahead of you. Pick how deep to sound: the frontier (one floor down, 2 weeks) can be run solo, but two or three floors down (3 and 4 weeks) needs a garrison whose watch holds the front to escort the scout. While they're below, that wall runs bare and its decay… | 24941268 | |
| Game update | Patch Notes: v2.0.0-beta.3994 (Beta) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FEATURES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ The Tower Descent Oookay, the new Tower loadout process is now up for Beta players. This feature is still in the works, so I am 1000% looking for input, requests, and wishlist items. The in-game focus on the Tower will only grow, so I want to ensure this process is as enjoyable as possible and as clean to operate as I ca… | 24920727 | |
| Game update | Patch Notes: v2.0.0-beta.3967 (Beta) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ BUG FIXES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Hiring & Roster · Hiring a gatherer or building-gated crafter no longer strands you on the "Staff Signed" celebration with no way out — the quick-hire menu and the C hotkey now refuse a hire your guild can't legally complete, and a blocked commit closes the screen instead of holding it. · The "view adventurer" link on a… | 24887144 | |
| In-game event | Surprise Friday Live Patch: v2.0.0-beta.3938 (Live) Hex Battle System Performance Hotfix Watching a hex battle is smooth again. Some players were hitting lag and I knocked out a pile of efficiency hardening that should solve the issue. This is why I wanted to sneak in a patch today, so some fresh features are making it in today a bit earlier than I had planned. Fingers crossed everything is working ;) The Tactician's Desk I've been teasing for q… | 24872545 | |
| Game update | Patch Notes: v2.0.0-beta.3915 (Beta) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FEATURES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ The Tactician's Desk I've been teasing for quite some time that the Tactician was going to become a star cornerstone of your guild someday, and that day is today. Press T or go to the Registry tab, once you unlock the War Room, you will have access to the new gambit-like system (Doctrine) and battlefield placement system… | 24855062 | |
| Major update | Major Update: New Hex Battle System, New Engine, New Math (v2.0.0-beta.3873) The Hex Battle System goes live — every fight now plays out on real ground, with terrain, range and damage type deciding outcomes instead of a single power number. Plus Rival Guild Duels, Party Reservations, nine new battlefields, and a season's worth of quality-of-life. A total of eight betas over the last two weeks all land together in today's Live patch and the headline is the one that chang… | 24827422 | |
| Game update | Patch Notes: v2.0.0-beta.3868 (Beta) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ BUG FIXES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Battle Reports & Replays · An adventurer the fight left injured, or retired near-death, no longer shows 0 damage taken. Their debrief line is floored at the health they actually lost. · A hero who falls on a quest is back in the Party Performance table, marked with a skull and a struck-through name, instead of vanishing… | 24809455 | |
| Game update | Patch Notes: v2.0.0-beta.3849 (Beta) ──────────────────────── NEW FEATURES ──────────────────────── - Clicking any staff portrait opens a mini-dossier — level, tier and skill, current task with progress, wage, contract years and experience bar — with an Open Dossier button that jumps straight to the staff record. - Tacticians show their specialization and its drill count on that card. - The hex battle log gains a Comms tab: your u… | 24789772 | |
| Game update | Patch Notes: v2.0.0-beta.3816 (Beta) ──────────────────────── NEW FEATURES ──────────────────────── Range Changes Heads up that I just pushed an update to class attack ranges yesterday and ended up actually really disliking the feel and balance impact today during testing, so I reverted those changes. I'll revisit that idea down the road. Multiplayer - Lobby standings gain a Duels tab beside Renown, ranking human guilds by win–los… | 24770299 | |
| Game update | Patch Notes: v2.0.0-beta.3794 (Beta) ──────────────────────── NEW FEATURES ──────────────────────── CCL Duels (Early ELO System) - Guild standings gain a sortable ELO column, and your division header shows your rating and rank tier beside it. - Rival guilds now carry a real, moving rating: each week they play simulated near-rating duels among themselves, so the ladder is a live race. Your declared challenges move both sides — your… | 24759194 | |
| Game update | Patch Notes: v2.0.0-beta.3773 (Beta) ──────────────────────── NEW FEATURES ──────────────────────── Reserved Deployments - Reserve a raid or a Tower descent while your parties are still in the field: pick the full formation, and the reservation holds those parties off every automated path — quest and contract queues, gambits, commander directives, auto-training — then launches the deployment itself the week the last party comes ho… | 24746023 | |
