The Hull
Playing now
1+0 vs. yesterday
50%of peak
All-time peak
212 Sep 2026
Playing now
1+0 vs. yesterday
All-time peak
212 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch 1.05 Content and Systems Update Patch Notes Version 1.05 New Features and Content · Added a new Tier 4 weapon: Eclipse, a sniper rifle. · Added a new enemy: Corrupted Charger. Appears on Dives 8 and beyond. · Rearranged the days in which Corrupted enemies appear. Weapons and Combat · Oblivion Mk. VIII reworked. It now deals less damage on a shorter cooldown. · Autocannon reworked to use Light Ammo. · Autocannon and Blackrift… | — | |
| In-game event | Version 1.04 Network and Systems Update Patch Notes Version 1.04 Major Note This update includes several fixes for multiplayer desync issues. We will continue testing and monitoring for additional problems. Please report any issues you encounter while playing. Multiplayer and Networking · Fixed a desync issue where players appeared to need to kill enemies multiple times. · Fixed a desync issue where networked players appeared farther… | — | |
| In-game event | Version 1.03 Difficulty Update Patch Notes Version 1.03 Major Note The known desync issue when joining or rejoining multiplayer lobbies is still present. Players must fully exit the game before rejoining a lobby after a reset. We are actively investigating and will provide updates as soon as possible. New Features and Content · Added four selectable difficulty modes. · Difficulty is locked once a run begins. · Difficulty can… | — | |
| In-game event | Version 1.02 Balance Update Gameplay and Balance Difficulty and Progression · Base enemy health reduced by 5 percent across all player counts. · Death penalty drastically reduced across all player counts. · Enemy damage reduced across multiple enemy types. · Final Dive enemy spawn timer reduced. · Maximum Threat level is now significantly more dangerous. Essence Wraiths will flood the halls at maximum threat. · Essence Wr… | — | |
| Game update | Patch 1.01 Out Now Major Changes · We are deploying a network update that addresses an issue that appeared under poor wifi conditions. This includes situations involving weak wireless adapters, low signal strength, or unstable connections. We were able to reproduce the problem internally and have confirmed improvements with this patch. If you continue to experience lag, desync, or other network related issues, pl… | — | |
| Steam news | The Hull Is Now Live Hello Fathomwalkers. The Hull is officially live. You can jump in right now, explore the ship, and start carving your own path through the dark fathoms. Whether you are playing solo or with a full squad, we are excited to see what you do with it. We are already working on our first update. This one will add a full difficulty scaling system that lets you tune the game to be easier or harder, wit… | — | |
| Community | Pre Launch FAQ for The Hull Greetings Fathomwalkers, The Hull releases next week on February 12. Below are the most common questions we have received as we approach launch. This is a simple overview so players know exactly what to expect on day one. Release Date The Hull releases on February 12. Price The game will launch at $9.99 USD with a 15 percent launch discount for the first two weeks. Player Count The game support… | — | |
| Announcement | The Hull Launches February 12 The Hull launches on February 12 . The first descent into the deep is close. You play as a Fathomwalker entering abandoned underwater facilities that were once part of a vast extraction effort. These structures are unstable, flooded, and filled with threats shaped by years of isolation in the dark. Each dive pushes you into machinery that barely holds together and corridors that feel ready to c… | — | |
| Community | Preparing For Release Hello Fathomwalkers. The current scope of The Hull is getting close to where we want it. Most of the major systems are in place, the core content is holding together, and the project finally feels like a unified experience instead of a collection of isolated pieces. It isn’t the finish line, but it’s the point where the game starts to feel solid under its own weight. Right now we’re focused on… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.