
Hello everyone, here is the update 0.9.0 for Void Nebula, with lots of new content!
Bugs fixes:
Fixed a visual bug where you could click the cards while in a modal menu.
Fixed a visual bug where you could hover a locked card to cancel the animation.
Fixed a bug where the card “Retry” softlock the game.
Added a security lock to the cards when you are dragging one of them, preventing weird interactions between them.
Added a cooldown between each right click with the cards, preventing weird interactions between them.
Fixed a bug that was preventing the tooltip to appear on cards within the deck list.
Fixed a bug that allowed players to use cheats during turn execution.
Fixed a bug that allowed players to swap cards during turn execution.
Gameplay mechanics:
Added a turn limit for each fight, you now have 15 turns to beat your enemy before the game over. You can also see the turn count.
Added part one of the difficulties ! You can now unlock FIVE new difficulties for each character when you beat the game with them.
Added the option to continue your run ! You can now quit the game and continue your run later when you feel like it !
Balance changes:
D1 RAM now give 10 max HP.
D2 RAM now give 20 max HP.
D3 RAM now give 30 max HP.
Broken RAM now remove 10 max HP.
Vulnerability Upgrade rarity set to epic
Vulnerability Quantified rarity set to rare
Added a scaling for the enemy HP, to have a better curve of difficulty in the later steps and a easier curve for step 2 to 4.
The scaling of the enemy moves was altered to be more dangerous in the later steps.
Enemies in step 1 to 3 are now easier to fight.
Toxinware has been buff to make it less difficult to play.
Karat has been nerf to make it more difficulty to play.
Reduce base weak mult to 30% from 50%.
New characters:
Added the Rage archetype character: “Savage”
New cards:
Added grey card “Lose control”.
Added red card “Pure anger”.
Added red card “Going berserk”.
Added blue card “Provoked”.
New card modifiers:
Added “Immutable” (This card can’t be deleted, modified or removed from the deck.) for the new “Hostile” difficulty and above.
New items:
Added “D4 RAM”. (+40 max HP.)
Added “Green resistor”. (Heal X when a green card trigger.)
Added “Rage Chip”. (When taking damage, +x rage.)
New cheats:
Added “Nebulous blend”.
Added “Forged in flames”.
New status:
Added malus “Addict”.
Encounters:
Added 3 new random encounters to the “???” radar dot.
Removed content:
Removed card Midas Shield.
Removed card Blank Shot.
Others:
Edit of multiple texts around the game for grammar purposes.