| Game update | Patch Notes: v2.0.0-beta.3744 (Beta) ──────────────────────── NEW FEATURES ──────────────────────── Multiplayer Trading - Multiplayer trading with other guildmasters now lives in Markets under a new League tab. - The League Lobby now points you to the League tab, and the Tower's "Supply the Front" button opens the composer pre-addressed to the guild that cleared the floor. Counter-Intelligence - Rival trade offers for an adventure… | 24727075 | |
| Game update | Patch Notes: v2.0.0-beta.3716 (Beta) Holy moly there is a lot going on with Gargadusa right now. So much, in fact, that I'm going to skip Live patch today so that the Beta can get some more miles before I flip the switch. I know, I know. I'd usually just rip it, but I am growing as a person. Today, the Beta is updated with the below, but the big ticket item is the Hex Battle System (HBS) + the NEW math (Math v2). I sadly shipped t… | 24700706 | |
| Game update | Patch Notes: v2.0.0-beta.3675 (Beta) ──────────────────────── NEW FEATURES ──────────────────────── The Battle Engine After 10 weeks of building a new battle engine and slowly sneaking the backend logic into the game over the last month, it's now ready for beta play. The math is mathing, the sim is simming, and it just looks cool. As always, this is a new feature that is ready for feedback and testing, so I of course put it into t… | 24658819 | |
| In-game event | Live Patch: Dwarves, Patrols, Automation, Key Economy Fixes (v2.0.0-beta.3569) The Dwarves Have Come to Hiltcrest There is a knock at your gate, and it is not a courier. It is a Dwarven delegation, anvils and all, and they have a proposition. The Deepforge Compact is a new mid-game system: a Dwarven crew that quarters at your guild and puts their trade at your disposal. They refine your ore. They forge gear for your bare slots. They kit your parties before they march. And… | 24580896 | |
| Game update | Beta Patch: Frontier Patrols, Dwarves, and Economy Balance - v2.0.0-beta.3543 ──────────────────────── NEW FEATURES ──────────────────────── - Patrols is now "mostly" done ;) Enjoy the freedom to assign a party to a region and that party will automatically pick up quests that pop-up in that zone. This will become very important when World Events are live and shit ton of goblins show up out of nowhere near the Shallow Sea. - I have the Deepforge Compact system enabled on… | 24562277 | |
| Game update | Patch Notes: v2.0.0-beta.3494 (Beta) ──────────────────────── NEW FEATURES ──────────────────────── - The commander's patrol recommendation is now a written ask in the Commander's Ledger: a ⚑ Patrol entry naming the region, with a six-week deadline. Stationing a patrol there by any route counts as followed and builds trust; letting the ask lapse costs it, and if a rival plants their standard on that region afterwards the commander… | 24513319 | |
| Major update | Multiplayer, War Table, XP Rework, and Translations: v2.0.0-beta.3422 (Live) Two weeks ago I pushed a big update to Beta: the War Table, a living map of the frontier, and a rework of how leveling and XP work game-wide. For the full breakdown of those two systems, I highly recommend reading the XP & Leveling and War Table announcement for all of the hot deets . Also! Multiplayer has finally been battle-tested enough that I'm comfortable moving it into open beta and marki… | 24457005 | |
| In-game event | Patch Notes: v2.0.0-beta.3391 (Beta) ──────────────────────── NEW FEATURES ──────────────────────── - Sage's Wisdom gains a "Limit Break" entry laying out how an adventurer's potential ceiling can rise: a dangerous win, an adventurer already near their ceiling, one break per fight, rarer the higher the tier, and never beyond S-Tier. The Growth & Aging entry and the celebration modal both point to it. - The Armory lists per-hero ge… | 24411983 | |
| Game update | Patch Notes: v2.0.0-beta.3351 (Beta) ──────────────────────── NEW FEATURES ──────────────────────── - At a Tier 3 Wellspring, a completed Mastery Path lets you choose the reawakened ability from the slot's pool instead of rolling for it. The dossier's charge buttons now read "Choose Passive/Active" when a pick is available. - The Wellspring now lists your Active Mastery Paths at a glance — each protégé, their mentor, and per-objec… | 24304020 | |
| In-game event | Big Beta Update: Unified Leveling Progression, Map-based War Table, Garrison \ I am very excited to finally push this update, it's been a long time coming. Today marks a game-wide update that fundamentally unifies how XP is acquired, how Leveling works across all unit types, and how Stats are earned. In short, leveling up is now how heroes gain stats, training grants XP + a Training Focus that shapes those level-ups, and staff grow from doing their jobs in the same way.… | 24289028 | |
| In-game event | Free Demo Updated! Have fuuuuuuunnnnnnn! | — | |
| In-game event | Another Massive Live Update: Patch Notes: v2.0.0-beta.3145 Another massive weekly Live update is upon us! There are a ton of new goodies this week, but most updates are focused on improving existing systems (that's my theme for July). The Garrison Returns · The Garrison overhaul is back on: skirmishes and squad fatigue, weekly upkeep with salvage patrols, outpost fortifications, a second garrison slot with doctrines, depth-scaled manning with tower cal… | 24225558 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.