[Maps / Environment]
Improved the level design issue where zombies could not attack the player when hiding in the restroom.
Adjusted the overall lighting in the Office and Gas Station levels.
Added and removed certain lights in the Office and Gas Station levels.
[Quest / UI]
Adjusted objective quest text so it remains visible for a longer duration.
[Player / Controls]
Improved issues that occurred when pressing ESC or TAB while the player was dead.
Improved an issue where a newly switched melee weapon in the same weapon category could not be used immediately.
Improved healing item and first aid kit usage so the currently held weapon is temporarily hidden during use.
Improved an issue where movement keys would not work after loading the game following player death.
Improved an issue where the camera rotation mode could briefly jitter up and down during mode transitions.
Improved camera mode transitions so the camera responds more naturally to mouse input direction.
[Shop / Inventory]
Improved an issue where player movement keys would stop working after closing the shop with the X button.
[System / Stability]
Improved a fatal error issue that could occur when pressing the menu button after the player died.
[Zombies / AI]
Improved an issue where living zombies could not pass through areas blocked by dead zombies.