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BalrumNewsUpcoming 1.5 patch
Game update

Upcoming 1.5 patch

Balrum · published 5 Apr 2018, 08:56 UTC

All newsPlayers around this dateRead on Steam


Hello everyone!

We are back with a big update! This is a really big update so at the moment it will be available only on the BETA branch!
To participate in the beta right click on Balrum in your steam library and select Properties. Go to the BETAS tab and select "beta" from the dropdown menu.

If you find bugs with this new patch feel free to leave a comment. Thank you for your reports!

As we promised a few years ago, we are going to support Balrum for a long time. This update will introduce a completely new windowing system that will help keep Balrum compatible with modern and legacy systems. So this update is a technical update rather than a gameplay update.

Since changing the windowing system affects everything (input, sound, rendering) we took the opportunity to update pretty much all of our systems.

List of changes:
-The game now uses a more modern windowing system.
-Much better fullscreen support.
-Much better HiDPI support.
-Better high refresh rate support. (120Hz+)
-Rewrote parts of the renderer (both modern and legacy):

  • fewer draw calls
  • smarter buffer handling
  • optimized shaders
  • fixed legacy warnings


-Rewrote the audio system.

  • better handling of multiple sound effects
  • optimized buffer handling


-Better support for special keyboards.
-Auto sharpen when zooming in.
-Improved the sharpen shader (sharpening is crisper).
-Smoother framerate pacing.
-Changed resource management systems for better compatibility and speed.
-Updated libraries to latest versions.

Fixes:
-Fixed a rare lighting bug that affected certain light effects when drinking potions.
-Picking up player placed pet traps now have a sound effect.
-Fixed a bug that made the fireplace sound play twice.

Gameplay change:
-A certain green magical flame trap now does significantly more damage when activated.

Thank you for your support everyone!

Yours,
Balcony Team

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