Substance 3D Designer 2026
Playing now
29−1 vs. yesterday
66%of peak
All-time peak
44Aug 2026
Playing now
29−1 vs. yesterday
All-time peak
44Aug 2026
| Published | Title | Build |
|---|---|---|
| Designer 16.0.6 is live This minor version fixes two crashes introduced in the previous version, plus a few security fixes. Details: Fixed a crash when closing the application while shaders are being compiled Fixed a crash when exporting an image to a path containing non-ASCII characters Fixed an out-of-bounds read vulnerability in TGA file parsing Fixed a NULL pointer dereference vulnerability in TIFF file parsing Fi… | 25047274 | |
| New version: Substance 3D Designer 16.0.5 This release adds a new button in the 3D View that lets you select the AOV you want to preview (metalness, albedo, roughness, ...). It also includes a range of other improvements, along with several bug and security fixes. Added: · [3D View] Added a button to select the current AOV · \ Perlin/Gaussian noise: unclamp scale parameter · \ Hide unnecessary bitmap resources from the library Fixed: ·… | 24917664 | |
| Substance 3D Designer 16.0.4 is now available! This update brings engine improvements, rendering fixes, and stability updates across the board. Added · [3D View] Render resolution is now clamped to 4096 in X and Y · Updated bake-sdk to 3.22.3 · Updated Substance engine to v9.4.4 · Reduced noise in the specular lobe for high roughness + anisotropy · UV primvar interpolation mode is now preserved Fixed · [3D View] USD export no longer stores… | — | |
| New minor version: Designer 16.0.2 The 16.0.2 patch is out today, bringing four crash fixes, a handful of stability improvements to the 3D View, and a new OpenPBR feature for artists working with physically-based materials. The headline addition is OpenPBR support for Base color and Ambient Occlusion constants — a small but useful expansion that reduces the need for extra nodes when setting up standard surface properties. On the… | — | |
| Designer 16.0.1 is live! This patch release focuses on stability and content improvements, with a notable addition to our samples library — a brand-new Material sample dedicated to SDF and Shape Splatter workflows — alongside several Shape Splatter v2 enhancements, Intel Panther Lake GPU support, an update to Substance Engine v9.4.3, and 19 bug fixes across the engine, the graph, or the 3D view. Added (14): · Add a Mat… | — | |
| Designer 16.0 is live!major The latest release of Substance 3D Designer brings a set of targeted updates focused on improving procedural shape workflows, expanding OpenPBR support, and improving access to displacement settings in the 3D view. You can consult the full release notes here . This release introduces the Shape Spatter v2 node, allowing you to scatter raytraced 3D shapes individually in real time, enabling per-i… | 22679486 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Sep 2026 | Fri | 09:08 | Designer 16.0.6 is live | 25047274 | public | 3 | — |
| 26 Aug 2026 | Wed | 09:53 | New version: Substance 3D Designer 16.0.5 | 24917664 | public | 3 | — |