Void Nebula Playtest
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | 0.11.0: The "Beautiful Baguette" update! Hello everyone, 0.11.0 is here! Smaller update with the goal of upgrading the visual quality of the game, adding French and other things! Bugs fixes: · Fixed a visual bug where the atk displayer would not handle 4 digits number correctly. · Fixed a bug where the game would not locate you correctly, preventing you from reloading a save and triggering cheats. Gameplay mechanics: · Language suppor… | 22283158 | |
| In-game event | 0.10.0: The "I'm a real game" update Hello everyone, 0.10.0 is here! This update try to make the game easier by buffing the player and nerfing the enemies, if you want some real difficulty, try the Hostile and above gamemode! This update also add a lot of content designed to help scaling your damage and defence to be able to handle the later steps more frequently as well as upgrades around the whole ui. Gameplay mechanics: · Contr… | 22118318 | |
| In-game event | Void Nebula 0.9.0 Hello everyone, here is the update 0.9.0 for Void Nebula, with lots of new content! Bugs fixes: · Fixed a visual bug where you could click the cards while in a modal menu. · Fixed a visual bug where you could hover a locked card to cancel the animation. · Fixed a bug where the card “Retry” softlock the game. · Added a security lock to the cards when you are dragging one of them, preventing weir… | 21830992 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.