Substance 3D Designer 2026 · published · build 24917664
This release adds a new button in the 3D View that lets you select the AOV you want to preview (metalness, albedo, roughness, ...). It also includes a range of other improvements, along with several bug and security fixes. Added:
[3D View] Added a button to select the current AOV
[Content] Perlin/Gaussian noise: unclamp scale parameter
[Content] Hide unnecessary bitmap resources from the library
Fixed:
[3D View] Environment visibility changes made in OpenGL are not carried over to Eclair renderers
[Bakers] Baking context was not destroyed after refreshing bakes for a deleted UDIM bitmap resource
[Bakers] Fixed a crash when deleting a UDIM bitmap resource while its bakes were refreshing
[Content] Shape splatter v2: cylinder shape height is not correct
[Content] Shape splatter v2: density map not working correctly when node size exceeds 4096
[Content] Shape splatter v2: using the ‘Rock’ SDF behind an If/Else can lead to an infinite loop
[Security] Fixed a NULL pointer dereference vulnerability in AXF file parsing
[Security] Fixed a NULL pointer dereference vulnerability in GLB file parsing
[Security] Fixed out-of-bounds write vulnerabilities in SBSAR file parsing
[Security] Fixed a heap corruption vulnerability in DDS file parsing
[Security] Fixed a heap corruption vulnerability in GLB file parsing
[Security] Fixed a heap corruption vulnerability in TGA file parsing
[Security] Fixed a heap corruption vulnerability in TIFF file parsing
[Security] Fixed a heap corruption vulnerability in USDA file parsing
[Security] Fixed a heap corruption vulnerability in WEBP file parsing
[UI] Hitbox of items in persistent checkbox menus only spans the item text