AVROPOLIS Demo
Playing now
0Sampling since 18:06 UTC
—of peak
All-time peak
08 Sep 2026
Playing now
0Sampling since 18:06 UTC
All-time peak
08 Sep 2026
| Published | Title | Build |
|---|---|---|
| AVROPOLIS DEMO — PATCH 1f Here's the patch notes for the latest demo update (1f) - as I continue to work on the main game and things get updated, fixed or adjusted, I will update the demo as necessary. Thanks again to everyone that played so far and especially to those that provided invaluable feedback, which continues to shape development, and helps me understand what needs to be updated, or fixed. [ PATCH NOTES FOR UP… | — | |
| AVROPOLIS Demo Patch 1E Hey everyone, First of all, thank you to everyone who has tried the demo so far. A special thanks goes to those who took the time to send feedback, suggestions, and bug reports. Many of your suggestions have already been implemented in both the game and the demo, and they continue to help shape development. I'm doing my best to keep the demo as up to date as possible while development of the fu… | — | |
| Demo Patch Notes Hey everyone, I've prepared a new patch with an optimization pass that improves both GPU and CPU overhead as well as frame stability, including some other changes. Here's the details : · Removed saferoom banner that was blocking door view · Updated and optimized in-world text, reducing overhead · Adjusted various trap and ambiance volumes · Optimized, and slightly reduced radius of some trap co… | — | |
| Demo Patch Notes Hey everyone, here's another small patch for the AVROPOLIS demo build. Here's the details: · Wooden planks will now relocate to original spot if lost in lava pits · Added some extra geometry in lava pit edges · Game will now launch by forcing SteamVR with OpenVR · Updated position for the "Subtitles" toggle in the player tablet audio settings menu NOTES As many might be using the Oculus runtime… | — | |
| Demo Patch Notes Hey everyone, improving the build, and game is my priority, and another small patch is ready for the AVROPOLIS demo build. Here's the details: BUG FIXES · Fixed "Grip / Hold" default option appearing as "STAND"; · Fixed first trap disabler wheel by locking joint angular motion on reached threshold; · Removed UI gameplay options for player waist from main menu, only leaving L/R config selection;… | — | |
| Demo Hotfix Patch Notes Hey everyone, First of all, thank you so much for trying out the AVROPOLIS demo ! Based on feedback from reviews and playthrough videos, I’ve released a hotfix addressing some issues related to the player’s waist, along with another couple of minor fixes I noticed during testing. TEMPORARY FIX · Waist rotation issues: The waist will now only rotate when the controller rotates as well, improving… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2026new | Tue | 18:06 | No patch notes · unannounced build | 25192842 | public | 1 | — |