One Way Mirror: AI
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
26 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
26 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update 0.9.0 – The Hunt Begins Hi detectives, Update 0.9.0 is now live. This is one of the biggest updates so far, introducing a new and much deeper threat to Greyford: serial killers . These are not just normal culprits with a different label. Serial killers are persistent individuals with their own identity, behavior, signature, victim pattern, personality, rhythm, and history. They can return across multiple cases, evolve… | 24702372 | |
| Game update | Update 0.8.1 – Better Cases, Smoother Investigations Hi detectives, Update 0.8.1 is now live! This update focuses on the heart of the game: the cases themselves. We have improved how AI-written mysteries are generated, making cases more natural, more varied, and more reliable from start to finish. More Natural and Believable Case Writing Case generation has been improved to create better, more consistent, and more varied stories. The goal of this… | 24344308 | |
| In-game event | Update 0.8.0 – Greyford Takes Shape Hi detectives! Update 0.8.0 is now live. With this update, Greyford finally takes shape. The city now has its own map, giving players a clearer view of the world behind each investigation and a better understanding of where crimes take place. Greyford Map Added Players can now open and consult the Greyford map during the game. The map shows the structure of the city and provides more informatio… | 24304762 | |
| In-game event | Update 0.7.5 – Building the Foundations of Greyford Hi detectives, Update 0.7.5 is now live. This update focuses on improving the internal structure of the game world and preparing the foundation for future features connected to the city of Greyford. Greyford City Database We have created a large internal database that defines the areas, locations, and details of Greyford. This may not immediately appear as a major visible gameplay change, but i… | 24059934 | |
| Game update | Update 0.7.4 – NPC Conversation Fix Hi detectives, A small update is now live. Fixed · Fixed an issue where NPCs could stop responding during conversations under specific circumstances. Thanks again to everyone who helped us find and test this bug. Pigi the Wizard and the Feral Yellow Sheep | 23827813 | |
| In-game event | Update 0.7.3 – Clothes Make the Detective Hi detectives, Update 0.7.3 is now live. This update adds a new layer to interrogations: suspects can now react differently depending on your detective’s appearance . When approaching a suspect, the game now takes into account whether you are wearing the Police Uniform or not . The uniform can bring a stronger sense of authority , formality , and institutional pressure , while approaching witho… | 23772558 | |
| In-game event | Update 0.7.2 – Portraits in Suspect Files Hi detectives! Update 0.7.2 is now live. This update adds a new visual detail to the Suspect Files : each suspect page now includes a portrait of that suspect . This makes the investigation feel more immersive and helps players get a clearer first impression of each suspect before starting an interrogation. It should also make it easier to recognize and distinguish suspects during the investiga… | 23571369 | |
| Community | Steam Deck Compatibility Information Hi everyone, We would like to make a quick announcement regarding Steam Deck support: at this time, the game does not officially support Steam Deck . The game can launch on Steam Deck, but since it relies heavily on local AI processing, AI responses are still too slow to provide a smooth gameplay experience. For this reason, the game is designed for Windows PC, where the AI can run more reliabl… | — | |
| Game update | Hotfix 0.7.1 – Main Menu Crash Fix Hi everyone, A small hotfix is now live. Fixed - Fixed a main menu crash affecting some players with existing saves. Thanks for reporting the issue. Pigi the Wizard and the Feral Yellow Sheep | 23332966 | |
| In-game event | Update 0.7.0 – A More Immersive Precinct Hi Detectives! Update 0.7.0 is now live. This update focuses on improving the atmosphere and immersion of the game. Since players experience the game as a detective working inside the precinct, we want the environment around them to feel more believable, grounded, and connected to the world outside. Greyford Is Now Visible Outside the Precinct The precinct is no longer surrounded by an empty ex… | 23313738 | |
| Game update | Patch 0.6.16 – 4K Support & AI Performance Improvements Hi everyone! Patch 0.6.16 is now live. This update focuses mainly on display support and AI performance options, especially for players using less powerful PCs. Main Changes 4K Resolution Support Added The game now supports 4K resolution . You can select it from the display settings if your monitor and system support it. New AI Mode: Super Fast A new AI Mode called Super Fas t has been added. Y… | 23186215 | |
