Project Chromata
Playing now
32−10 vs. yesterday
31%of peak
All-time peak
104Jan 2026
Playing now
32−10 vs. yesterday
All-time peak
104Jan 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes – Update [1.7.2] Patch Notes - Version 1.7.2 Global: · Enhanced: Visual themes now instantly update when importing save files or transitioning between stages to prevent UI color mismatches. Stage 2: · Fixed bug : Removed redundant Essence Compression selector from the Automation tab to prevent UI clutter. · Fixed bug : Constellation names getting out of sync with stars after resizing the window. · Fixed bug : S… | 22247096 | |
| Game update | Patch Notes – Update [1.7.1] Patch Notes - Version 1.7.1 Stage 2: · Optimization : Cached calculations and tuned hover detection so the pulsing star highlight works even in “Low Performance” mode. · Enhanced : Lowered zoom-out limit on the Star Chart so players can see Stage 1-3 constellations at once if they wish. · Enhanced : Updated Essence Compression UI to show which one is active and which one will be next. · Fixed b… | 22153036 | |
| Major update | Project Chromata - The Spark (Stage 6) & Terminal (Stage 7) Is Live! Hello, Chroma Engineers! You faced the climax of the Home World invasion. You reached what felt like the final conclusion. But the story of the Chroma Engine is far from over. Even when the system falls silent and all hope seems lost, a single spark can reignite the core of the universe. What's New? · The Spark (Stage 6): Restore energy flow through a series of complex logic grids to reignite t… | 22117927 | |
| Game update | Patch Notes – Update [1.5.3] Balance: · Normalized the Dissonance cost for all 6 Core Strongholds to ensure consistent difficulty. · Increased passive Dissonance generation from 1 to 5 per conquered sector. Enhanced: · Added a 'Bulk Resolve' button to the Home World Siege interface. You can now instantly Purge, Follow Protocol, or Defy all pending reports at once. · Replaced the standard HTML sliders in the Genesis Forge a… | 21626257 | |
| Game update | Patch Notes – Update [1.5.2] Balance Realms: · Reduced the base Dissonance spread rate by 20% to allow Stabilizers to slowly reclaim corrupted terrain instead of stalemating. · Increased the Screaming Node attack cycle time from 30s to 45s to reduce disruption frequency. · Increased the Root Node expansion cycle time from 30s to 40s to slow down terrain loss. Enhanced: · Added a Help (?) button and instructions to the Crea… | 21532959 | |
| Game update | Patch Notes – Update [1.5.1] Feature: · Added an in-game Achievement Viewer (Trophy icon). · Unlocked achievements now grant +1% Light Gain and +1% Pristine Light Gain each. Balance: · Reduced the cost to breach the Home World from 100B to 50B Light. Enhanced: · Improved notification logic for the Stage 5 transition. · The Time Warp slider has been restyled with a new look and now supports clicking and dragging. · Added a… | 21515821 | |
| Major update | Project Chromata - The Prime Directive (Stage 5) Is Live! Hello, Chroma Engineers! You purified the Realms, but the signal remains. Stage 5 is the grand Halfway point of Project Chromata. This is the invasion of The Home World . What's New? 1. Planetary Siege Explore a massive new Hexgrid map representing a fortified capital city. Break through defensive rings, from Orbital Uplinks to Military Zones, and neutralize unique Strongholds. 2. Tactical Assa… | 21451234 | |
| Game update | Patch Notes – Update [1.4.2.0] Enhanced: · Added so you can dismantle structures in Fractured Void with Del or Backspace. · Added two more Steam Achievements. Fixes: · Corrected again a 'ghost notification' where the Stats/Codex tab would flash indefinitely. A cleanup script will run on load to fix affected save files. · The Auto-Forge UI no longer incorrectly displays a positive crafting rate when the player has 0 Light. ·… | 20800804 | |
| Game update | Patch Notes – Update [1.4.1.0] UPDATED QUICKFIX! Feature: · Added 35 Steam Achievements to track progression, grinding, and hidden challenges. The game will check existing saves on load to grant any previously earned achievements. Enhanced: · (Assault): The selected hex is now highlighted with a bright, pulsing cyan border (matching the main game's UI) and is drawn on top of all other units for clear visibility. · (Steam): T… | 20725954 | |
| Game update | Patch Notes – Update [1.4.0.3] Feature: · Steam Cloud support has been enabled. Enhanced: · The T3 mixer layout (Amber, Magenta, Cyan) is now symmetrical, requested by community. Fixes: · Importing a corrupt or invalid save file will no longer reset the active game session. · Corrected a major UI issue in the Manual PIP Allocation modal where it was stuck displaying percentage inputs and totals. The 'Set to 0', 'Distribute… | 20701883 | |
| Game update | Patch Notes – Update [1.4.0.2] Balance: · Adjusted Stage 4 maps to take account Pylon range increase. Enhanced: · Updated Automation tab UI, it now contains 3 distinct sections for clarity: 'Auto-Purchase', 'Auto-PIP', 'Auto-Converge'. · High Yield PIP AI mode now allows players to choose their target resource color (White, Orange, Green, Blue, etc..) for more strategic automation. · Fullest zoom level in the Fractured Void… | 20685038 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.