Balrum
Playing now
11+4 vs. yesterday
3.5%of peak
All-time peak
312Mar 2016
Playing now
11+4 vs. yesterday
All-time peak
312Mar 2016
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Sale | Balrum's 6th Birthday and Sale! 6 years ago today, Balrum released on Steam. Thanks to our Kickstarter backers we were able to create our dream old-school RPG. A big thank you to every single person who supported us either here on Steam and GOG or on Kickstarter. We are celebrating with a weeklong 75% Discount ! Happy Birthday Balrum ! :) | — | |
| Community | LIVE EXCLUSIVE PREVIEW with Northernlion on Twitch TV Hey there friends! We're happy to announce that this Sunday (March 21st), at 13:00 PT / 21:00 CET our friend and deckbuilding roguelike aficionado Northernlion will be doing a live playthrough of Deepest Chamber over on This marks the first ever live public viewing of the game and we're very excited for you to finally catch a glipse of what we're currently working on. Many thanks for following… | — | |
| Community | Deepest Chamber Hello there everyone! We are super excited to tell you all that we partnered up with Those Awesome Guys for creating our second game called Deepest Chamber ! Feel free to join our Discord! DISCORD | — | |
| Game update | Patch 1.6 Hi there! Balrum has just been updated to version 1.6! First of all, a big thank you for everyone who submitted bug reports and feature suggestions! Here are the changes for patch 1.6: GUI: -The buildable objects inside the Building panel are now sorted for ease of use. -Right clicking on an Inventory tab now sorts the items in that tab based on name and value. -UI elements won’t reposition the… | — | |
| Game update | Patch 1.55 Hello everyone! Patch 1.55 is now live with new features and a couple of fixes. Features: -New walls: We added a new type of wall to the building tab. These are brick walls and to build them you need to create bricks from clay. -New material: Now you are able to dig up clay at the waterside. -Bricks: Bricks can be made at a furnace from raw clay. -New plantable foliage: We added a few new flowe… | — | |
| Game update | Patch 1.5 Hello everyone! The 1.5 update is now available! The patch will reset your config file! (new config file name: “config_new.xml”) Game file caches will regenerate so be patient on your first boot! :) As we promised a few years ago, we are going to support Balrum for a long time. This update will introduce a completely new windowing system that will help keep Balrum compatible with modern and leg… | — | |
| Game update | Upcoming 1.5 patch Hello everyone! We are back with a big update! This is a really big update so at the moment it will be available only on the BETA branch! To participate in the beta right click on Balrum in your steam library and select Properties. Go to the BETAS tab and select "beta" from the dropdown menu. If you find bugs with this new patch feel free to leave a comment. Thank you for your reports! As we pr… | — | |
| Game update | 1.31 Hello, everyone! There were two important issues reported. Thank you for your detailed reports! Fixes: -When defeating the boss in the wolf's cave the player is now able to speak of this deed with the villagers. -When smelting metals, only silver and iron critical crafts produce spotless metal bars. Have a nice day folks and thank you for your support! Yours, Balcony Team | — | |
| Game update | 1.3 Fixes Hi, everyone! Patch 1.3 is here with a few bug fixes! Thank you all for your bug reports! Fixes: -No more slight illumination hiccup in the morning time. -Piercing Arrow now does proper weapon damage + bonus damage. -Remaining strings in the code are now editable. (XML) -Trinkets with lighting effects now properly cancel themselves when swapping similar trinkets. -Fixed issues related to the “r… | — | |
| Game update | 1.23 Small Fixes Hello everyone! We hope all of you are having a nice summer. During the past months there were a few reported bugs which needed fixing. Thank you to everyone who sent us detailed bug reports! Fixes: -When an npc's talking panel had a lot of conversation options, scrolling trough them with the mouse wheel could caused problems. -In rare occasions when multiple containers were open and item divid… | — | |
| Game update | 1.22 Another small update! Hello there everyone! We hope you are all well. We are back with another small update. This update includes bug fixes for various systems and minor improvements to building. Also a handful of you suggested that when you enter combat with only “prey” type enemies the combat music should not start playing. This should make hunting deer a bit more enjoyable. Fixes: -There were times when some of t… | — | |
| Game update | 1.21 and Achievements! Hello there everyone! Update 1.21 has been released bringing a decent amount of fixes and new features. 1.21 also introduces Achievements. Thank you for everyone who sent us bug reports and suggestions! Thankfully there were no major bugs reported in the last couple months but if you think you found a bug please contact us. As you know save game compatibility is a very important element for us… | — | |
| Community | Achievements?! Hello there everyone! Patch 1.21 is nearing completion and will bring small fixes and new features to Balrum including Achievements! We have been looking at what our players would like to see added to the game and 1.21 will introduce new features suggested by our community. Thank you all for your great suggestions! If everything goes well the patch will be out very soon! (hopefully a few days f… | — | |
| Game update | 1.12 Hello there everyone! Version 1.12 is here. It fixes a few issues and adds a new config.xml switch for Linux users. Changes: -The "crystal golem's cave" puzzle is now resettable with a switch near their cave. -Linux users can now disable the forced window mode startup. Please see the config.xml (DisableFullscreenStartupOnLinux) Fixes: -On rare occasions the French translation mod was selected a… | — | |
