The Shaman Diary Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
16 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
16 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Game major update (1.1.0) Hey, For those who might be wondering, the game's development is still very active ! ...even though no updates have been released for a while. But this time, it's a BIG one! 1.1.0 is here! Disclaimer: As this patch is massive and rework a lot of systems, you may encounter some incoherent behaviors when playing on a previous save made before this release. An effort was put to minimize the risk..… | — | |
| In-game event | Game updates (from 1.0.43 to 1.0.55) A lot of small updates have gone live, so it's time for a quick summary! While some improvements made it into the demo, most of the work currently focuses on post-demo content and is therefore not included in this patch notes. Patchnote: - New: · Fight-specific tips: Died to a boss? You can now ask for tips after your defeat and receive advice specific to that encounter . No more generic tips t… | — | |
| Community | Skills mastery and balancing Hey! Thanks a lot to the 50 players who tried the demo! I need your help with Skills Mastery . Skills Mastery was recently added, making skills stronger the more you use them. Early feedback has been very encouraging, and it seems players enjoy the system! It’s now a core part of player progression, alongside character levels, gear, etc. To better balance future fights and bosses (beyond the de… | — | |
| In-game event | Game updates (from 1.0.28 to 1.0.43) Hey ! Tons of small patches went live again... So it's time for a small summary: Patchnote: - New: · Skills mastery is now available! The more you use a skill, the more powerful it becomes ! Mastery effects are specific to each spell! While a single mastery level will not directly show a huge impact, gaining multiple mastery levels will result in significant power gains. · World map entire rewo… | — | |
| In-game event | Game updates (from 1.0.15 to 1.0.28) Hey ! Again, time flies and many patches are piling up ! Let's have a small summary: Patchnote: - New: · Helrow village visual rework · Forest west of Helrow visual rework · Dark Grove visual rework · Wolf cave in Dark Grove (packs of wolves respawning every 10 minutes!) · Crafting system (new interface for crafts at Helrow blacksmith and jeweller) - Fixes and balancing: · Malo house visual imp… | — | |
| In-game event | Game updates (from 1.0.7 to 1.0.15) Hey ! Many small updates went live these last days without a complete patch-note. Let's have a small summary: Patchnote: - New: · Path between Avallon and Helrow rework (same size, totally new design aligned with new Avallon). · Many animations were improved to better fit the new visuals of the maps. - Fixes and balancing: · The iniative buff on guard skill was confusing to multiple players. Th… | — | |
| In-game event | Game update 1.0.7 Avallon now feels like a real city ! Remember Avallon , the small, tightly packed village from the introduction? It now feels like the true Capital of Astreia ! Explore a completely reworked city nearly ten times bigger than before. Meet new secondary characters, and track nearby points of interest with the new minimap system. Patchnote: - New: · Avallon complete rework (~10 times bigger) · Min… | — | |
| In-game event | Game update: Visual redesign First of all, thank you everyone for playing this demo ! Early player feedback showed that the game introduction didn’t fully convey the atmosphere and story I wanted to set. In particular, the lack of an introduction cinematic and the very basic visuals of the first zone were often mentioned. Combined with early playtime data, it became clear that the opening needed more impact. It was time fo… | — | |
| News | Demo available now! Expect 6~8h gameplay covering the first zones ! · Enjoy an old school turn-based combat system. · Face the first enemies, including several boss fights . Early players feedback will be incredibly valuable in shaping the future of the game. Discover the game’s core mechanics and atmosphere , and share your thoughts — this is your chance to actively take part in the project! Thank you for your su… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.