[System / Optimization]
Added a system that runs shader compilation after the logo sequence before moving to the main menu.
[Camera / Controls]
Improved an issue where camera rotation could feel abruptly stuttered.
Improved an issue where the player could rotate incorrectly after switching from aiming to non-aiming.
[UI / Inventory]
Changed the design of the paper/document section in the inventory.
[Steam Deck]
Improved Steam Deck vibration feedback.
[Zombies / Animation]
Improved zombie movement animations so they transition more smoothly.
Improved an issue where zombies could be launched away when colliding with each other.
[Maps / Zombie Placement]
Improved zombie placement in the Gas Station level.