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The HullNewsVersion 1.04 Network and Systems Update
In-game event

Version 1.04 Network and Systems Update

The Hull · published 20 Feb 2026, 18:33 UTC

All newsPlayers around this dateRead on Steam

Patch Notes Version 1.04

Major Note

This update includes several fixes for multiplayer desync issues. We will continue testing and monitoring for additional problems. Please report any issues you encounter while playing.


Multiplayer and Networking

  • Fixed a desync issue where players appeared to need to kill enemies multiple times.

  • Fixed a desync issue where networked players appeared farther behind than their actual position.

  • Changed how player IDs are assigned. This should fix an issue where players sometimes had the same color.

  • Lobbies can no longer be created while already in a lobby. Players must leave their current lobby before creating a new one.


New Features and Content

  • Added two new difficulties beyond Hullcifer: Hulltimate and Hulltra.

  • Added achievements for completing Hard, Very Hard, Hulltimate, and Hulltra.

  • Completing a higher difficulty will also unlock achievements for all lower tiers.

  • Added a new room.


Gameplay and Balance

Difficulty and Progression

  • Reduced the death penalty for Very Hard. It had mistakenly been set equal to Hullcifer.

Enemies

  • Increased Void Eyeball projectile radiation damage and area.

  • Increased Patrol Bot sound and alert priority.

  • Increased Swarmer sound priority.

Player

  • Players now become transparent when standing inside each other.


Weapons and Combat

  • All sniper bullets now pierce enemies. Each additional target hit receives 50 percent reduced damage.

  • All sniper damage reduced by 10 percent to balance piercing.

  • Normalized shotgun spread to 5 degrees.

    • Abyssal Witness, Byrd Legacy, and Hullbreaker spread increased.

    • MireTech RR-R spread decreased.

  • Increased Singularity Drive projectile speed and added gravity.

  • Twincoil Disruptor changed to a single projectile.

  • Added “Piercing” to weapon stats where applicable.


Audio and Visual

  • Added player names above each player while on the Hull.

  • Fixed a minor visual issue when interacting with the Scrapper that displayed the last item scrapped.


Quality of Life

  • Players have infinite stamina while on the Hull.

  • Framerate limit settings added.


Bug Fixes

  • Fixed difficulty achievements unlocking only for the host.

  • Fixed a minor visual issue when using the Scrapper that displayed the previous item instead of clearing it.


Known Issues

  • Restarting the game may sometimes cause the first person pistol model to disappear.

  • The maximum level of suit upgrades can be purchased multiple times if players have enough materials.

These issues also exist in the previous build and are currently under investigation.Praise The Hull.

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