| Game update | 1.1 Hello there everyone! Version 1.1 is here with fixes and translation support! From now on you will be able to play the game with unofficial community made translation mods. Please note that these translations are not official translations. They are community made translation mods. There is a Steam Discussion about the available community translations. We will update that Discussion with new tra… | — | |
| Game update | 1.092 Hello there everyone! We are back with a small update. Language mods support is almost ready! Pretty much everything is working. We are waiting for the translation mod teams to finish so we can add a GUI option for language selection. Some of you reported that you are having problems running Balrum when certain Overlay Programs (fps, temperature) are running. We also recieved reports informing… | — | |
| Game update | 1.09 Hello there everyone! Update 1.09 is here! The new patch contains a few things suggested by our community! Thank you for your feedback! There are features recommended by you that are still under development so if your suggestion was not added there is a chance it will be added later! :) Of course suggestions that don't fit the game won't be added. Suggested by the community: -Inventory Sorting.… | — | |
| Game update | 1.086 Hello everyone! We are once again back with an update that contains a few things suggested by our community! Thank you for your feedback! There are features recommended by you that are still under development so if your suggestion was not added there is a chance it will be added later! :) Of course suggestions that don't fit the game won't be added. Suggested by the community: -ALT + left click… | — | |
| Game update | 1.08 Hello there everyone! We are back with the first update that contains quite a few things suggested by our community! Thank you for your feedback guys! There are small features recommended by you that are still under development so if your suggestion was not added there is a chance it will be added later! :) Of course suggestions that don't fit the game won't be added. Some of you brought to our… | — | |
| Game update | 1.072 1.072 Hello there everyone! We are back with another small update for you. We are getting less and less bug reports. This means we can soon focus on some of the community suggested “comfort features” in the near future! Thank you all for your detailed bug reports and great suggestions! Fixes: -We made changes to the sound system so now if we detect rare problems like the “surround” sound proble… | — | |
| Game update | 1.07 Hello there everyone! A small update with only one fix! Thank you for your detailed reports and continued support! For those few who have problems starting up the game: There is an issue on certain computers with unplugged audio connectors. Plug in speakers or headphones and the game will start up. Also on some computers when “Surround” is selected in the “Speaker Setup” options on Windows the… | — | |
| Game update | 1.06 Hello there everyone! Another small update with a few fixes! Thank you for your detailed reports and continued support! Those who have problems with the fullscreen mode please make sure to disable DPI scaling on Windows. Fixes: -Some UI elements could got stuck outside of the main window because of resolution switching. -Neil did not give his reward after completing his quests. (Current playthr… | — | |
| Game update | 1.05 Hello there everyone! Thank you for your reports and suggestions! Version 1.05 was just released. Here are the changes: Fixes: -Skill books now properly grant the given skill. -Doors and doorways are now properly deleted when right clicking them during building. -The number of plantable berry bushes cannot go into the negative anymore. -Plantable berry bushes had weird names. -A quest from Hugh… | — | |
| Game update | 1.04 Hello there everyone! We are back with another update for you! Thank you for your reports! Fixes: -Luglug won't crash the game anymore. -Teleport effects should not teleport you into the water anymore. -When exiting a certain lair you are now properly teleported outside instead of ending up in the water. -The lock picking floating texts now stay on the screen longer. -Typos Feature: -We added m… | — | |
| Game update | 1.03 Hello there everyone! We hope you are having a peaceful Sunday! We are back with another small update. Thanks to your detailed reports we can fix the remaining bugs quickly. Thank you! Fixed: -Lee (in his special form) can be attacked now. This will help those who did things in a special order. -The Millstone now grinds all wheat you put into it at the same time. -Treasure map parts can now be… | — | |
| Game update | Small update before the weekend. (1.021) Hello there guys! We are back with another small update. It is amazing to see people enjoying the game. As you know Balrum is our first game and for our small team your kind words are heartwarming. Thank you all for your support! Fixes: -A few of you were experiencing problems with input when switching to fullscreen. We implemented a workaround. This needs testing because we cannot reproduce it… | — | |
| Community | 1.02 Hunger/Thirst Hello there! We are back with the second update to Balrum! We debated about the hunger/thirst situation and we have a solution. We agree that when you talk and when you are browsing at a vendor hunger/thirst should not be a threat. We added an option to the difficulty panel during character generation to make hunger/thirst deplete slower. We did not change the core mechanic but now you have an… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.