DARK IN LIGHT Demo
Playing now
0+0 vs. yesterday
—of peak
All-time peak
08 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
08 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Developer Update & Patch Notes – May 17, 2026 \ · Added a system that runs shader compilation after the logo sequence before moving to the main menu. \ · Improved an issue where camera rotation could feel abruptly stuttered. · Improved an issue where the player could rotate incorrectly after switching from aiming to non-aiming. \ · Changed the design of the paper/document section in the inventory. \ · Improved Steam Deck vibration feedback… | — | |
| In-game event | Developer Update & Patch Notes – May 15, 2026 \ · Improved the visibility of text shown when acquiring items and documents. · Improved the size and position of the paper menu in the inventory. \ · Improved problematic zombie placements in the Gas Station level. \ · Completed improvements to Steam Deck key settings and UI. · Confirmed that the game is playable on Steam Deck. \ · Added support for the PlayStation DualSense wireless controlle… | — | |
| In-game event | Developer Update & Patch Notes – May 13, 2026 \ · Adjusted the HP threshold for danger warnings. · Adjusted zombie attack damage balance. \ · Improved an issue where the player’s damaged state was not properly restored when loading save data. · Improved bugs related to the logo skip function. \ · Changed object placements in the Gas Station level. · Changed and added zombie placements in the Gas Station level. · Added a new event to the Ga… | — | |
| In-game event | Developer Update & Patch Notes – May 12, 2026 \ · Added and improved player animations for door interactions. \ · Improved various door-related bugs. · Improved bugs related to player interactions. \ · Readjusted the display positions of all item, interaction, and door widgets. \ · Improved item placement across levels. · Improved door placement across levels. | — | |
| In-game event | Developer Update & Patch Notes – May 11, 2026 \ · Adjusted hit-ignore chances so they vary depending on zombie type and weapon type. · Improved an issue where some zombies would not attack. \ · Adjusted weapon balance. · Improved overall weapon impact feedback. \ · Added a skip function for logo and warning screens. | — | |
| Game update | Developer Update & Patch Notes – May 9, 2026 \ · Improved firearm spread. · Improved firearm impact feedback. · Improved melee weapon hit feedback. | — | |
| In-game event | Developer Update & Patch Notes – May 7, 2026 \ · Improved an issue where players could pass through walls in the Gas Station level. · Added new design elements to the Gas Station level. · Revised the design of the Office level. · Removed the background music from the Office level. · Added ambient sounds to the Office level. \ · Added a new event to the Office level. · Revised event gimmicks in the Gas Station level. \ · Added a new item t… | — | |
| In-game event | Developer Update & Patch Notes – May 6, 2026 \ · Adjusted the overall sound balance. \ · Improved a crash issue that could occur when exiting the game with the ESC key. \ · Added and revised event gimmicks in the Gas Station level. · Added additional zombie placements in the Gas Station level. · Added additional item placements in the Gas Station level. · Added additional weapon placements in the Gas Station level. \ · Added a new documen… | — | |
| Game update | Developer Update & Patch Notes – May 5, 2026 \ · Improved Zombie HitFX so that it plays more naturally based on the hit location. · Updated Zombie HitFX assets. \ · Improved the player’s melee attack animation. \ · Updated the game version information. | — | |
| Game update | Developer Update & Patch Notes – May 4, 2026 \ · Adjusted the volume balance between player footsteps and background music. · Fixed cutscene sound issues. · Fixed the sound during the clear sequence before the boss encounter. · Added multiple variations of zombie hit sounds when struck by melee weapons for more varied feedback. \ · Added current chapter and playtime display to the save system. \ · Added image guides to the controller opti… | — | |
| Game update | Developer Update & Patch Notes – May 3, 2026 \ · Improved camera rotation and movement controls on Steam Deck. · Fixed an issue where some text was not displayed properly on Steam Deck. \ · Improved an issue where the flashlight would not turn on immediately. \ · Improved the red door rotation issue in the Gas Station level. \ · Adjusted the volume of the default footstep sounds. · Improved damage sounds for all zombies. \ · Improved the… | — | |
| In-game event | Steam Deck Play Test Update We tested DARK IN LIGHT on Steam Deck. Based on our testing, the game runs properly on Steam Deck and is playable. We also confirmed that the UI displays correctly and that the default gamepad controls work as intended. We are continuing to improve the overall experience for Steam Deck players through further testing and adjustments. Official Steam Deck Verification has not been completed yet,… | — | |
| Game update | We tested DARK IN LIGHT on Steam Deck. We are continuing to improve the Steam Deck experience through further testing and adjustments. Official Steam Deck Verification has not been completed yet, but based on our internal testing, the game is currently playable on Steam Deck. | — | |
| In-game event | Developer Update Log & Patch Notes – April 2026 \ These improvements apply across both the Demo and the Full Game. Our focus was on combat presentation, map gimmicks, UI, inventory, player controls, and overall system stability. \ · Changed the Indifference Zombie so it attacks with a melee weapon instead of using its hands. · Adjusted zombie hit effect colors to appear darker. · Improved attack and hit animations for all zombies. · Improved… | — | |
| In-game event | Developer Update & Patch Notes – February to March 2026 Developer Update & Patch Notes – February to March 2026 In this February–March update, we focused on improving the overall gameplay experience by refining map composition, combat feel, player controls, and UI/system features to make the game feel smoother and more stable. In addition to improvements applied across both the Demo and the Full Game, we also worked on expanding new content and syst… | — | |
| News | Dark In Light Demo Launched Explore the ruins overrun by unknown creatures, gather resources, and make your way back to the home where your son is waiting. The DARK IN LIGHT Demo is available to play now. After playing, please share your thoughts via Steam Discussions or by clicking the in-demo “Feedback” button to submit the survey. We’re targeting a full release in H2 this year, with a possible shift to H2 next year dep… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.