This update focuses on resolving critical demo issues, improving usability across the game, reducing navigation friction, and responding directly to player feedback. It also introduces early performance and display improvements, some of which are still being refined.
Fixed staff recruitment not correctly replacing existing staff.
Fixed tournament progression issues affecting semi finals, finals, rewards, and repeat tournaments.
Fixed post combat results not displaying correctly.
Fixed economy inconsistencies introduced by recent pricing and balance changes.
Fixed incorrect level gain reporting in combat logs.
Fixed daily arena limit pop up flickering and overlapping.
Fixed Hotkey 2 not functioning during tournaments.
Fixed equipment stat inconsistencies and pricing mismatches.
Added a universal navigation bar at the bottom of the screen to reduce navigation friction.
Previously, players had to navigate Market → Management → Arena.
Players can now move directly between key scenes, for example Market → Arena.
Added a mini inventory display to the Market scene, allowing players to quickly view owned items while browsing and purchasing equipment.
Added subtle dust particles to combat scene
Unified margins, alignment, and scaling across UI panels and buttons.
Improved clarity of training selection visuals.
Fixed misleading price presentation in multiple scenes.
Improved inventory readability with clear Owned, Equipped, and Free counts.
Added sell price information to inventory tooltips.
Added right click to sell inventory items.
Removed redundant or confusing UI elements.
Improved roster sorting layout and consistency.
Clarified dropdown interactions with visual indicators.
Added universal keyboard shortcuts:
Space to Confirm
Escape to Cancel or Go Back
Shortcuts are now supported across:
Purchases and sales
Training assignment
Level ups
Match scheduling
Post combat and day summary screens
Improved overall controller and Steam Deck usability.
Addressed several performance related issues across UI and combat scenes.
Added Windowed mode support (Alt+Enter).
Added desktop resolution selection options.
Desktop resolution support is currently experimental and will be refined based on player feedback.
Increased early roster capacity to allow better gladiator rotation.
Adjusted prestige gain and loss scaling.
Reduced training slot unlock requirements and added progress indicators.
Fixed win bonus calculation issues.
Demo updated and now LIVE