AVROPOLIS Demo
Playing now
0Sampling since 18:06 UTC
—of peak
All-time peak
08 Sep 2026
Playing now
0Sampling since 18:06 UTC
All-time peak
08 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | AVROPOLIS DEMO — PATCH 1f Here's the patch notes for the latest demo update (1f) - as I continue to work on the main game and things get updated, fixed or adjusted, I will update the demo as necessary. Thanks again to everyone that played so far and especially to those that provided invaluable feedback, which continues to shape development, and helps me understand what needs to be updated, or fixed. [ PATCH NOTES FOR UP… | — | |
| Community | AVROPOLIS DEMO PATCH 1f + CLOSED TEST SIGNUP Hello everyone, I’ve been working hard on AVROPOLIS (as usual) and, even though it’s scorching hot here in Sicily, the heat hasn’t slowed development - ok maybe a little bit, eheh. I’m releasing Demo Patch 1f: a quality-of-life and polish focused update that tightens some gameplay, improves some interactions, refreshes some of the UI, and adds leaderboards to make the demo feel more complete. H… | — | |
| Game update | AVROPOLIS Demo Patch 1E Hey everyone, First of all, thank you to everyone who has tried the demo so far. A special thanks goes to those who took the time to send feedback, suggestions, and bug reports. Many of your suggestions have already been implemented in both the game and the demo, and they continue to help shape development. I'm doing my best to keep the demo as up to date as possible while development of the fu… | — | |
| Community | New Trailer for AVROPOLIS + other news AVROPOLIS Development Update – New Trailer, Website & Upcoming Demo Update Hello everyone, I hope you're all doing well. I've been hard at work on AVROPOLIS , and I'm excited to share some of the latest updates with you. New Trailer I've put together an updated trailer showcasing the latest progress on the game. The Steam page has also been updated with new screenshots and media if you'd rather… | — | |
| Game update | Demo Patch Notes Hey everyone, I've prepared a new patch with an optimization pass that improves both GPU and CPU overhead as well as frame stability, including some other changes. Here's the details : · Removed saferoom banner that was blocking door view · Updated and optimized in-world text, reducing overhead · Adjusted various trap and ambiance volumes · Optimized, and slightly reduced radius of some trap co… | — | |
| Game update | Demo Patch Notes Hey everyone, here's another small patch for the AVROPOLIS demo build. Here's the details: · Wooden planks will now relocate to original spot if lost in lava pits · Added some extra geometry in lava pit edges · Game will now launch by forcing SteamVR with OpenVR · Updated position for the "Subtitles" toggle in the player tablet audio settings menu NOTES As many might be using the Oculus runtime… | — | |
| Game update | Demo Patch Notes Hey everyone, improving the build, and game is my priority, and another small patch is ready for the AVROPOLIS demo build. Here's the details: BUG FIXES · Fixed "Grip / Hold" default option appearing as "STAND"; · Fixed first trap disabler wheel by locking joint angular motion on reached threshold; · Removed UI gameplay options for player waist from main menu, only leaving L/R config selection;… | — | |
| Game update | Demo Hotfix Patch Notes Hey everyone, First of all, thank you so much for trying out the AVROPOLIS demo ! Based on feedback from reviews and playthrough videos, I’ve released a hotfix addressing some issues related to the player’s waist, along with another couple of minor fixes I noticed during testing. TEMPORARY FIX · Waist rotation issues: The waist will now only rotate when the controller rotates as well, improving… | — | |
| News | AVROPOLIS Demo release! Hey everyone, it's my pleasure to announce that the demo for AVROPOLIS is now available here on Steam! I hope you enjoy this preview of the game and if any issues arise don't hesitate to contact me or create a post in the steam discussions, as I will be monitoring these while continuing to work on the rest of the game, and if necessary, update the demo build with fixes. Please keep in mind that… | — | |
| Community | Developer Update - Demo Coming Soon Hey everyone, It’s been a while since I last posted here on Steam, but I want to assure you that I’ve been hard at work on the project. I’m excited to announce that the AVROPOLIS Demo will be coming to Steam very soon! I’m aiming to release it in the next couple of weeks, give or take. I’ll share another update closer to its release. The demo will give you a chance to finally experience some ga… | — | |
| Community | The AVROPOLIS files: Origins As promised, here's another post regarding the development of AVROPOLIS. This time I'll talk a bit about how the project originated, back in 2021. It all started after Future Immersive , the studio I was working at before starting this project, closed its doors in July 2021, after we finished releasing Furious Seas. After developing for a while in VR, I decided to buy my own VR headset (Rift S… | — | |
| Community | The AVROPOLIS files: from paper to VR + Closed Beta Hey everyone, as my first post on Steam, I want to thank you deeply for your time reading this, and showing interest in AVROPOLIS. I've been using Steam ever since it first came out, and being on the other side writing a post as a developer is such an honor, and I'm very excited to have this privilege. As a solo developer, it's always a tough journey making a game, especially with a limited bud… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.