Biathlon Challenge Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
18 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
18 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Its Important to Look Cool - Hitmarker Shades give a +10 point base stunt value bonus because they look cool, making the item more useful - Switching to a gun after performing a grab stunt in the air will not result in beefing it anymore - Improved stunt indicator behavior: Will show you how you need orient yourself to land correctly whenever you perform a stunt! - Beef it physics behave more predictably - minor optimiza… | — | |
| Game update | Early Preview - World 03: The Far Reaches -You can explore world 03 The Far reaches but there isn't much there yet. -Further iteration on the FP legs -Bepin energy drink is now a haste powerup, will not heal unless player is retired -Various animations have been cleaned up. Still chopping away! -jc | 24731306 | |
| Game update | First Person Legs LOL Work in progress. There's a bunch of other tiny improvements that I have failed to document due to my recent 13+ hour work nights. I'll be back in action soon! -jc | — | |
| Game update | Added Session Marker System - Shred your Sesh!! - Added Session Marker system when in freestyle mode, or not performing a timed run- accessed from the journal menu (tab) - Added ability to cancel a run in progress from the journal also - Ida has increased jump height as an additional perk - Fixed fast travel menu not working on red trucks | — | |
| Game update | More Minor Bugfixes - Fixed scope option not appearing in equipment menu when first starting the game. - Fixed weird bug where conc grenades would turn to jelly. - Fixed shotgun slug SFX Getting ready to shift gears to work on some bigger stuff soon. -jc | — | |
| Game update | Fixing Stuff I Recently Broke- Among other Improvements. - Fixed dynamic music that I recently broke - Added news link in the main menu where you can read updates like this one! - Updated model & improved animations for Winchester 1300 shotgun still working on them. - Fixed bug where shotgun pellets would make infinitely looping sounds and show their impacts out of sync with each other. | — | |
| Game update | Small Patch - Nice Fixed really annoying menu music loop bug Fixed social media buttons in the main menu Fixed dialog boxes remaining open when they shouldn't be Streamlined music playing system should be less processor intensive. I fixed a bunch of other little things I forgot to document. Thanks everyone! -jc | — | |
| Game update | Stealth Update Wsup? | 23694670 | |
| Game update | Stopwatch Fix A small patch tonight: - Fixed stopwatch not subtracting score when lollygagging, adjusted score decay to 2% instead of 1%. - Improved Ghost Challenger behavior, will face the proper direction now. Will disappear when close to the player so as to not get in the way. - Additional effects added when using shotgun slugs - Improvements to how Steam is queried for leaderboards A bigger update is in… | — | |
| In-game event | Slugs n' Bugs New Item: Shotgun Slugs Single heavy projectile for longer distances. Other bugfixes tonight: · Fixed ar10 texture · Fixed auto5 bolt animation · Fixed crosshair and reload prompt appearing even when out of ammo · Fixed crash on certain worlds due to weather effects · Fixed finish time, hit ratio, and total targets downed on leaderboard entries · Fixed slide dash not working for all other board… | 23424956 | |
| In-game event | Big Board Update I have made the executive decision to remove skis from the game in favor of more snowboards. · Removed the 2 ski varieties from previous version · Added new boards: Frontier Dasher Freeride Jumper Cheater · Numerous adjustments have been made to the existing boards stats and characteristics. · Improved existing and added new board designs which can be found in secret areas. Additional changes/a… | 23373242 | |
| Game update | No More Trick Spamming! Novel Stunt System: · Repeating the same trick will give less points each time performed and will not give a combo bonus - I need your feedback on this!! · Increased base point value for all grab tricks to compensate for the new novel stunt difficulty New Key Bindings · Dedicated inspect key added - defaulted to F key · Dedicated quick restart key added - defaulted to T key, let me know how I'm… | — | |
| Game update | Lil Sunday Night Fix - Fixed crosshair bloom effect when not ADS now correctly reflects the state of accuracy - Fixed cigar powerups being rapidly activated when already active - Fixed lancero cigar power boost to only give +1 damage instead of possibly infinite damage boost (sorry) Every little bugfix adds up to a greater overall package - thank you all for your help! -jc | — | |
| In-game event | Stopwatch Improvements & New Target Type Stopwatch Updates: - Score decay is now 1% of your current score. - You no longer lose points if in the middle of a combo. - Added ticking sound when the clock is running and you are losing points. - Fast travel is now disabled when the clock is running. Another speedrunning technique shot down- sorry! - Added dialog messages to emphasize that doors and fast travel are disabled when you're on t… | 22950749 | |
| Game update | Old Village Improvements and Additional Bugfixes - Improved whooshing sound that plays when passing near objects at speed - no longer a placeholder! - Scope for the scout is now slightly larger, easier to use. - Fixed bug where SVD would not display item option for load bearing vest when selected Improvements to W0C3 Old Village: - Tons of little geometry fixes and optimizations - Fixed bottomless areas, you can now fall to early retirement a… | — | |