| News | One Way Mirror: AI — Out Now! Detectives… today’s the day. One Way Mirror: AI is officially out now on Steam. You can now step into the precinct, create your detective, question suspects, uncover contradictions, and try to figure out who’s really hiding behind the lies. This is only the beginning. We’ll continue improving the game, listening to feedback, fixing issues, and expanding the experience over time. The precinct is… | — | |
| Announcement | Release Date Revealed — May the 8th! Detectives… big news. The release date is now officially public, and we can finally say it out loud: One Way Mirror: AI launches on May the 8th. Yes — in just a few days. Thank you to everyone who followed the updates, wishlisted the game, shared feedback, and helped us test and improve the experience. You’ve been part of this investigation from the start. Now it’s almost time to step into the… | — | |
| Community | Case Update: How Skills Work (Backgrounds, Levels, and Interrogation Insights) Hello, detectives! This time we want to go into more detail about how skills work in One Way Mirror: AI — because they’re not just “numbers on a screen.” Skills actively shape the way investigations unfold. How you get skill points Your starting skills are based on the background you choose for your detective, plus 2 extra points you can freely assign. Then, as you level up, you’ll earn 1 new s… | — | |
| Community | Case Update: AI Personalities Good news, detectives — we’ve just finished implementing a major part of the game, and the AI now comes with a brand-new (and honestly pretty cool) personality system. We’ve added 10 personality modifiers that can shape how suspects behave during conversations and interrogations: · Cooperative · Defensive · Nervous · Hostile · Arrogant · Emotional · Deceptive · Reserved · Procedural · Influence… | — | |
| Community | Case Update: Character Customization Complete Hello, detectives — here’s another update! We’ve officially finished developing the character customization feature, and we can now confirm it: in One Way Mirror: AI , you’ll be able to create your detective the way you want — make them feel truly yours — and take them through every case you’re about to crack. You’ll be able to choose between two body types , then customize key physical attribu… | — | |
| Community | Case Update: Choose Your AI Model (Quality vs Performance) Good news, detectives! Our internal tests with the new AI setup have gone really well — and the results confirmed what we were hoping for: this approach fits One Way Mirror: AI perfectly. Starting from the first launch, you’ll be able to choose which AI model you want to use (and yes — you can switch anytime later in the settings): · Quality (mistral-nemo) — recommended for more powerful PCs ·… | — | |
| Community | Case Update: Tutorial Complete, AI Improvements Underway Hello, detectives! The final stretch before release is going really well. Over the past weeks we’ve been running a ton of tests — and that’s largely thanks to all the beta testers helping us put the game through its paces. Thank you so much — it really helps. We’ve also just completed the full tutorial and first-time walkthrough , designed to help you get oriented from the very first launch — s… | — | |
| Community | Case Update: Release Window Confirmed (Q2 2026) Good news, detectives — we’ve got an important update to share. We’re not ready to reveal the exact release date just yet, but we can confirm the release window: Q2 2026 . That means the game is coming in the next few months! One Way Mirror: AI is already playable — the core experience is there, and it’s honestly a lot of fun. But we’re taking a little more time because we want to ship somethin… | — | |
| Community | Case Update: Localization Complete Good news, detectives! As we mentioned in the past few weeks, we’ve been focusing all our efforts on translating the entire game into: Español • Italiano • Português • Français • Deutsch We did this so more of you can fully enjoy One Way Mirror: AI the moment it launches. This localization covers the whole experience — not just the UI, menus, and tutorials, but the full in-game flow and all the… | — | |
| Community | The Case Goes International! Good news! ¡Buenas noticias! Buone notizie! Boas notícias! Bonnes nouvelles! Gute Nachrichten, detectives! This week we’re focusing on localization for One Way Mirror: AI . We’re translating the entire game into: · Spanish · Italian · Portuguese · French · German And it’s not just menus and subtitles — we’re also tuning the AI so the whole case adapts to your language. You’ll write to the AI in… | — | |
| Community | The Investigation Starts Here Hello, detectives! Our Steam store page for One Way Mirror: AI is now live — and we’re really excited to share it with you. It’s a milestone for us. We’ve been working hard on this game for a while, and it honestly feels great to finally see it on Steam. We’ll be announcing the release date soon — and don’t worry, it won’t be “years from now”. If you’d like to support the project, consider addi… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.