Gladiator Command
Playing now
40Sampling since 07:12 UTC
21%of peak
All-time peak
189Jul 2026
Playing now
40Sampling since 07:12 UTC
All-time peak
189Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Gladiator Command V0.740 - Relationships, Rest & Events Update Overview ──────────────────────── This update focuses heavily on relationships, morale recovery, events, and reducing late game frustration, alongside several balance changes and quality of life improvements. ──────────────────────── Save Compatibility Existing saves are compatible. However, starting a new run is recommended to fully experience the updated relationship and morale systems… | — | |
| Community | V0.735 Morale, Relationships & Rival Fights Update Overview This update expands the morale and relationship systems that started taking shape in the previous update. Gladiators now react more clearly to poor morale, rivalries can escalate into actual fights inside the ludus, and relationship details are now easier to understand. This update also includes tutorial improvements, UI improvements, trait fixes, visual polish, and quality of l… | — | |
| Community | Version 0.730: Ludus Training, Morale and Personalities Hey all, forgive the delay. I have been working hard to make the game smoother and reduce unnecessary friction for players. The days of pure spreadsheet-style management are starting to come to an end. Players can now see their gladiators training directly inside the ludus, giving the management screen a much stronger sense of life and identity. A big thanks to freelance artist Julio for his wo… | — | |
| Community | v0.716 Update – Major Fixes, Training Fix, Trait & Combat Improvements This update focuses mainly on bug fixes, quality of life improvements, trait cleanup, training fixes, inventory polish, and combat reliability. Existing saves are compatible. Fixes & Improvements Fixed a training assignment issue where traits that increased a gladiator’s max potential could incorrectly stop that stat from being trained. Fixed Ethnicity and trait training bonuses not stacking co… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Community | Gladiator Command V0.740 - Relationships, Rest & Events Update Overview ──────────────────────── This update focuses heavily on relationships, morale recovery, events, and reducing late game frustration, alongside several balance changes and quality of life improvements. Save Compatibility ──────────────────────── Existing saves are compatible. However, starting a new run is recommended to fully experience the updated relationship and morale systems… | — |
| Community | Update V0.710 - League Overhaul, Titles & Sponsorships New Core Systems League System & Progression The Ludus now competes on a larger stage. · New League Combat system introduced · Multi-tier progression with up to 4 leagues · Each school sends multiple gladiators into a battle royale-style fight · Maximum scale: up to 20 gladiators in a single league match · Schools now follow combat styles , focusing on specific stances or attributes This will h… | — |
| Community | Update V0.700: Gladiator Classes, Combat Overhaul & Major Systems Update Important: Due to major system changes, a new save file is required for this update. Old saves are not compatible. New Core Feature: Gladiator Classes The arena just got more dangerous. Three unique gladiator classes are now available: · Murmillo (Strength) Requires 10 Strength to train Heavy, durable, built to dominate · Hoplomachus (Charisma) Requires 10 Charisma to train Spear-based control… | — |
| Community | Update V0.685: Tournament Flow, Performance & QOL Improvements This update focuses on improving tournament pacing, management clarity, and overall performance, especially on lower-end systems. New Features & Improvements Tournament Flow · Added Skip option while spectating fights in tournaments to speed up progression · Added tournament victories to gladiator records · End-of-cycle League Summary added: · Overview of completed tournaments · High-performing… | — |
| Community | V0.680 – Arena Tiers, Freedom System & QoL Update New Systems & Features · Introduced Arena Tier System : · Grand Arena · Regional Arena · Local Arena · Players can now fight lower combat rating opponents , allowing newly recruited gladiators to gain experience from combat · Added combat rating restriction (100) to prevent high-level farming while still allowing creative matchups (e.g. 1v3 scenarios) · Betting system added to tournaments for e… | — |
| Community | Gladiator Command – v0.671: UI Fixes, Inventory & QoL Improvements This update focuses on UI clarity, player guidance, and resolving several issues identified through player feedback and streamer sessions. Improvements Tutorial & Guidance · Improved visibility of the Inventory tutorial highlight to better guide new players · Added stronger visual cues to reduce early-game confusion Inventory Management · Added a Sort button to organize items by category and va… | — |
| Community | Gladiator Command – v0.670: Progression & UI Improvements This update focuses on improving progression, reducing message spam, and addressing several bugs reported by players and streamers. Improvements Arena Sorting · Gladiators in the Arena can now be sorted by combat rating, health, and stats. Multiple stances can be reset to balanced. · Same behavior as the management roster, including drag and hold reordering Message System Cleanup · Daily notifi… | — |
| Community | Gladiator Command – v0.665: Arena Updates, Recruit Indicators & QoL improvements Firstly, like always I recommend starting a new save file to ensure you have access to all newly added systems, fixes, and balance changes. This update continues focusing on addressing player-reported gameplay pain points while improving overall usability and arena immersion. Quality of Life Improvements Gladiator Details A new Relationship panel has been added to the Gladiator Details screen.… | — |
| Community | Gladiator Command – Update v0.660 Firstly, I recommend starting a new save file to ensure you have access to all newly added systems and balance changes. This update mainly focuses on addressing several gameplay pain points reported by players while also introducing new arena immersion features. Equipment Loss Rework The equipment loss system has been redesigned. Previously, losing a gladiator could result in heavy equipment lo… | — |
| Community | Gladiator Command Now Live in Early Access I am pleased to announce that Gladiator Command v0.655 is now live in Early Access. If you previously played the demo, I recommend starting a new save so you do not miss any of the new content and updates added for the Early Access version. This update includes minor cosmetic improvements, various bug fixes, and a new 5th boss . Previously there was a global Auto Equip All Gladiators toggle. I… | — |
| Community | v0.650 Early Access – Full UI Overhaul, Combat Enhancements &Content Expansion This update marks a major visual and gameplay milestone for Gladiator Command. The demo has been fully refreshed with a complete UI overhaul, enhanced animations, new equipment systems, performance improvements, and extensive bug fixes. If you played the previous version, the difference should be immediately noticeable. Major Visual Overhaul The entire interface has been redesigned for clarity,… | — |
| Community | v0.620 Update – Gladiator Backgrounds, Combat Skills, and Audio Polish This update focuses on combat clarity, audio feedback, progression depth, and visual polish. Combat & Audio · Added new combat sound effects , including crowd reactions, gladiator grunts, skill impacts, and defeat cues. · Updated Raging Bull visual effects to better align with the expanded combat skill set. New Combat Skills · Ghost Lunge (Agility) An agility-based attack that phases through th… | — |
| Community | v0.615 Stability, UX, and Steam Deck Improvements This update focuses on resolving critical demo issues, improving usability across the game, reducing navigation friction, and responding directly to player feedback. It also introduces early performance and display improvements, some of which are still being refined. Critical Fixes · Fixed staff recruitment not correctly replacing existing staff. · Fixed tournament progression issues affecting… | — |
| Community | Devlog 1: Stepping Into The Arena Gladiator Command is finally stepping into the arena. Ever since I played Football Manager 2014, I kept thinking the formula would be perfect in a gladiator setting. I searched for a game that scratched that itch and never found one that hit all the notes I wanted. A little over a year ago, I reached a point in life where I stopped waiting and decided to make it myself. It has been one of the t… | — |