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Void Nebula Playtest›Events›Update 0.14.1 is out!
In-game event

Update 0.14.1 is out!

Void Nebula Playtest · published 54 days ago

All eventsPlayers around this dateRead on Steam

Update 0.14.1 is here !

This balance a few cards, characters and enemies, as well as adding a few contents here and there. Of course, there is also a few bug fixing.

To be fair, this patch was supposed to be WAY smaller, but playtesters found a lot of things.

Balance changes:

  • Precise Hit, Divergence and Deviation now act based on the color of the card, not a specific one.

  • Deadlock now have more regeneration from (Regen 2 to Regen 6)

  • Spore can now do “Nothing”, they do it more often than other enemies, too.

  • Enemies status effects scale a little less, preventing getting 20 poisons from Spore each turn for exemple.

  • Kali, Pisces, Ampyre and Toxinware now have better starting gear.

  • Color converters now convert both colors of a fusion card.

  • The card Justice is now Uncommon. (from Common)

  • The card Overdrive now give 7 for each keywords. (from 5)

  • Electrodeposition now require 10 000 DEF total to be unlocked. (from 2000)

  • Toxic blade now inflict 3 poisons. (from 1)

  • Toxine now inflict 4 poisons. (from 3)

  • Blaze’s Heat Explosion is now less powerful, doing 7 damage per heat (from 10).

  • The card Reinforced Shell now have the Stay keyword.

  • The “Pitstop” random event now give +1 poison stat instead of increasing existing ones.

  • Modifiers chances have been adjusted, Foil now have 5% of spawning (from 3%), Badge are now at 2% (from 1%) and Materials has been set to 2% (from 3%)

  • Pillar is no longer immune to Poison. He is now protected instead.

Other changes:

  • Pisces and Karat now require less codex entries to be unlocked.

  • The splash screen can now be skipped

  • Added a new intro to the splash screen

  • The Items Crafter now show if red items can be destroyed from the craft.

  • You can now see your deck in the game over screen.

  • You can now preview difficulties in the character selection screen.

  • Enemy attacks and passives now a small animation when hovered.

  • “Spheres” now go way faster in VERY FAST and TOO FAST.

New content

  • Added new cards.

    • Green - Duplicate

    • Grey - Meteor

  • Added new cheats.

    • Monochromacy

    • Deus Ex Machina

  • Added new items.

    • Split Clover

    • Balistic Missile (Replace Glass Missile, Glass Missile now requires another achievement to be unlocked)

  • Added new events.

    • The Odyssey

  • Added new secret cards.

    • Hundred hits

    • Knockout

    • All the deck

    • Scourge

    • Harmony

    • Cloning

    • Black Venom

  • Status.

    • Poison Protection

Bug fixes:

  • Fixed multiple strings around the game that would not be correctly translated in French.

  • Fixed a bug where tooltips of items you don’t possess would not appear correctly when you pressed the “End Turn” button.

  • Fixed a bug where cards you have on you but don’t possess would crash the game if you hover them.

  • Fixed a bug where secret modifiers would not be the right one to be added in the pool of the shop.

  • Fixed a bug where the Temperate difficulty and the Cataclysm difficulty would not work.

  • Fixed a bug where you could press the fusion button again after selling a cheat while fusing a card.

  • Fixed a visual bug where enemies would show a hurt sprite when the fight start.

  • Fixed a bug where enemy start status would trigger damage with Nanites before full healing himself.

  • Fixed a critical bug where damage would not be correctly inflicted to enemies, showing wrong values and reducing the enemy hp to wrong results.

  • Fixed a bug where you would require 4 secret modifiers to unlock the “three secret modifiers” achievement.

  • Fixed a bug where killing an enemy at the start of a turn would not give you the win until the end of the turn.

  • Fixed a bug where scrollbars would not appear.

More from Void Nebula Playtest

Other announcements

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Major update2 Jul 20260.14.0: The Meta Progression updateHello everyone, 0.14.0 is here, this is the final big update before the release of the game in late October/early November 2026. (Yes the cover image is saying "The binding of Void Nebula" read the changelog and you will understand) IMPORTANT: This update makes the game nearly completely playable, as such, the playtest feature will, in early September, go offline. The game is set to release in…In-game event8 May 2026Update 0.13 is out NOW!Hello everyone! New update is out, let’s call it… the “Name Here” update. (i have no idea how to name it) This update adds new QoL and visuals features, lot of bug fixing, massive balance changes to the economy and enemy hp’s as well as secret effects when you fuse two cards with effects! And of course, new events, new cheats and new cards ! FULL PATCH NOTE: Gameplay mechanics: · Added interest…Void Nebula PlaytestGame update31 Mar 2026Hotfix 0.12.2Oops, i forgor a major bug, so here it is, fixed! Bugs fixing: · Fixed a bug where enemy dialogs would make the whole game crash. · Fixed a bug where you could spam the Cash out button to earn lot of money. · Fixed a bug where french texts would not display correctly.