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BalrumNews1.08
Game update

1.08

Balrum · published 24 Mar 2016, 15:59 UTC

All newsPlayers around this dateRead on Steam

Hello there everyone!

We are back with the first update that contains quite a few things suggested by our community! Thank you for your feedback guys!

There are small features recommended by you that are still under development so if your suggestion was not added there is a chance it will be added later! :)
Of course suggestions that don't fit the game won't be added.

Some of you brought to our attention that there are unexplainable hangs sometimes. Some of these hangs in our testings are caused by using third party cheat programs to alter the game.

Suggested by the community:
-Pet swap (when out of combat you now swap places when walking to the tile where your pet currently is)
-Now we allow special characters when you create your map notes.
-Repairable equipped items appear on the top of the list in the repair panel. (with a different color)
-At your safeplace berry bushes now regrow. (only at your safeplace)
-Now there is a “dual class” warning panel when you dual class.
-Class skill tooltips now tell you about dual classing.
-When dual classed, teachers now tell you why they cannot teach you.
-You are now able to easily swap rings.
-While walking and simultaneously pressing 'M' the map panel won't immediately open the new note panel (if the cursor is inside the map panel).
-You are now able to rename your pet in the pet panel.
-You are now able to pick up multiple items from a stack when pressing the middle mouse button instead of one item.
-Major health/mana potion recipes are now learnable from teachers.
-Your pet is a little less twitchy.
-When you die the menu is now in a different place so involuntary clicks won't be a bother from now on.
-Tab switches now pulsate so they are easier to notice.
-Pet AI commands in the pet menu now have a tooltip with explanation.
-To lower the involuntary chopping of trees and mining during combat there is a text next to the cursor telling you your click will either chop down a tree or start mining.
-When defeating a certain boss the teleporter that teleports you outside now has an effect so you can notice it easier.
-When trying to open your map in the desert a floating text now tells you that there is no map for the desert.
-The fullscreen button in the options panel now informs you that you should check the automatically selected fullscreen resolution for correctness (multiple monitors with different resolutions).

Fixes:
-You can no longer auto-walk right after combat if a spider web is on you.
-There is no false warning (in the debug.txt) when repeatedly pressing ESC while walking.

For translators:
There is a new xml file located in the gui folder called “after_release.xml”.
Changes:
-gui/floating_texts.xml
-gui/automatic_dialogs.xml (new line)
-gui/gui_texts.xml
-gui/layer1.xml

Thank you for your support everyone!

Have a nice day!

Yours,
Balcony Team

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