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Update V0.710 - League Overhaul, Titles & Sponsorships

Gladiator Command · published

New Core Systems

League System & Progression

The Ludus now competes on a larger stage.

  • New League Combat system introduced

  • Multi-tier progression with up to 4 leagues

  • Each school sends multiple gladiators into a battle royale-style fight

  • Maximum scale: up to 20 gladiators in a single league match

  • Schools now follow combat styles, focusing on specific stances or attributes

This will help address the core issue of repetitive structure.


Tournament Changes

  • Tournament system remains intact

  • Now occurs on Day 5 and every 10 days after


Combat Improvements

  • Combat animations improved for better fluidity

  • Multiple hit reactions added

  • Fixed jittering when gladiators move slowly

  • General combat performance increased


Sponsorships & Titles

Sponsorships

  • Added 3 sponsorship opportunities

  • Can provide:

    • Gold bonuses

    • XP boosts

    • Upkeep removal


Career Titles (Player Gladiators)

10 titles can now be earned through performance:

  • Big Loser
    10+ losses
    −10 Charisma

  • Scarred
    5+ losses
    −5 Charisma, +15% Protection

  • Undefeated
    10+ wins, 0 losses
    +5 Charisma

  • Titan Slayer
    1+ boss kill
    +5 Strength

  • Tournament Champion
    Tournament win, <3 losses
    +3 Agility

  • Gate Gremlin
    25+ wins, at least 1 loss
    +3 Charisma, +5% Protection

  • Blood Accountant
    10+ kills
    +5 Strength

  • Purse Snatcher

    5000 gold earned

    +3 Charisma

  • Streaker
    5+ kill streak
    +3 Agility

  • Championship Hangover
    Tournament win, 3+ losses
    +2 Charisma, −2 Agility


Systems & Balance

  • Removed the 50/50/50 stat cap

  • Scouts still generate up to 50/50/50

  • Titles and milestone rewards can now push beyond this


Gladiator Classes (Ongoing Work)

Data is now being collected on class performance.

Thank you to everyone providing feedback. It is directly shaping balance and future iterations.


Community

The game has now reached 50 reviews, and the response has been overwhelmingly positive.

Thanks you all for taking the time it means a lot.


Closing

This update focuses on expanding the core loop and fixing structural issues in progression and combat.

Next focus:

  • Deeper class identity and balance

  • Relationships & personalities system

As always, keep the feedback coming.

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