| Game update | New Target Designs Targets have been redesigned for clearer indication of how many hits they need to be taken down. More updates to come! -jc | 22897315 | |
| In-game event | Adjustments, Improvements, and Bugs Squashed Gameplay changes: · Further increased helmet effectiveness when bumping into walls at speed · Increased speed threshold for body collisions, should make bumping into walls less frustrating · Bunnyhopping will no longer preserve your combo timer, now you have to be performing a stunt to do so · Landing on your feet while beefing will allow you to recover instantly · Added scripted event to World… | 22791573 | |
| Major update | World 1 Ash Summit Ready for Playtest! 3 Hot New Courses - Enjoy Ash Summit! Leaderboards have been cleared · Due to a nasty exploit discovered in World 0 the LEADERBOARDS HAVE BEEN CLEARED! Thanks @ekittymeomeow for your help. · Lodge Doors will now be locked when the stopwatch is running. Gogo has been nerfed · Changed Gogo's perk: increased hangtime when performing stunts, immune to damage from conc grenades. He is the premier st… | 22739958 | |
| In-game event | Smooth 3rd Person Animations Hey a quick patch - I've been grinding out the animation trees for characters and it's starting to look good. There are some other bugfixes in there too. 3rd person animations have been overhauled! · first person unarmed & grab stunt animations - still WIP · fixed bug where some equipped items will displaying properly on leaderboard entries · fixed bug where crosshair would get stuck after reco… | 22115892 | |
| Major update | Leaderboards Reset! Leaderboards have been cleared! I meant to reset the leaderboards at the beginning of the month, but I've been tied up with work! Scoring and physics, among the other core parts of the game have changed so much since the high scores were set. Its time to start fresh - take your best shot at the top 3! In addition to this big news, I have other improvements in tonight's build: · Added audio+anim… | 21912681 | |
| Game update | New Scope Effects, Character tweaks, Character Bios Little update: · Biographies for each character can now be sound from the character selection menu. · Some character encumbrance values have changed · Adjusted stunt control values for Gogo, easier to control · New scope effects · Improvements to various gun animations · Initial IK implementation for stunts (heavy WIP) Thank you all for your support - more to come! -jc | 21725023 | |
| Major update | The SVD Update NEW GUN: Dragunov SVD with PSO-1 Scope New Features: · Weapon swapping is now 2x faster by default, using tactical sling makes it 4x faster, near instant and it feels really good · Combo timer now decreases as the combo bonus increases! Bugs Fixed: · Fixed targets collisions being larger than the target itself · Bullet time and other powerups no longer remain active when restarting a run or exi… | 21691285 | |
| In-game event | Target Collisions & Faster Weapon Anims Another update, gonna call it a little early tonight. New Feature: · Weapon swapping is now 2x faster by default, using tactical sling makes it 4x faster, near instant and it feels really good Bugs Fixed: · Fixed targets collisions being larger than the target itself · Bullet time and other powerups no longer remain active when restarting a run or exiting to the menus Small Stuff: · Reload bar… | 21518522 | |
| In-game event | Reload System Overhaul & Active Powerups Reloading system changed: · Previously you would press reload key -> release. With correct timing that you complete a perfect reload. I have changed this to function like Gears of War, where you would press the reload key -> Press again for a perfect reload. All cigars now have active powerups in addition to their passive use: · Experiment with them and let me know which you like/dislike. Some… | 21504083 | |
| Game update | Physics and Powerups Update More progress tonight! Added activation features for the following powerups: Cigarettes: nullify recoil Presidente: +1 combo at will Corona: stunt control + speed boost Adjustment to physics: Speed increase from 0 is now more gradual Equipping board while holding forward now grants a small speed boost if player is standing still Bugs Fixed: Fixed bug where certain grab trick animations were get… | 21488803 | |
| Game update | Updates to World 0 Course 3 - Old Village Updated World 0 Course 3 - Old Village: New alternate path has been added New targets added inside cave area, some moved from a previous location Additional mesh cleanup Other fixes: · Fixed selection bug when changing slot 1 choice · Fixed certain reload conditions that left the scout loaded but not charged to fire. · Scope magnification has been adjusted for all slot 1 guns | 21473327 | |
| Game update | Scout and K31 Rebalanced A small patch tonight- I noticed that my version of the scout did not have the fancy 10 round magazine adapter which is the iconic look everyone knows from Counter Strike. I have since fixed it. Other patch details: - Increased the cycling speed of both the K31 and Scout for faster follow up shooting. - Fixed cartridge casings ejecting in the same orientation constantly - Fixed bug where multip… | 21459353 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.